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Thread Statistics | Show CCP posts - 35 post(s) |
Extraneus Tercero
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2014.09.22 13:54:00 -
[31] - Quote
5. Will medic starter fit have racial light weapon?or still the AR? 6 Will gallente Anti-armor have a plasma cannon? |
Kallas Hallytyr
Skullbreakers
787
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Posted - 2014.09.22 13:54:00 -
[32] - Quote
Evan Gotabor wrote:I guess the ROF reduction is there to put a stop on the gunner stacking, however, you put solo pilots in a very bad position.
Agreed. Though pilot stacking is pretty much the only way to get good use out of an Incubus come Delta; the Python, while nerfed, still has the power of the small missile (which has always been the true power of the Python, yet people insist on nerfing the ship itself) which makes it still reasonable at killing non-AV infantry - but good luck killing a tank or a Forge Gunner.
That's a point: is there any word on HAV inertia? That was supposed to make it into Delta, but have not read anything about it.
Alt of Halla Murr.
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CCP Rattati
C C P C C P Alliance
7717
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Posted - 2014.09.22 13:56:00 -
[33] - Quote
Extraneus Tercero wrote:1. Did the headshot multipliers for pistols make it? If so which are the numbers 2.is the zoom for the tac sniper lower or higher? and vice versa for standard. 3.how fast is the plasma cannon compared to say a Forge gun? 4. Does the ion pistol still overheat after 1 full charge?
1. yes, 200% ion (had normal 150%), 150% flaylock (didn't have any), bolt 250% (had 150%) 2. higher for standard, lower for tactical 3. dont have a comparison, but imagine 30% faster, that's how much faster it is 3. Yes, but no overheat damage and the seize is much shorter. It feels like a long charge, and you can followup with a few normal shots. It's fun.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Bright Cloud
Namtar Elite Gallente Federation
321
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Posted - 2014.09.22 13:57:00 -
[34] - Quote
Wow wow wow. ADS ROF nerf? I think we didnt discussed that at all. So we get a swarm buff, AB cooldown nerf and a ROF nerf on top of it. How the hell do you want to kill a tank with that? Neither missiles nor small rails will do any good cause a tank probs can cross the whole skirmish map without even caring if it gets shot by a ADS. Ah well im gonna look forward to a brick tanked grimsness that has the same tank like a madrugar.
Bright is the opposite of dark! Who would have thought of that?!
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CCP Rattati
C C P C C P Alliance
7717
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Posted - 2014.09.22 13:57:00 -
[35] - Quote
Extraneus Tercero wrote:5. Will medic starter fit have racial light weapon?or still the AR? 6 Will gallente Anti-armor have a plasma cannon?
5. no,AR, it's a normal medic weapon 6. pretty good idea actually, one for another Hotfix.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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DarthPlagueis TheWise
61
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Posted - 2014.09.22 13:59:00 -
[36] - Quote
im not even a dropship pilot however i am a forge gunner and i think an afterburner nerf was unnecessary. |
Extraneus Tercero
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2014.09.22 13:59:00 -
[37] - Quote
CCP Rattati wrote:Extraneus Tercero wrote:1. Did the headshot multipliers for pistols make it? If so which are the numbers 2.is the zoom for the tac sniper lower or higher? and vice versa for standard. 3.how fast is the plasma cannon compared to say a Forge gun? 4. Does the ion pistol still overheat after 1 full charge? 1. yes, 200% ion (had normal 150%), 150% flaylock (didn't have any), bolt 250% (had 150%) 2. higher for standard, lower for tactical 3. dont have a comparison, but imagine 30% faster, that's how much faster it is 3. Yes, but no overheat damage and the seize is much shorter. It feels like a long charge, and you can followup with a few normal shots. It's fun. Does half charge still over heat? |
Harpyja
Legio DXIV
2191
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Posted - 2014.09.22 14:00:00 -
[38] - Quote
What? No Gunnlogi EHP buff? WTH! The Gunnlogi now has the same base EHP as a MEDIUM vehicle...
"By His light, and His will"- The Scriptures, 12:32
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Bright Cloud
Namtar Elite Gallente Federation
322
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Posted - 2014.09.22 14:02:00 -
[39] - Quote
Harpyja wrote:What? No Gunnlogi EHP buff? WTH! The Gunnlogi now has the same base EHP as a MEDIUM vehicle... Shield hardeners give the highest resistance bonus out of all modules. I think thats a decent thing to have. And most gunnlogis stack shield modules aswell on top of armor.
Bright is the opposite of dark! Who would have thought of that?!
