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9821. EVE514 - in General Discussions [original thread]
if you think actual EVE players want an RNG to decide if a shot hits in an FPS you are an idiot. Dear God this IS an FPS, not point and hope. Carebears might want it. But no. Just...no. the only thing I might like to see are resistances to da...
- by Breakin Stuff - at 2013.05.10 20:50:00
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9822. HEAVIES we need to pay attention! - in General Discussions [original thread]
Val'herik Dorn wrote: The heavy buff and the weapon buffs in general changed the feel of the game... I like it... Is this a statement from the delivering or recieving side?
- by Breakin Stuff - at 2013.05.10 18:29:00
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9823. HEAVIES we need to pay attention! - in General Discussions [original thread]
what's your overall performance? too high? back to normal for chromosome? that's my question
- by Breakin Stuff - at 2013.05.10 18:13:00
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9824. HEAVIES we need to pay attention! - in General Discussions [original thread]
We're getting a buff, that's awesome. the HMG needed it. HOWEVER... We need to keep a very close eye on the efficiency versus equivalent enemies. MLT/STD enemies are the equivalent to basic HMG, etc. If enemies of similar tier to our weapon ar...
- by Breakin Stuff - at 2013.05.10 17:56:00
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9825. Dont do it CCP!! - in General Discussions [original thread]
OP -1 The lack of feeling of progress is a massive turnoff from playing this game. Any newbie who comes here is going to look at the SP system and turn right back around and walk away. there is no incentive to play DUST for a new player unless t...
- by Breakin Stuff - at 2013.05.10 08:08:00
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9826. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Grenadez Rollack wrote: I said I was gonna try running with an AR but today I still didnt even turn my ps3 on. I just dont see why I habe to switch to an AR just to be able to enjoy dust. I had put all my sp into heavy class. I had over 8 milli...
- by Breakin Stuff - at 2013.05.10 05:13:00
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9827. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
so which of the two ideas seems to be better? and by better I mean "more satisfying?"
- by Breakin Stuff - at 2013.05.09 21:35:00
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9828. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
Stands Alone wrote: then work with a good team to prevent that. if you have someone redlined then who cares if their snipers are in the red. start using a militia suit at a supply depot and run into the red full speed and take them out... t...
- by Breakin Stuff - at 2013.05.09 21:12:00
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9829. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
the punishment is for redline snipers. regular snipers can be rooted out and killed by line grunts. redline snipers cannot
- by Breakin Stuff - at 2013.05.09 21:03:00
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9830. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
XANDER KAG wrote: One problem I see: what if the other team is organized enough and leaves you one CRU outside the redzone, so the timer stays on, but they are camping it and still are effective at guarding the redline? All you would need is 2 ...
- by Breakin Stuff - at 2013.05.09 20:55:00
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9831. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
ZDub 303 wrote: off-topic crap Did I ever say this should be a priority over fixing base SP stuff? No. Your argument is irrelevant. For all I know either of these ideas could be coded in under three minutes. They could take months. But I...
- by Breakin Stuff - at 2013.05.09 20:49:00
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9832. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
Phoenix Arakyd wrote: No, simply remove the redline all together. Allow **** teams to get stomped, redline snipers will get flanked. no, I want to TK afkers. the ultimate humiliation is when your "friends" reject you. I want the tears.
- by Breakin Stuff - at 2013.05.09 20:37:00
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9833. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
CCP Blam came on IRC and made an interesting suggestion. it was proposed to him that people who hang out in the safe zone that is considered redline by the other team simply be afflicted with a redline timer that will kill them that takes longer t...
- by Breakin Stuff - at 2013.05.09 20:27:00
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9834. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Ludvig Enraga wrote: I love this thread. CCP takes out the 'Heavy + HMG = I win button' and here comes a river of tears. It's funny to think that all those ppl that thought they had gun skills now realize that they did not have anything that CC...
- by Breakin Stuff - at 2013.05.09 05:17:00
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9835. 5 million ISK bounty - in General Discussions [original thread]
Surt gods end wrote: 5mil you say? .......6 mill. *shut up dude, your gonna blow it just take the 5 mill* heh.. fine 4mil!! thats my final offer. *idiot* *girls clap* ok if you get the method of ganking blueberries you can get 4 mil. every...
- by Breakin Stuff - at 2013.05.09 05:14:00
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9836. Do Not Nerf The Tac - in General Discussions [original thread]
Moejoe Omnipotent wrote: Buff all the other weapons to its level. Gunplay is a joke right now. Fights drag on like they did in Replication except with better hit detection. Aim smoothing / acceleration was overdone and is inconsistent (differe...
- by Breakin Stuff - at 2013.05.09 05:06:00
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9837. 5 million ISK bounty - in General Discussions [original thread]
For discovering a way to kill AFKers and redline blueberries in pubmatches when player trading goes live. Must be reproducible consistently. killing blues only. redberries don't count. Anything involving the redline is a no.
- by Breakin Stuff - at 2013.05.09 05:02:00
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9838. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Talruum Tezztarozza wrote: Caldari - shield tank - long range Galentte - armor tank - short range dps Amarr - HEAVY tank - laser bases ? (Ummm........I alway thought Amarr is armor tank and Gakentte is hybrid) Mimintar - speed tank - ??...
- by Breakin Stuff - at 2013.05.09 03:45:00
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9839. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Grenadez Rollack wrote: Has anyone tried the heavy suit with a laser. Im just curious about that and trying to find a way to continue to play dust. Cause I'm not even turning my ps3 on to play under the current conditions. fatty with an AR. ...
- by Breakin Stuff - at 2013.05.09 03:32:00
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9840. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Grimmnyr Odynson wrote: I appreciate hearing that you guys have heard us but can we get some feedback as to what, if any, changes might be made? Personally I vote for reverting the changes to HMG (not the ss or weaponry **** just that extra dam...
- by Breakin Stuff - at 2013.05.09 02:53:00
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