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341. Review for ADS post delta - in Feedback/Requests [original thread]
The heat increase is because its heat build up per second and not per shot. That means small rails will overheat faster due to the slower rate of fire. Rattati has beeing warned about it but choosed to ignore. If i recall correctly some 1 advised ...
- by Bright Cloud - at 2014.09.24 18:15:00
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342. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: So how are you ADS pilots going to use the 15% savings on CPU/PG for small turrets? Not at all cause i still go for a complex 120mm plate and complex small repper with a PG upgrade, AB and a single turret infront. And if ...
- by Bright Cloud - at 2014.09.24 11:51:00
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343. Make it so that you can Rep yourself - in Feedback/Requests [original thread]
this is problematic cause every armor tanked suit could stack nothing else as just plates and then when hes injured he grabs his reptool and reps himself. Basically he can play like a shield tanked player but with a bigger advantage. get hit, hop ...
- by Bright Cloud - at 2014.09.23 17:52:00
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344. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
You could buff the transport WP quite simple: -extend the time where the passangers can earn WP for you to 2minutes -get rid of the minimum transport distance (from 200m to 0m or -1m) so that people that spawned on the CRU close to a objective are...
- by Bright Cloud - at 2014.09.23 17:49:00
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345. Shield rep tool for Echo? - in Feedback/Requests [original thread]
When im looking trough the changes for delta i saw that the nanite injector will heal shields and armor upon reviving some 1. So could we please get a repair tool that heals shields+armor too? Like 50% shields and 50% armor. Some more variety for ...
- by Bright Cloud - at 2014.09.23 13:28:00
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346. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
For those who are unfamiliar with Caldari technology: On eve caldari missiles are dealing mainly kinetic damage. And i think thats why he pchanged the damage profile to be more in line with eve. Ah well splash damage on large missiles was pitiful...
- by Bright Cloud - at 2014.09.23 13:23:00
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347. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
voidfaction wrote: THE-PIMP-NAMED-SLICKBACK wrote: What tweak did he make to the cloak? It looks like he just made the decloak animation faster how does that qualify as a nerf? The quicker the animation the better chance you will see the s...
- by Bright Cloud - at 2014.09.22 18:01:00
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348. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
lol ya know the ROF nerf is beeing applied to the Incubus AND python? People are just gonna get the incubus over the python cause 15% faster shooting missiles are not worth it to have a flying pinata that can be shot down with a militia swarm laun...
- by Bright Cloud - at 2014.09.22 15:28:00
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349. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Militia plasma cannon is probs the worst AV weapon in the game. Gonna be hillarious if n00bs pull that thing out to shot a tank/dropship.
- by Bright Cloud - at 2014.09.22 14:20:00
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350. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Harpyja wrote: What? No Gunnlogi EHP buff? WTH! The Gunnlogi now has the same base EHP as a MEDIUM vehicle... Shield hardeners give the highest resistance bonus out of all modules. I think thats a decent thing to have. And most gunnlogis stac...
- by Bright Cloud - at 2014.09.22 14:02:00
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351. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Wow wow wow. ADS ROF nerf? I think we didnt discussed that at all. So we get a swarm buff, AB cooldown nerf and a ROF nerf on top of it. How the hell do you want to kill a tank with that? Neither missiles nor small rails will do any good cause a t...
- by Bright Cloud - at 2014.09.22 13:57:00
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352. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
Get a gallente logi. problem solved.
- by Bright Cloud - at 2014.09.21 11:59:00
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353. Idea for assault swarm launcher change - in Feedback/Requests [original thread]
Assault swarms are at the moment the most useless thing in the game due to its double lock on capability which is useless. How about we take a similar approach like with forgeguns? At the moment you can hold the lock on and decide when to fire you...
- by Bright Cloud - at 2014.09.19 10:59:00
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354. Assessment: Heavy Damage Modifiers - in Feedback/Requests [original thread]
Dont want to burst your bubble but you can 2 shot kill that thing when hitting the weakspot in the back. Ive done it multiple times and if you want to go forge AV you take a buddy with you in a LAV and drive behind that guy. Then jump out and he i...
- by Bright Cloud - at 2014.09.19 10:53:00
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355. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Sounds like some 1 survived a RE, turned around and insta blapped your face with a burst HMG.
- by Bright Cloud - at 2014.09.18 23:56:00
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356. [FEEDBACK]: Mu and afk farming - in Feedback/Requests [original thread]
There will allways be some rotten apples. Just keep it as it is now.
- by Bright Cloud - at 2014.09.18 14:55:00
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357. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Looks good. Should make the bolt pistol viable to use instead of beeing a gun that you found in a garbage can.
- by Bright Cloud - at 2014.09.17 16:30:00
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358. Shield and armor - in Feedback/Requests [original thread]
Shields have the advantage of faster regen, better mobility and you doesnt get 1 hit killed by a core locus grenade when your shields are higher then 420HP due to 30% resistance against all explosives.
- by Bright Cloud - at 2013.11.01 20:00:00
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359. CCP Fix protostomping in Pubgames - in Feedback/Requests [original thread]
AUR sales have increased as a result of "pubstomping". And i give you a hint: the pubstompers are not those who are in need to purchase AUR equipment.
- by Bright Cloud - at 2013.10.27 21:11:00
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360. my solution to ccps bpo problem - in Feedback/Requests [original thread]
sure CCP has the right to change BPO's but 99% of the vets probably purchased them with real cash and only bought them cause they are unlimited supply. Thats what the discription sayd and how it should be. So now would you want to make 99% of the ...
- by Bright Cloud - at 2013.10.23 23:57:00
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