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881. Scout Registry / Killboard - in General Discussions [original thread]
Aero Yassavi wrote: Brokerib wrote: Oswald Rehnquist wrote: Brokerib wrote: Does anyone know the conversion for the ground speed? Don't know what 565 means in m/s. 5.65 So a drop of 0.25m for the Gal, and 0.05m for the Mini? It...
- by Brokerib - at 2014.01.17 10:33:00
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882. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: 2EQ slots! Cloak + RE Nano + RE Cloak + Nano Cloak + Uplink RE + Uplink lots of room for different strategies now RE + RE, **** you militia tanks
- by Brokerib - at 2014.01.17 10:15:00
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883. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: Brokerib wrote: Does anyone know the conversion for the ground speed? Don't know what 565 means in m/s. 5.65 So a drop of 0.25m for the Gal, and 0.05m for the Mini?
- by Brokerib - at 2014.01.17 10:13:00
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884. Scout Registry / Killboard - in General Discussions [original thread]
Does anyone know the conversion for the ground speed? Don't know what 565 means in m/s.
- by Brokerib - at 2014.01.17 10:04:00
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885. Scout Registry / Killboard - in General Discussions [original thread]
I'm having difficulty taking it all in. Extra slots at proto, extra equipment slot while keeping sidearm and grenade, increase in PG/CPU, suit bonuses that are usable, reduced depleted shield recharge delay, increased scan distance, reduced scan ...
- by Brokerib - at 2014.01.17 09:42:00
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886. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Aero Yassavi wrote: Damn Amarr Scout sounds perhaps too good. 2 H 4 L at prototype, 170 armor 60 shield, only 0.4 m/s slower than the Minmatar scout . . The Matari scout does have 3 lows to play with now, don't know...
- by Brokerib - at 2014.01.17 09:20:00
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887. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: So, I made Flako a bit mad today, and I want some feedback on this. In short, I was playing against Flako, a buddy of his from uptown, and Nyra Volki. So, we go all Scout out, and have our knives out. However, we also all ...
- by Brokerib - at 2014.01.17 06:51:00
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888. Dragonfly and Event Question - in General Discussions [original thread]
From what I know, yes. Counts as a standard level scout suit.
- by Brokerib - at 2014.01.16 05:41:00
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889. The Shinobi Event Killboard - in General Discussions [original thread]
4 NK kills last night. Lots of deaths Still, two weeks should be long enough to get good Fit: Scout M-I Standard CR ZN-28 Nova Knives Locus Grenade Militia Shield Extender BPO Basic Reactive Plate Enhanced Kin Cat
- by Brokerib - at 2014.01.16 01:09:00
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890. Minmatar Assault 1.8 - the new sniper - in General Discussions [original thread]
So, with the proposed changes under 1.8 Minmatar Assault Skill: Assault Suit Bonus: +2% to light weapon RoF per level. Minmatar Assault Bonus: 5% to damage bonus of damage modifier modules per level. Mini assault will be the go to choice for s...
- by Brokerib - at 2014.01.15 10:39:00
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891. Cloaking Field and Minmatar Scouts - in General Discussions [original thread]
mollerz wrote: Even maxed out as a scout your melee is now 100. Good luck punching a proto heavy 18 times to take him down. Using myrofybril only makes you weaker as you give up shielding for it. If you want the mike tyson KO ability, go comm...
- by Brokerib - at 2014.01.15 10:14:00
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892. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
We shouldn't have to trade versatility for functionality. Just give scouts a second EQ slot and keep CPU/PG low so that we can't fit two pieces of equipment without sacrificing somewhere else, unless one of them is the cloak. 1L/1SA/1G/2EQ http...
- by Brokerib - at 2014.01.14 11:38:00
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893. CCP: Scout slot changes and cloak fitting - in General Discussions [original thread]
BL4CKST4R wrote: Brokerib wrote: Aero Yassavi wrote: BL4CKST4R wrote: Aero Yassavi wrote: Absolutely agree. There is really no need to make the sidearm trade. Just give scouts the second equipment, which is being forced upon them to...
- by Brokerib - at 2014.01.14 11:24:00
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894. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
Nova Knife wrote: mollerz wrote: As a proto scout since chromosome. This thread is a joke. It's a self serving BS move by people who are highly skilled into other frames. This thread is nothing more than an abuse of the CPM designation to...
- by Brokerib - at 2014.01.14 11:16:00
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895. Scouts: What would you rather lose, sidearm or grenades? - in General Discussions [original thread]
Scout should not have to sacrifice versatility for the sake of a class ability. Loss of either will reduce the effective of the class. https://forums.dust514.com/default.aspx?g=posts&t=135730&find=unread
- by Brokerib - at 2014.01.14 11:05:00
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896. CCP: Scout slot changes and cloak fitting - in General Discussions [original thread]
Aero Yassavi wrote: BL4CKST4R wrote: Aero Yassavi wrote: Absolutely agree. There is really no need to make the sidearm trade. Just give scouts the second equipment, which is being forced upon them to be a cloaking device, and call it a da...
- by Brokerib - at 2014.01.14 10:39:00
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897. Scout Registry / Killboard - in General Discussions [original thread]
Scouts, please respond to the below if you agree. Let's try to keep it at the top of the forum for as long as possible. https://forums.dust514.com/default.aspx?g=posts&t=135730&find=unread
- by Brokerib - at 2014.01.14 04:57:00
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898. CCP: Scout slot changes and cloak fitting - in General Discussions [original thread]
In response to the talk of trading a side arm or other slot to be able to fit the cloak. CCP please note, an UP class should not have to horse trade to receive a buff. If there are to be any restrictions, keep our CPU/PG low so we can't reasonabl...
- by Brokerib - at 2014.01.14 04:52:00
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899. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
mollerz wrote: How about 1L/1SA/2EQ. period. done. Reposted from the scout thread for visibility: Mollerz has the right of it. If there are to be any restrictions, keep out CPU/PG low so we can't reasonably fit two pieces of equipment ...
- by Brokerib - at 2014.01.14 03:04:00
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900. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: How about 1L/1SA/2EQ. period. done. wtf is the problem with that? A logi has 9 mod slots. where is this scout nerfing logic coming from? it's getting to be ridiculous. WHY ARE WE TALKING ABOUT GIVING UP A GRENADE SLOT? ...
- by Brokerib - at 2014.01.14 02:36:00
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