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6101. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Most scouts fail to understand the joy of PLC in the back of the head. They are too afraid of missing.
- by Breakin Stuff - at 2014.11.20 15:52:00
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6102. Question - in Feedback/Requests [original thread]
Because EVE rules of weapon meta. They have proven to be largely more detrimental to play than useful. I dunno why we keep holding onto them for dear life. RR and ARR should have had their ranges swapped. Same for AR and BAR. Alpha in FPS is ki...
- by Breakin Stuff - at 2014.11.20 15:07:00
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6103. To Rattati: Minmatar and shield tanking. - in Feedback/Requests [original thread]
Most people believe in one optimal build. Im finding the minmatar commando and assaults to be engines of purest hilarity and surprise violence. No I don't use minmando for AV ever. I use the minsent alternately as flanking murder monster or occ...
- by Breakin Stuff - at 2014.11.20 14:59:00
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6104. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
And let's be fair to shield tanks. Make ferroscale and reactives carry the same penalty as extenders. After all they add similar EHP values. Giving 66 HP shield extenders a strafe penalty but exempting 70 HP plates seems rather... One-sided.
- by Breakin Stuff - at 2014.11.20 14:49:00
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6105. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Vrain Matari wrote: OMFG. Does everybody who plays this game hate strafing? I had no idea. Maybe all the strafers already left. Because it's a dumbass dodge mechanic that has been eliminated from modern FPS. Real world physics also render it...
- by Breakin Stuff - at 2014.11.20 14:47:00
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6106. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Listen do the math yourself if you don't believe me... I am pretty sure most people duel tank anyway... and as if it wasn't obvious by the over performance of projectile weapons. I don't dual tank on any suit. I ha...
- by Breakin Stuff - at 2014.11.20 13:47:00
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6107. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Blueprint For Murder wrote: You could use the info from the other thread, but since the info doesn't really matter to you. Go ahead and give me your magic fit that defies math and I will give you the calculations for it or even better please pr...
- by Breakin Stuff - at 2014.11.20 13:00:00
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6108. BAN ADVANCED GEAR FROM PUBSI - in General Discussions [original thread]
KA24DERT wrote: I think it's just dumb that people can run ADV gear in pubs. I'm getting tired of these tryhard ADVANCE STOMPERS ruining my games. I don't understand how i'm supposed to run into walls, not bring uplinks, camp strategically ir...
- by Breakin Stuff - at 2014.11.20 12:58:00
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6109. [Log] Officer Event Drops - in General Discussions [original thread]
Considering the event just started I think we should disregard previous drop rates.
- by Breakin Stuff - at 2014.11.20 12:52:00
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6110. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Blueprint For Murder wrote: The answer is in the thread I posted earlier I was trying to stay somewhat on topic here. In order to change the meta without raping ak/gk they would have to give shields a similar capacity to armor which would be a ...
- by Breakin Stuff - at 2014.11.20 12:48:00
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6111. wepon modifiers - in Feedback/Requests [original thread]
I think this topic has been ignored to death.
- by Breakin Stuff - at 2014.11.20 12:42:00
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6112. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
There is no talk of increasing the forward momentum or reverse momentum of dropsuits. Just side to side. Side to side does notaffect movement to contact. Side to side only comes into play when players shuffle back and forth. And KBM users have n...
- by Breakin Stuff - at 2014.11.20 12:39:00
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6113. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Actually I predict strafing penalties and inertia requiring the HMG be toned down. As it stands it's too easy to dance through the reticle. Take that away and TTK is going to drop sharply
- by Breakin Stuff - at 2014.11.20 11:58:00
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6114. To Rattati: Some ideas for balancing. - in Feedback/Requests [original thread]
Varoth Drac wrote: Remote explosive arm time is perfectly long enough. Trying to blow up heavies with remotes is a perfectly valid tactic, and nowhere near as easy as everyone seems to think. Then by your logic I should suck at it. Seriously...
- by Breakin Stuff - at 2014.11.20 11:33:00
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6115. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
If they can't fix hit detection then they need to minimize things that break hit detection. It's that simple. That's why shields should and will get a strafe penalty because any suit bigger than a fatty can cause hit detection to bugger up by st...
- by Breakin Stuff - at 2014.11.20 11:11:00
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6116. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Back on topic: Rattati I am going to request in the most serious way possible: Please do not introduce any strafe bonuses to modules until dropsuits have inertia. Inertia would cause sentinels and scouts to become dead trying to juke because cha...
- by Breakin Stuff - at 2014.11.20 11:03:00
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6117. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I will see your slicer and raise you one taranis. Might not be as fast... but you're not getting away.
- by Breakin Stuff - at 2014.11.20 10:55:00
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6118. To Rattati: Some ideas for balancing. - in Feedback/Requests [original thread]
BAR: what the inglorious hell does this accomplish besides it being treated like a leper at a royal gala? RE: just make them have a 5 sec arming delay. Shotgun: you've never actually fired one past 5m have you? Dumb change.
- by Breakin Stuff - at 2014.11.20 10:51:00
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6119. Request - EOM ISK Efficiency Screen - in Feedback/Requests [original thread]
If you are running a free sentinel fit ISK lost should simply reflect non BPO equivalents. So if you run an APEX your ISK loss would reflect the loss of a 50-70k loss every time you die. It's the only way to keep BPOs from artificially padding a...
- by Breakin Stuff - at 2014.11.20 10:48:00
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6120. To Rattati: Minmatar and shield tanking. - in Feedback/Requests [original thread]
Generally given the low HP and lethal vulnerability to lasers minmatar really do need a lot of tactical flexibility because while speed is fun, if you can't take the return hit from the enemy without crumpling you're screwed anyway. The ability t...
- by Breakin Stuff - at 2014.11.20 10:44:00
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