Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
8821. anatomy of the heavy nerf threads... - in General Discussions [original thread]
I'm just glad assaults are getting a buff. hopefully things will fall into balance.
- by Breakin Stuff - at 2014.08.12 15:21:00
|
8822. anatomy of the heavy nerf threads... - in General Discussions [original thread]
NAV HIV wrote: Well Said... Whoever advocated all these buffs, just brought out the old Demons back... lol Scout suits are minions compared to the actual Potential of Assaults... Heavies didn't get nerfed... All these crying about Clacks, bad s...
- by Breakin Stuff - at 2014.08.12 15:05:00
|
8823. anatomy of the heavy nerf threads... - in General Discussions [original thread]
Scouts realize people have noticed they are better assaults than the assaults are. Assaults get buffed. Eyes turn to the scouts suspiciously over their oddly high efficacy. Scouts panic. "NO NO NOT ME! THE HEAVY IS THE OP ONE LOOK AT HIM!" All o...
- by Breakin Stuff - at 2014.08.12 12:00:00
|
8824. Okay I am still a slight newb in some things about this game. - in General Discussions [original thread]
Groz'zar Kazoku wrote: Okay so I was told a fair bit of bullspit then. Okay thanks for clearing that up for me. it is kinda annoying me now that people told me stuff that was bull. The 10% damage buff is an artifact of launch. In beta ther...
- by Breakin Stuff - at 2014.08.12 11:51:00
|
8825. Fitting breakdown for Sentinels in Charlie - in General Discussions [original thread]
I-Shayz-I wrote: It's called forge gun fitting optimization and Sentinel level 4/5 Before these skills were useless to me...now I'll actually have to skill into them. My biggest issue will be trying to fit a complex kin cat with an assault fo...
- by Breakin Stuff - at 2014.08.12 11:43:00
|
8826. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Great idea! ...as long as it applies to passive scans as well, not just the active scanner :P Negative sir, rather like passive sonar, if you aren't actively pinging you can sit and listen all damn day without alerting...
- by Breakin Stuff - at 2014.08.12 11:38:00
|
8827. Dual wielding sidearms - in Feedback/Requests [original thread]
So many buckets of no. The game is better without adding stupid hollywood-isms to the game. Firing two weapons simultaneously with any level of accuracy is physically impossible. Second this provides a cheap way to outclass HMG DPS. Bad idea.
- by Breakin Stuff - at 2014.08.12 10:08:00
|
8828. Experimental LP gear? - in Feedback/Requests [original thread]
Just make an experimental hardware tab in the market. Put a 20 - item limit on experimental fittings per week. Allow people to test fire. Profit.
- by Breakin Stuff - at 2014.08.12 10:04:00
|
8829. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Scanners need to have a margin for error, allowing suits to sometimes spoof the radar instead of being autodetection. I would make the chance low . Make the scanner light up the user on the radar to his targets. Rather like active sonar, it shou...
- by Breakin Stuff - at 2014.08.12 10:01:00
|
8830. Fitting breakdown for Sentinels in Charlie - in General Discussions [original thread]
Hakyou Brutor wrote: I think it's so stupid CCP switched the Gal Heavy and Amarr Heavy slots... if I wanted a 2/3 layout I would have gone Amarr... Amarr sentinels were originally 1/4 and should never have been changed
- by Breakin Stuff - at 2014.08.12 09:50:00
|
8831. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Role: priority target, AV, Sentinel CQC, Commando suppressor. Mostly of note are drop uplinks. They diminish the value of needles, rep tools and map control by making it easy to spam out seemingly dozens of the things into an area making it almos...
- by Breakin Stuff - at 2014.08.12 08:13:00
|
8832. heavy weapon question - in General Discussions [original thread]
Have plans for gallente and amarr heavy weapons been canned? Right now we have three choices: 1: Close range nightmare fuel. 2: Long range slow fire. 3: Commando suits to mimic assault role versatility. I would like a chance to use a different ...
- by Breakin Stuff - at 2014.08.12 07:58:00
|
8833. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Light damage mods are being buffed because assault suit durability is going up to be able to weather the change.
- by Breakin Stuff - at 2014.08.12 07:53:00
|
8834. New Laser Heavy weapon - in Feedback/Requests [original thread]
I want the arc cannon.
- by Breakin Stuff - at 2014.08.12 07:47:00
|
8835. murder taxis - in Feedback/Requests [original thread]
Cass Caul wrote: All they have to do is reset LAVs to Chromo HP levels, where they belong/ This. LAVs are cheap, fast and expendable. Why are they not being treated as such?
- by Breakin Stuff - at 2014.08.12 07:45:00
|
8836. Play with your neighborhood kitty girl - in General Discussions [original thread]
jenza aranda wrote: Kitty girl? Welp, Cat Merc will probably be on you soon... I'll give you a nickel to pound cat merc Jenza.
- by Breakin Stuff - at 2014.08.11 21:59:00
|
8837. The real reason people complain about Scouts and not Heavies - in General Discussions [original thread]
Im not worried. I just figure if I want to bait another ban for trolling or generally being an ass I want it to be SPECTACULAR. This tgread doesn't qualify. So I will be terrible by being terribly constructive.
- by Breakin Stuff - at 2014.08.11 21:55:00
|
8838. Here's something interesting to know about. - in General Discussions [original thread]
I need a stunt troll for this scene. I'm at a loss for how to present "old news."
- by Breakin Stuff - at 2014.08.11 21:52:00
|
8839. murder taxis - in Feedback/Requests [original thread]
Love em or hate em the murdertaxi is here to stay. You know the one. The one with the cheeto munching donut chaser in the front seat. The one that hops out and hoses you down. There used to be a defense against this. Av grenades, forge guns and...
- by Breakin Stuff - at 2014.08.11 21:49:00
|
8840. Cheaper DS and ADS' = Even more rammers. - in General Discussions [original thread]
Soraya Xel wrote: Liftrasir wrote: I really think they should re-implement the logistics dropships to have higher base hp and a fitting reduction to vehicle cloak field. Oh and yeah cloak fields for vehicles, because that would be completely...
- by Breakin Stuff - at 2014.08.11 21:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |