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7521. Coolest thing you have ever seen/done in game. - in General Discussions [original thread]
Forge gun, multiple dropships. Killed the top dropship. Caused a collision chain reaction that killed several red and blue dropships. It was glorious.
- by Breakin Stuff - at 2014.10.06 09:56:00
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7522. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Given that a pistol that does 225 hp damage raw shouldn't be able to 4-shot a 1400 HP sentinel via bodyshot I would bank on an unexpected interaction or bug. Or people might be doing what I do and damage mod stacking on a calmando.
- by Breakin Stuff - at 2014.10.06 09:50:00
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7523. [Echo Request] Weapon proficiency skill change - in Feedback/Requests [original thread]
TTK is fine right now and does not need tweaking. The proficiency skill as it is promotes specialization and lessens generic omni attack fitting. There is little or no benefit to altering it except to mitigaye the recent alterations to projectile...
- by Breakin Stuff - at 2014.10.06 09:47:00
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7524. Repairing structures - in Feedback/Requests [original thread]
Because you can exploit the mechanic too easily.
- by Breakin Stuff - at 2014.10.06 07:53:00
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7525. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
Projectile is too slow still. Applying the damage is still a pain in the ass.
- by Breakin Stuff - at 2014.10.06 07:42:00
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7526. @People groaning for a Caldari Scout nerf - in Feedback/Requests [original thread]
You can actually do it in an assault suit easily too. the exploit lets you pretty much chop any suit with a bigger hitbox and slower movement to chutney. You can do it to tanks in a sentinel suit if you know what you're doing. adding decelerati...
- by Breakin Stuff - at 2014.10.05 17:13:00
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7527. @People groaning for a Caldari Scout nerf - in Feedback/Requests [original thread]
it's not the caldari scout, it's the lack of strafe inertia allowing a change of direction with no loss of speed. it's what's causing the problems, not the calscout itself.
- by Breakin Stuff - at 2014.10.05 16:20:00
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7528. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: I'm still listening was the info I linked earlier at all helpful? If so I'll continue poking at stuff like that where and when I can. if that format isn't helpful I'd like to know so I'm not wasting my time.
- by Breakin Stuff - at 2014.10.05 16:19:00
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7529. CPM input request: Commandos - in Feedback/Requests [original thread]
Oops, accidentally bumped into this thread again. Any input from you, Cross?
- by Breakin Stuff - at 2014.10.05 16:17:00
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7530. name change - in General Discussions [original thread]
CommanderBolt wrote: Breakin Stuff wrote: Arkena Wyrnspire wrote: For that to matter to DUST would require some degree of meaningful meta. Invite me into your corp and make me a director. I'll give you a meaningful meta very shortly. ...
- by Breakin Stuff - at 2014.10.05 13:01:00
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7531. name change - in General Discussions [original thread]
Arkena Wyrnspire wrote: For that to matter to DUST would require some degree of meaningful meta. Invite me into your corp and make me a director. I'll give you a meaningful meta very shortly.
- by Breakin Stuff - at 2014.10.05 12:37:00
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7532. Magsec Buff Pls - in Feedback/Requests [original thread]
Zindorak wrote: The IoP and the BP are pretty good in delta especially the BP. But What about the Magsec. I feel this weapon needs a slight buff in echo not to much like how the BP got buffed. It just doesn't kill things as effectivley as an SM...
- by Breakin Stuff - at 2014.10.04 18:35:00
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7533. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: TL;DR up-links are necessary to keep the battles moving or else its a case of 2 things.. being CRU camped or being pushed all the way back to redline with no chance to get back into the game.. while with uplinks you can...
- by Breakin Stuff - at 2014.10.04 18:34:00
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7534. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Cross Atu wrote: Another way to reduce spam, also being discussed in the linked thread, is to rails the CPU/PG cost of uplinks. Doing so makes them harder to fit and thus less likely to be used casually by those who are ...
- by Breakin Stuff - at 2014.10.04 18:19:00
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7535. CPM input request: Commandos - in Feedback/Requests [original thread]
I'm bluntly neutral on the whole grenade issue. i don't care if commandos never get 'em. I never use them on my sentinels, because heavy weapons. I use sentinels so often that it never occurs to me to use the nades on lighter suits. And if we'...
- by Breakin Stuff - at 2014.10.04 18:00:00
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7536. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Breach has a base charge of 6 seconds. basic 4 assault 3. Gastun's: 2.5 seconds per shot so at level 5 you get... Breach: 4.5 seconds per shot Regular: 3 seconds per shot Assault: 2.25 seconds per shot. Gastun's: 1.875 seconds The more yo...
- by Breakin Stuff - at 2014.10.04 17:54:00
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7537. BPO Flux Grenades - in Feedback/Requests [original thread]
We need a militia variant for the flux to match the militia locus for a BPO to be a thing. And bluntly this wouldn't be much worse than a regular flux which costs pennies even with the current crap payouts.
- by Breakin Stuff - at 2014.10.04 17:49:00
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7538. Should Vehicle Damage no longer give WP? - in General Discussions [original thread]
Juno Tristan wrote: Soraya Xel wrote: H0riz0n Unlimit wrote: So if i got 24 mil sp in vehicles and you 2 mil sp in AV you are equal to me? Do you know how much SP is invested in my infantry suit? It's comparable. And I still die to you...
- by Breakin Stuff - at 2014.10.04 12:00:00
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7539. Ok,what wrong with Scotty? - in General Discussions [original thread]
Facwar doesn't go hot till it has at least 16 for each queue at the same time. Its why gal/cal seems to go hot first each time.
- by Breakin Stuff - at 2014.10.04 11:45:00
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7540. Tanks are going to be OP again in echo. - in General Discussions [original thread]
Welp... Maybe plate changes will make attacking tanks feel less like I'm mugging them and more like I'm fighting them.
- by Breakin Stuff - at 2014.10.04 07:50:00
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