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Tesfa Alem
Death by Disassociation
199
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Posted - 2014.09.22 14:03:00 -
[40] - Quote
CCP Rattati wrote:Dear players, here are the numbers as they will get implemented. Most of these numbers should be familiar to those of you following the Hotfix Delta discussion threads. Without further ado, here are the numbers and changes. Hotfix Delta NumbersAs this Hotfix contains an awful lot of changes, please let us know if you see any suspicious numbers. For example, some eagle-eyes already caught a copy paste error for the Flaylock clip size (s/b 4 not 2). Much appreciated. Thanks for the participation
Heres something really suspicious, whats with the ROf nerf? A swarmer brought it up once in the swarms vs ADS thread and that was it. 1 post. No thread about how effective is the ROF, why people spec into it, and if it is to be nerfed by how much? Zero feedback, zero reasoning, just hit it with the nerf bat.
I know you don't fly. I know you take offense whenever someone offers to show you what its like from the air.You say you go by data and charts, which charts did you look up? what data did you take in? Really.
Combine that with the small rail ROF nerf. My own level 3 dropship will go from firing 30% faster than current standards to -21% to standard. Negative 21%...
A nice big F U to the pilots who don't stomp on infantry, who go after tanks from the sky and chase away the missile ships. The guys who shoot down the vipers, gorgons, grimsness any myrons going for the towers, stopping tower forgegunners and snipers in thier tracks.
Gunners, sad day for you. Maxxed out witb a pilot, you'll be firing as fast as i currently do. Your 2.2 million SP investment is no longer required.
I am certainly happy that i didn't spec into the python, though, those pilots are really screwed over. Missile incubus is the only fit left.
For all pilots thanks for the surprise buttsex.
Redline for Thee, but no Redline for Me.
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DarthPlagueis TheWise
61
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Posted - 2014.09.22 14:04:00 -
[41] - Quote
omg wow does that assault scp nerf **** me off. seriously **** this game... thanks for making the ion pistol the new carthum assault scp you idiots. this really makes me wish i could just bring myself to biomass. |
Extraneus Tercero
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2014.09.22 14:04:00 -
[42] - Quote
Bright Cloud wrote:Harpyja wrote:What? No Gunnlogi EHP buff? WTH! The Gunnlogi now has the same base EHP as a MEDIUM vehicle... Shield hardeners give the highest resistance bonus out of all modules. I think thats a decent thing to have. And most gunnlogis stack shield modules aswell on top of armor. Plus large rail now do more damage to armor than shield |
Kosakai
Eternal Beings
87
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Posted - 2014.09.22 14:06:00 -
[43] - Quote
iam forge gun guner and ADS pilot... and i must say... you killed dropships now.... afterburner is the only one think what can save your ass in dropship... ADS is like paper plane... and if you cannot run away.... its the end + ROF nerf? why you did not delete em from the game? it will be totaly useless....
can i get back my lost SP in dropships please?
PROUD MINMATAR <3 -- IN RUST IS TRUST
FORGE GUN LOVER -- TANK HUNTER
MINJA KNIFER .......
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CommanderBolt
TerranProtossZerg
1699
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Posted - 2014.09.22 14:08:00 -
[44] - Quote
Is that increased supply depot radius, the radius for receiving supplies? If so That is greatly appreciated for vehicles of all types :D
Still really not a fan of the colossal RoF nerf for Assault Dropship pilots.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Harpyja
Legio DXIV
2191
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Posted - 2014.09.22 14:08:00 -
[45] - Quote
Extraneus Tercero wrote:Bright Cloud wrote:Harpyja wrote:What? No Gunnlogi EHP buff? WTH! The Gunnlogi now has the same base EHP as a MEDIUM vehicle... Shield hardeners give the highest resistance bonus out of all modules. I think thats a decent thing to have. And most gunnlogis stack shield modules aswell on top of armor. Plus large rail now do more damage to armor than shield Though missiles also got a damage buff against shield.
Oh and I also just noticed something
Militia fuel injectors provide the same speed boost as prototype? Uhm, CCP?!
"By His light, and His will"- The Scriptures, 12:32
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2094
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Posted - 2014.09.22 14:09:00 -
[46] - Quote
AB cool down way too high. Change to 30/25/20 or 25/20/20 with 10/10/15 duration. We really don't need long duration at all.
Also, MLT seems to be giving the same boost bonus as proto, don't know what's up with thatGǪ
RIP Incubus AV capability.
