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1541. All I see for CPM 2... - in General Discussions [original thread]
Imp Smash wrote: One of the cpm candidates is smart as hell, but is myopic inthat his opinion (which while USUALLY is right) can NEVER be wrong. There is no right/wrong in game balance discussion, no matter how bull-headed someone is. Th...
- by Breakin Stuff - at 2015.07.26 17:58:00
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1542. All I see for CPM 2... - in General Discussions [original thread]
Slim Winning wrote: A bunch of multi-millionaire and billionaire players who farm noobs... yet they talk about the same crap of helping the playerbase... Funny, how many of you trained new players? How many of you didn't stomp them in a match ...
- by Breakin Stuff - at 2015.07.26 04:45:00
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1543. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Quote: Armor meta hasn't changed in a year, so it's not that. Armor meta has changed twice in the last year. The second buff introduced ferros and reactive at the same time shields ate their big nerf.
- by Breakin Stuff - at 2015.07.26 00:44:00
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1544. so swarmlaunchers - in General Discussions [original thread]
Kallas Hallytyr wrote: BARAGAMOS wrote: I can contrive situations as well if you like where the swarms always miss. The reality is I see maybe 1/5 DS actually get shot down. *sigh* I hate arguing with Swarm apologists... Thing is, AV get...
- by Breakin Stuff - at 2015.07.25 16:40:00
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1545. so swarmlaunchers - in General Discussions [original thread]
They'd die a lot more if framerate and hit detection didn't cause forge gun aim to be all herky-jerky and sh*t. But that applies to literally every weapon/dropsuit/tank/insertfavoritethinghere
- by Breakin Stuff - at 2015.07.25 16:37:00
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1546. Buff Caldari Suits, Nerf Caldari Weapons. - in General Discussions [original thread]
Europa Antares wrote: Caldari weaponry is known for "slow fire, high damage" this allows for high rooftop cheese as they'll camp on a roof and not contribute to the team. Caldari suits get decimated by scrambler rifles which are the most op wea...
- by Breakin Stuff - at 2015.07.25 15:38:00
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1547. Feedback: On reward mechanics - in Feedback/Requests [original thread]
Bettermissions in vehicles. Not the removal of vehicle missions. Vehicle use is not anywhere near the dumbassery of snipers who never leave the redline. Vehicles have the potential to shape a battle. Removing an option for missions completed in ve...
- by Breakin Stuff - at 2015.07.25 11:40:00
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1548. Eve players stuck up attitude. - in General Discussions [original thread]
I ran out of popcorn...
- by Breakin Stuff - at 2015.07.25 10:13:00
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1549. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
YUUKI TERUMI wrote: You complain about assault rail rifle..... what about militia assault fuckin scrambler rifle that shoots you from 100 m and drops your shields and still melts armor? A MILITIA assault scrambler rifle cant melt armor like tha...
- by Breakin Stuff - at 2015.07.25 10:00:00
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1550. fix the damn plasma cannon already - in General Discussions [original thread]
el OPERATOR wrote: Breakin Stuff wrote: Easy to test. I'll just lob a plasma shot and have Aeon dometap my noggin with a charge sniper in flight or have adipem cut my throat with his NKs to test the theory. Don't forget to include footag...
- by Breakin Stuff - at 2015.07.25 07:58:00
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1551. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Explosive would be 100% vs armor, 50% vs shield Rails and plasma would be an even 65-75-ish percent damage vs both. They're the even performers. Lasers would be 100% vs shields, 50% vs armor. That's total damage done there wouldn't be bonus da...
- by Breakin Stuff - at 2015.07.25 07:50:00
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1552. so swarmlaunchers - in General Discussions [original thread]
Kallas Hallytyr wrote: Breakin Stuff wrote: Stuff Yeah, I know. It's mostly the silence surrounding vehicles, especially around the ADS, that is frustrating. Edit: I can't even remember the last time Rattati actually talked about the AD...
- by Breakin Stuff - at 2015.07.24 22:56:00
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1553. so swarmlaunchers - in General Discussions [original thread]
Ghosts Chance wrote: assault dropships still have an extremely important roll. the control of high ground through uplink placement and destruction. in a PC match players use that high ground to spawn and seed the low ground with uplinks, hav...
- by Breakin Stuff - at 2015.07.24 22:07:00
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1554. CP Currency - What the hell is it? - in General Discussions [original thread]
Krias Thracian wrote: Lightning35 Delta514 wrote: It's like Corp isk. You can use to buy clone packs. So it means nothing outside of a corporation? Okay, wish the UI would just tell me that somewhere. Thanks :) They're Command Points. ...
- by Breakin Stuff - at 2015.07.24 21:51:00
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1555. Does the krin damage mod increments damage to light or heavy weapons... - in General Discussions [original thread]
Luna McDuffing wrote: When I put it on the stats only increase for the secondary weapon only. Yet, many people advice to use it. What is the real deal here? It's a visual glitch in the UI. The Krin's mods are correctly applying to all weapons.
- by Breakin Stuff - at 2015.07.24 21:49:00
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1556. Does the krin damage mod increments damage to light or heavy weapons... - in General Discussions [original thread]
Moochie Cricket wrote: Mina Longstrike wrote: 4% for light/heavy/sidearm. Like all damage percentile mods it's affected by stacking penalty. Are there stacking penalties if you fit both a krin and a regular damage mod? whichever is l...
- by Breakin Stuff - at 2015.07.24 21:48:00
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1557. so swarmlaunchers - in General Discussions [original thread]
Kallas Hallytyr wrote: Beld Errmon wrote: a 33% chance of butthurt and will respawn with an AV weapon 33%? Try more like 60%... But really, Rattati seems very slow to react to the vehicle meta. I mean, I get there are buttholes that keep ...
- by Breakin Stuff - at 2015.07.24 21:43:00
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1558. stupid thing you constantly do?? - in General Discussions [original thread]
Yaerus Steel wrote: Reading and posting to these forums =/ Trying to be constructive on the forums in addition to the above.
- by Breakin Stuff - at 2015.07.24 21:32:00
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1559. The new commando changes: - in General Discussions [original thread]
It won't. It'll just give vehicle drivers a false sense of security.
- by Breakin Stuff - at 2015.07.24 19:25:00
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1560. The new commando changes: - in General Discussions [original thread]
Vesta Opalus wrote: CCP Rattati wrote: Bright Cloud wrote: Im looking worried to the minmatarr commando with its upcoming 3 highslots. Which means you will be aible to stack tripple damage mods, then have 15% from the proficency, then add...
- by Breakin Stuff - at 2015.07.24 17:10:00
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