Pages: 1 2 3 4 5 6 7 [8] 9 10 20 |
141. Remove Leave Battle from User Interface - in Feedback/Requests [original thread]
Do that and people will just sign out of PSN to force the game to kick. I would be more inclined to put a penalty on quitting. Like a 30 minutes ban from pub matches after you left 3 times in a row.
- by Bright Cloud - at 2015.05.03 01:11:00
|
142. Could we get a shield logi? - in Feedback/Requests [original thread]
DJINN Jecture wrote: They were removed because it was all on the same rep tool, you would give shield and armor at the same time making the merc invincible. Get your facts stright: -Limbus= galente LAV= remote armor reps -Charybdis= Caldari ...
- by Bright Cloud - at 2015.05.02 21:58:00
|
143. Could we get a shield logi? - in Feedback/Requests [original thread]
There is no issue with healing the "first layer" of defense of a dropsuit. Amor tanked suits make usage of damage mods. And you gotta keep in mind that objective type games allways require you to go CQC and thats where the fatal flaw lies with shi...
- by Bright Cloud - at 2015.05.02 18:47:00
|
144. Change to equipment proposal - in Feedback/Requests [original thread]
KalOfTheRathi wrote: This was a change to stop the very thing you want to do. We called it equipment spamming. It bogs down the game. No the bandwith itself allready stops that. No need to limit equipment usage with "max active" counts ontop...
- by Bright Cloud - at 2015.05.02 18:37:00
|
145. Calderi Shields - in Feedback/Requests [original thread]
There is allready quite some resistance on introducing a shield logi to the game. But yeah they deffo need a buff cause at the momet they are not competetive at all. And no i do not count minmatarr suits as shield tanked suits. Those bastards dual...
- by Bright Cloud - at 2015.05.02 18:35:00
|
146. Change to equipment proposal - in Feedback/Requests [original thread]
Currently we have the bandwith system in place to prevent insane equipment spam. However i kinda feel that the max active count for equipment itself is redundant. For example i can carry 5 proto drop uplinks but only 2 of them can be active, to by...
- by Bright Cloud - at 2015.05.02 18:33:00
|
147. Incubus Nose Blaster - in Feedback/Requests [original thread]
Dont worry with the next patch Ratatti will turn the blasters position around by 180 degrees. Which means gunners in LAV's and dropships will shot their own face off.
- by Bright Cloud - at 2015.05.02 05:15:00
|
148. Active Scanner Falloff - in Feedback/Requests [original thread]
Terry Webber wrote: Why does it matter that they were removed? If the code for the squad scanners had been saved, all CCP has to do is write the code back into the game. If it isn't, it shouldn't take them too long to figure it out. How would...
- by Bright Cloud - at 2015.05.02 05:13:00
|
149. Active Scanner Falloff - in Feedback/Requests [original thread]
No Cpt. Kork.
- by Bright Cloud - at 2015.05.02 03:01:00
|
150. Just camped enemy spawn in Acquisition - in Feedback/Requests [original thread]
Petrified Ancient Tree wrote: Gate Camp... Station Camp... Spawn Camp... I suppose one could always elect to not spawn... But if the game mode allows for spawn points to be easily camped with near impunity, then the spawn locations should va...
- by Bright Cloud - at 2015.05.01 03:06:00
|
151. Just camped enemy spawn in Acquisition - in Feedback/Requests [original thread]
Thats what happends when the redline gets removed. You get spawncamped to hell.
- by Bright Cloud - at 2015.05.01 02:35:00
|
152. Apex suits should be allowed to be alternate - in Feedback/Requests [original thread]
In my opinion Apex suits should be allowed to be fitted with other BPO modules. It kinda feels like im not beeing capable to get the most out of it. Like for example i would like to be aible to put a Quafe/templar laser rifle on the opus assault o...
- by Bright Cloud - at 2015.04.30 19:42:00
|
153. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Ratatti you should focus a bit more on the shield reptool and a cal. logi rebalance to match it. Shields need at the moment something to help them out.
- by Bright Cloud - at 2015.04.30 16:58:00
|
154. Y R THE GAL TANKS SO INVINCIBLE!!! - in Feedback/Requests [original thread]
Well maybe he had a army of logis repping his tank from behind. That would explain why he probs didnt moved. Reptools heal vehicles for much more HP then dropsuits. So if the tank had 1 minlogi with a lai dai flux sitting behind him it would be th...
- by Bright Cloud - at 2015.04.30 00:55:00
|
155. Y R THE GAL TANKS SO INVINCIBLE!!! - in Feedback/Requests [original thread]
May i ask what tank you guys where riding in?
- by Bright Cloud - at 2015.04.30 00:09:00
|
156. Meta lvl lockout discussion - in Feedback/Requests [original thread]
Warlords 1.1 brought us the feature of beeing aible to see the meta lvl on each individual dropsuit/vehicle fitting. So ive thought that we could start the discussion of how we want to proceed from this point on now. Since alot of players basicall...
- by Bright Cloud - at 2015.04.29 22:28:00
|
157. Could we get a shield logi? - in Feedback/Requests [original thread]
People believe it would be OP cause a armor tanked squad cant just roll over a shield tanked squad with this added to the game.
- by Bright Cloud - at 2015.04.29 21:04:00
|
158. CCP Rattati! Acquisition mode to predictable - in Feedback/Requests [original thread]
I noticed that most points are in common movement areas. There is barely a objective outside of the hotzones and you barely need transport from dropships. Sometimes the point moves only a short distance like 100m.
- by Bright Cloud - at 2015.04.29 20:58:00
|
159. Large Missiles might be a bit underpowered now. - in Feedback/Requests [original thread]
lol large missiles, they are a joke now and if there is a shield tank fitted with them he just gets murdered by a madrugar that has a hardener and damage mod for his blaster. R.I.P. shield tanks it was fun as long it lasted.
- by Bright Cloud - at 2015.03.14 19:24:00
|
160. Tanks are actually tanky now - in Feedback/Requests [original thread]
To all those guys who cry "my tank blows up too quickly" i just say you have to learn how to drive your vehicle. When i or my squad runs tanks then we barely ever loose them and they can take quite alot of AV fire before blowing up. On armor tanks...
- by Bright Cloud - at 2015.03.14 01:35:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 20 |
First page | Previous page | Next page | Last page |