ADS RoF nerf is completely too much and unannounced. 5% at the lowest, and I'm not even sure about that. They're supposed to be glass cannons, buy you're giving us more glass and less cannon.
mCRU is still a worthless mod. Needs like <10PG/CPU to be worth using over another a defensive mod. I'll experiment with some fits, but it still looks way too much fitting for the sacrifice. Also, no skill bonus to spawn time (you've changed skills in the past, why not with this?)
No Gunnlogi hp increase?
Shield mods numbers not showing up.
We'll see how this goes. I really don't see any point to using an ADS now, especially in PC. It's expensive, immobile, made of glass, and had its teeth pulled out. I'll still give it a shot, but I won't hold my breath.
Thanks to all the skill-less AV for your pestering. Enjoy CoD514.
TL;DR RIP ADS, all hail our new DS overlords.
Dust was real! I was there!
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CommanderBolt
TerranProtossZerg
1699
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Posted - 2014.09.22 14:13:00 -
[47] - Quote
CCP Rattati wrote:Extraneus Tercero wrote:5. Will medic starter fit have racial light weapon?or still the AR? 6 Will gallente Anti-armor have a plasma cannon? 5. no,AR, it's a normal medic weapon 6. pretty good idea actually, one for another Hotfix.
Rattati man, while in theory this is a great idea.... actually it is a great idea but calling the PLC, especially at a low skill level "AV" is pushing it to say the least.
Its an anti shield weapon right? But not only that, its probably more useless for AV at militia level than militia swarms lol.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Evan Gotabor
Prima Gallicus
82
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Posted - 2014.09.22 14:19:00 -
[48] - Quote
Three more question for you Rattati : - are mobile CRU now giving WP ? - are transport WP mechanic being modified, I saw some talks about it, but I don't know of it's wherabout - do you have a capsulier or someone from CCP to who I can sent the link of our last PC game against Vengeance Unbound (unlisted on youtube) ? This way, you might see what is the true job of an incubus rail pilot. In the worst case, I will send it to you ingame as soon as I have access to my Eve account.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Bright Cloud
Namtar Elite Gallente Federation
322
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Posted - 2014.09.22 14:20:00 -
[49] - Quote
Militia plasma cannon is probs the worst AV weapon in the game. Gonna be hillarious if n00bs pull that thing out to shot a tank/dropship.
Bright is the opposite of dark! Who would have thought of that?!
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CCP Rattati
C C P C C P Alliance
7719
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Posted - 2014.09.22 14:22:00 -
[50] - Quote
Evan Gotabor wrote:Three more question for you Rattati : - are mobile CRU now giving WP ? - are transport WP mechanic being modified, I saw some talks about it, but I don't know of it's wherabout - do you have a capsulier or someone from CCP to who I can sent the link of our last PC game against Vengeance Unbound (unlisted on youtube) ? This way, you might see what is the true job of an incubus rail pilot. In the worst case, I will send it to you ingame as soon as I have access to my Eve account.
nope no, not right now, but 100% on the table send it to [email protected]
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Adipem Nothi
Nos Nothi
5114
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Posted - 2014.09.22 14:40:00 -
[51] - Quote
Ripley Riley wrote:- Lower Decloak animation to zero (cloak "nerf")
So, as soon as the scout fires the first round from their shotgun they are decloaked? Here's hoping that gets more than a few scouts killed.
Saw this gem! Very much looking forward to seeing it in action :-)
We suspect that there's a technical constraint which is preventing the Devs from inserting a delay between decloak and attack. Here's to hoping that the new no-delay will do the trick!
Shoot scout with yes.
- Ripley Riley
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Fox Gaden
Immortal Guides
4297
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Posted - 2014.09.22 14:56:00 -
[52] - Quote
Ripley Riley wrote:- Lower Decloak animation to zero (cloak "nerf")
So, as soon as the scout fires the first round from their shotgun they are decloaked? Here's hoping that gets more than a few scouts killed. Due to Shotgun Scouts attaching from behind, many people will continue to die without ever seeing the Scout that killed them (because the Scout is behind them) and will continue to claim that the Scout was Cloaked the whole time (regardless of whether the Shortgun Scout actually had a Cloaked equipped or not).
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Foundation Seldon
Molon Labe. General Tso's Alliance
752
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Posted - 2014.09.22 15:05:00 -
[53] - Quote
DROPSHIPS
Lol at the people saying the ADS is made of glass. Let's ignore that you're able to fit a Complex 120mm Plate, Complex Light Armor Rep, Afterburner, and proto turret of your choice on any Incubus and have more eHP than a tank.
