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61. CCP Ratatti and the role of Dropships - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'd allow it. Provided that dropships exploded when they reached 0/0 instead of giving everyone time to bail. Sounds fair since tanks and lav's dont give you time neither.
- by Bright Cloud - at 2015.06.19 06:21:00
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62. Name change (aur) - in Feedback/Requests [original thread]
Nope if you want a new name you can start a new char.
- by Bright Cloud - at 2015.06.17 07:09:00
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63. Slot Progression and APEX Suits - in Feedback/Requests [original thread]
The reason why Apex is more expensive then regular BPO's is because they come with prefitted weapons, modules and equipment while the regular STD BPO's come with nothing at all. Another reason why Apex>Basic BPO is that apex will still have mor...
- by Bright Cloud - at 2015.06.17 07:06:00
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64. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
Dude are you smoking pot? Changing the blaster turret to fire PLC rounds yeah right could we get more ridicoulusly OP ideas please?
- by Bright Cloud - at 2015.06.17 07:04:00
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65. Name change (aur) - in Feedback/Requests [original thread]
Nope, if you are a well known scammer you shall not get a second chance to hide your sorry bum behind a new name. You scam once, you screw over a corp and you will have to live with the consequence. So no to name change.
- by Bright Cloud - at 2015.06.16 16:47:00
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66. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Bright Cloud wrote: Im gonna put bandwith numbers out for the current suits: Scouts: -STD= 6 MB -ADV= 9 MB -PRO= 12 MB Assaults: -STD= 8 MB -ADV= 12 MB -PRO= 16 MB Logis (lowest bandwith numbers): -STD= 16 MB -ADV= 24 ...
- by Bright Cloud - at 2015.06.14 10:02:00
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67. Uplink backpack - in Feedback/Requests [original thread]
Im gonna put bandwith numbers out for the current suits: Scouts: -STD= 6 MB -ADV= 9 MB -PRO= 12 MB Assaults: -STD= 8 MB -ADV= 12 MB -PRO= 16 MB Logis (lowest bandwith numbers): -STD= 16 MB -ADV= 24 MB -PRO= 32 MB So with a bandwith required of...
- by Bright Cloud - at 2015.06.14 07:53:00
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68. CCP Ratatti and the role of Dropships - in Feedback/Requests [original thread]
Terry Webber wrote: It still sounds a little OP to me, Bright Cloud. Someone else suggested some time ago that players could only use weapons on the dropship when its doors are open which only happens when near the ground. Actually you can op...
- by Bright Cloud - at 2015.06.14 05:48:00
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69. CCP Ratatti and the role of Dropships - in Feedback/Requests [original thread]
Ratatti you once sayd that you want dropships to be the natural counter vs tanks (just like they are in Battlefield). The only real way to achieve this without making dropship overpowered as hell would be to allow the passangers to use their weapo...
- by Bright Cloud - at 2015.06.14 02:41:00
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70. Dropships need a change - in Feedback/Requests [original thread]
To be honest we should be allowed to use our weapons from a dropship passanger seat. Why else could we open/close the doors by pressing X? It would aswell push it into Ratattis envisioned role that dropships are the natural counter for tanks. Plus...
- by Bright Cloud - at 2015.06.14 02:26:00
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71. PC Attackers/Defenders - in Feedback/Requests [original thread]
Tebu Gan wrote: Heimdallr69 wrote: The attackers should get to choose the time not the defenders...oh we can't attack till 12:00 cuz they're not ready for us to attack yet.. This has bothered me for a long time..."but then the attackers woul...
- by Bright Cloud - at 2015.06.14 01:55:00
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72. District Timer Changes for PC - in Feedback/Requests [original thread]
Thats what the raiding feature (which is planned for the next update) will be there for. Near instant PC matches though you wont be aible to flip a district just with raiding itself. But it will be good enough to take peoples lunch money and abuse...
- by Bright Cloud - at 2015.06.14 01:46:00
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73. [IDEA] Bandwidth Module (High Slot) - in Feedback/Requests [original thread]
no cause you want it to be a highslot module. Armor suits have allready enough advantages no need for this to punish shield suit usage even more.
- by Bright Cloud - at 2015.06.12 06:05:00
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74. When is BPO trading? - in Feedback/Requests [original thread]
CCP Rattati wrote: let me see a list of the BPO's you are thinking of How about you just put all BPO's avaible for trading? Apex, weapons, modules, equipment, vehicles, more skins etc. you get the idea. Though i think the send item thing sh...
- by Bright Cloud - at 2015.06.09 04:49:00
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75. When is BPO trading? - in Feedback/Requests [original thread]
Inb4 Ratatti jumps in to claim that skins are BPO's.
- by Bright Cloud - at 2015.06.09 03:47:00
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76. Remove Matchmaking - in Feedback/Requests [original thread]
For FW this would be great, for pubs it would be a disaster.
- by Bright Cloud - at 2015.06.08 18:10:00
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77. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Mina Longstrike wrote: Bright Cloud wrote: A civil discussion can only be achieved with people who play competetive. 90% of the players that give feedback in this thread probs havent played a single PC match or are playing in the scrub brack...
- by Bright Cloud - at 2015.06.08 06:52:00
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78. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Mina Longstrike wrote: El just spitballing, but something like say, 18% resistance to splash damage for nanohives per level for callogi? So direct hits would still take them out, but at level 5 callogi they only take 10% damage from grenades/ma...
- by Bright Cloud - at 2015.06.07 14:15:00
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79. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Needles? Great now we are stepping to the 100% useless grounds. We allready have 80% needles which is more then enough. Needles are only there if its safe to pick some 1 up that died in battle while having a reptool which heals shields is usefull ...
- by Bright Cloud - at 2015.06.06 14:30:00
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80. 3-Round Burst for Small Missile Turrets - in Feedback/Requests [original thread]
Before CCP went and removed all missile variants we had 3 missile variants for small and large: -Cycled missiles double the rate of fire but a much smaller blast radius for less infantry killing power -fragmented missiles much bigger blast radiu...
- by Bright Cloud - at 2015.06.05 14:40:00
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