For the record, I think the combination ADS RoF nerf along with the nerf to the base RoF of the Small Rail is probably going to kill much of the incentive to use the Incubus as an anti-vehicle platform. Though I think the direction of the nerf is a positive one as it (and the eHP buff for Myron/Grimsnes) addresses the huge disparity between STD Dropships and ADS Dropships. We'll need to see how effective the Incubus is as an AV platform going into Delta before coming to any conclusions but I'm willing to bet that the days where an Incubus swoops in and takes out a Tank before it has enough time to find cover are probably over. I'd imagine that Skill Stacking is probably the real reason we're seeing the nerf as dramatic as it is as a stacked Rail Incubus was sort of absurd. And now there's something you actually sacrifice for going into ADS rather than the ADS being an almost objectively better choice given the extra mobility and not having to rely on gunners for kills. I can't deny however that by making the RoF 3% instead of 10% you've removed a hell of a lot of the reason people actually skill into the individual ADS skills instead of just leaving it with having unlocking the ability to use them. It may be prudent to add a secondary bonus (not ammo related) down the line to re-incentivize dumping points into them
I'm actually more worried about the Python pilots in this scenario as the 15% (at max) RoF to Missiles doesn't seem justified compared to how much more fragile they are compared to the Incubus. I hope that we'll be tracking the effect of these changes closely as even pre-Delta I thought the Python's usefulness compared to the Incubus was dubious given the significant hit in tank one takes as a result.
Damage Profile stuff~
Probably means i'll be skilling into Shield Upgrades and Complex Shield Extenders to stick in the highs for my Gal. Heavy as having extra shields is going to be pretty important in HMG battles. May use some of my SP to max out HMG Proficiency while I'm at it.
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
239
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Posted - 2014.09.22 15:13:00 -
[54] - Quote
The min ehp buff looks good. I see the minmatar commando definitely needed the buff. It was WAY out of whack compared to its peers. It should be weaker but NOT that much. Good the see a more consistent ehp scheme for the all the suits and their comparisons.
Not sure how i feel about the projectile damage profile changes. Sure, it needed some changes. Just wonder how this will increase time-to-kill when shooting through high shield suits. However, this will help shield tanking a bit more albeit. Although, armor tankers will have much to think about when facing a projectile based weapon.
Looks like this hotfix will be interesting. I can't way to try the flaylock out. The SMG changes look like mad fun too. I'm looking forward to the new sound of the breach SMG. I'll miss the old 'daka daka daka daka' sound it makes now.
Could you give us a timeframe on where you expect the drop? One or two weeks after the start of next month?
"Multiple small tweaks to parameters noone understands"
I think that is best. If anyone knew exactly what changes were being made, that person would lose their s***t!
Wait!.....NO CCP RATTATI!
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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Fox Gaden
Immortal Guides
4297
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Posted - 2014.09.22 15:17:00 -
[55] - Quote
DarthPlagueis TheWise wrote:omg wow does that assault scp nerf **** me off. seriously **** this game... thanks for making the ion pistol the new carthum assault scp you idiots. this really makes me wish i could just bring myself to biomass. The Assault Scrambler Pistol still has a substantial range advantage over the Ion Pistol, and I believe it still has a substantially greater head shot bonus.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Evan Gotabor
Prima Gallicus
82
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Posted - 2014.09.22 15:19:00 -
[56] - Quote
Foundation Seldon wrote:DROPSHIPS
Lol at the people saying the ADS is made of glass. Let's ignore that you're able to fit a Complex 120mm Plate, Complex Light Armor Rep, Afterburner, and proto turret of your choice on any Incubus and have more eHP than a tank.
For the record, I think the combination ADS RoF nerf along with the nerf to the base RoF of the Small Rail is probably going to kill much of the incentive to use the Incubus as an anti-vehicle platform. Though I think the direction of the nerf is a positive one as it (and the eHP buff for Myron/Grimsnes) addresses the huge disparity between STD Dropships and ADS Dropships. We'll need to see how effective the Incubus is as an AV platform going into Delta before coming to any conclusions but I'm willing to bet that the days where an Incubus swoops in and takes out a Tank before it has enough time to find cover are probably over. I'd imagine that Skill Stacking is probably the real reason we're seeing the nerf as dramatic as it is as a stacked Rail Incubus was sort of absurd. And now there's something you actually sacrifice for going into ADS rather than the ADS being an almost objectively better choice given the extra mobility and not having to rely on gunners for kills. I can't deny however that by making the RoF 3% instead of 10% you've removed a hell of a lot of the reason people actually skill into the individual ADS skills instead of just leaving it with having unlocking the ability to use them. It may be prudent to add a secondary bonus (not ammo related) down the line to re-incentivize dumping points into them
I'm actually more worried about the Python pilots in this scenario as the 15% (at max) RoF to Missiles doesn't seem justified compared to how much more fragile they are compared to the Incubus. I hope that we'll be tracking the effect of these changes closely as even pre-Delta I thought the Python's usefulness compared to the Incubus was dubious given the significant hit in tank one takes as a result.
Damage Profile stuff~
Probably means i'll be skilling into Shield Upgrades and Complex Shield Extenders to stick in the highs for my Gal. Heavy as having extra shields is going to be pretty important in HMG battles. May use some of my SP to max out HMG Proficiency while I'm at it.
Yes we can fit a 120 complex armor plate. However, it is useless... You are too slow if you fit that (even with the plate weight reduction skill at 5). If you are slow, you are dead, it is true today, and with delta, well it will be even truer
But if you pilot python only, I understand you feel happy about the ROF reduction...
As for the python, what was not normal was the inverted bonus on shield/armor on the rail turret, if that is corrected, pythons will no longer be more fragile. I currently play mine with shield extender, shield booster and afterburner and except if I don't fly correctly or if I'm exposed while out of active modules I can survive entire games without being destroyed.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Fox Gaden
Immortal Guides
4297
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Posted - 2014.09.22 15:28:00 -
[57] - Quote
Kosakai wrote:iam forge gun guner and ADS pilot... and i must say... you killed dropships now.... afterburner is the only one think what can save your ass in dropship... ADS is like paper plane... and if you cannot run away.... its the end + ROF nerf? why you did not delete em from the game? it will be totaly useless.... can i get back my lost SP in dropships please? Quit being a Drama Queen!
Just test the Dropships after Delta Drops. Analyse the abilities. If they got over-nerfed then document the problems and what needs to be done to bring them back into balance. Keep in mind that there are a lot of ADS pilots making YouTub videos, so any problems with ADS will be well documented. Not to mention the fact that there is a skilled ADS pilot on the CSM.
Yes there is a chance that ADS might be overnerfed. (I am not qualified to say one way or the other.) But of all the roles in the game, ADS pilots are about the best at presenting their case to CCP. If it is really a problem, I canGÇÖt see it staying that way past Hot Fix Echo.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Bright Cloud
Namtar Elite Gallente Federation
323
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Posted - 2014.09.22 15:28:00 -
[58] - Quote
lol ya know the ROF nerf is beeing applied to the Incubus AND python? People are just gonna get the incubus over the python cause 15% faster shooting missiles are not worth it to have a flying pinata that can be shot down with a militia swarm launcher. ADS are just going to ignore each other cause they know that opening fire is just gonna be a waste of ammo.
Bright is the opposite of dark! Who would have thought of that?!
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Foundation Seldon
Molon Labe. General Tso's Alliance
752
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Posted - 2014.09.22 15:34:00 -
[59] - Quote
Evan Gotabor wrote:
Yes we can fit a 120 complex armor plate. However, it is useless... You are too slow if you fit that (even with the plate weight reduction skill at 5). If you are slow, you are dead, it is true today, and with delta, well it will be even truer
But if you pilot python only, I understand you feel happy about the ROF reduction...
As for the python, what was not normal was the inverted bonus on shield/armor on the rail turret, if that is corrected, pythons will no longer be more fragile. I currently play mine with shield extender, shield booster and afterburner and except if I don't fly correctly or if I'm exposed while out of active modules I can survive entire games without being destroyed.
For the record I have both the Python and Incubus skills at 4 so I'm coming at this from the perspective of having used and experienced both. I'm not "happy" about the RoF reduction but I understand the intent of the change as something that curbs the usefulness of skill stacking and encourages people to use the STD dropship along with it.
I disagree that the 120mm Plate makes the Incubus too slow, its still handedly more maneuverable than any STD dropship and though your acceleration takes a bit of a hit, with Afterburners you're still able to get out of dodge quickly enough that you'll appreciate having the extra protection against coordinated burst damage.
Pythons are still going to be fragile. The comment was more directed at AVs ability to take them on rather than just other Rail Incubi but having an extra 10% buffer to rail tech isn't going to cover the almost 1-1.5k difference in just raw hit points.
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DarthPlagueis TheWise
62
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Posted - 2014.09.22 16:03:00 -
[60] - Quote
Fox Gaden wrote:DarthPlagueis TheWise wrote:omg wow does that assault scp nerf **** me off. seriously **** this game... thanks for making the ion pistol the new carthum assault scp you idiots. this really makes me wish i could just bring myself to biomass. The Assault Scrambler Pistol still has a substantial range advantage over the Ion Pistol, and I believe it still has a substantially greater head shot bonus.
just so sick of everything i use getting nerfed |
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