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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
600
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Posted - 2014.11.20 11:09:00 -
[31] - Quote
xAckie wrote:Why do people use CR? Cause everyone is stacking armour.
Change that meta. And everyone will change weapon.
Stop ignoring this guy, please.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Blueprint For Murder
Immortal Guides
351
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Posted - 2014.11.20 11:25:00 -
[32] - Quote
The answer is in the thread I posted earlier I was trying to stay somewhat on topic here. In order to change the meta they would have to give shields a similar capacity to armor which would be a poor choice instead of balancing one weapon. It would require generalization of shields and armor killing the uniqueness of ck/gk and dumbing down the game. It would also require every weapon to be re balance because profile values would change across the board completely destroying the progress the devs have made.
The Impossible Dream-Wizard Talk @MMoMerc
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The Master Race
Immortal Guides
355
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Posted - 2014.11.20 11:25:00 -
[33] - Quote
The answer is in the thread I posted earlier I was trying to stay somewhat on topic here. In order to change the meta without raping ak/gk they would have to give shields a similar capacity to armor which would be a poor choice instead of balancing one weapon. It would require generalization of shields and armor killing the uniqueness of ck/gk and dumbing down the game. It would also require every weapon to be re balance because profile values would change across the board completely destroying the progress the devs have made.
The Impossible Dream-Wizard Talk @MMoMerc
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5168
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Posted - 2014.11.20 12:48:00 -
[34] - Quote
Blueprint For Murder wrote:The answer is in the thread I posted earlier I was trying to stay somewhat on topic here. In order to change the meta without raping ak/gk they would have to give shields a similar capacity to armor which would be a poor choice instead of balancing one weapon. It would require generalization of shields and armor killing the uniqueness of ck/gk and dumbing down the game. It would also require every weapon to be re balance because profile values would change across the board completely destroying the progress the devs have made.
No, It would require the playerbase to realize that there is more than one way to play.
Shields are already viable. The fact that no one seems to recognize or accept this is not the fault of the CR. It's the fault of map design and the desire to always dive in close and brawl.
Most FPS gamers are conditioned by the FPS game industry to favor the in close kill. They are also conditioned to rage about how shotguns are OP from three meters away.
OHK??? NO SKILL SCRUB GUN!
Proceeds to try and use shotgun. Fails. Gets thrashed by shotgun.
OHK??? NO SKILL SCRUB GUN!
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Blueprint For Murder
Immortal Guides
353
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Posted - 2014.11.20 12:55:00 -
[35] - Quote
You could use the info from the other thread, but since the info doesn't really matter to you. Go ahead and give me your magic fit that defies math and I will give you the calculations for it or even better please prove me wrong I welcome the though of it.
The Impossible Dream-Wizard Talk @MMoMerc
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The Master Race
Immortal Guides
355
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Posted - 2014.11.20 12:55:00 -
[36] - Quote
You could use the info from the other thread, but since the info doesn't really matter to you. Go ahead and give me your magic fit that defies math and I will give you the calculations for it or even better please prove me wrong I welcome the thought of it.
The Impossible Dream-Wizard Talk @MMoMerc
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5169
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Posted - 2014.11.20 13:00:00 -
[37] - Quote
Blueprint For Murder wrote:You could use the info from the other thread, but since the info doesn't really matter to you. Go ahead and give me your magic fit that defies math and I will give you the calculations for it or even better please prove me wrong I welcome the thought of it. Given the CR is meant to chop armor and just about everyone is running armor and getting chopped up I'd say working as intended.
Ive almost completely swapped to cal/min fits.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Blueprint For Murder
Immortal Guides
353
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Posted - 2014.11.20 13:02:00 -
[38] - Quote
Listen do the math yourself if you don't believe me... I am pretty sure most people duel tank anyway.
The Impossible Dream-Wizard Talk @MMoMerc
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The Master Race
Immortal Guides
355
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Posted - 2014.11.20 13:02:00 -
[39] - Quote
Listen do the math yourself if you don't believe me... I am pretty sure most people duel tank anyway... and as if it wasn't obvious by the over performance of projectile weapons.
The Impossible Dream-Wizard Talk @MMoMerc
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5170
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Posted - 2014.11.20 13:47:00 -
[40] - Quote
Blueprint For Murder wrote:Listen do the math yourself if you don't believe me... I am pretty sure most people duel tank anyway... and as if it wasn't obvious by the over performance of projectile weapons. I don't dual tank on any suit. I have found doing so handicaps more than helps.
And projectiles aren't overperforming. They are meant to kill armor. 80% of the dropsuits I see are amarr or gallente unless they're scouts. Projectiles are most effective against these suits. The exception comes when shield suits try to brawl. Since the EHP is lower overall they die fast because you cannot recover fast enough in CQC to make up for the buffer that armor has.
When shield suits are used as intended in skirmish and long range combat they excel. But when most blue and red dots are using armor suits with armor destroying weapons the numbers skew, especially with the recent RR nerfs.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Finn Colman
Immortal Guides
60
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Posted - 2014.11.20 15:11:00 -
[41] - Quote
Breakin Stuff wrote: I don't dual tank on any suit. I have found doing so handicaps more than helps.
And projectiles aren't overperforming. They are meant to kill armor. 80% of the dropsuits I see are amarr or gallente unless they're scouts. Projectiles are most effective against these suits. The exception comes when shield suits try to brawl. Since the EHP is lower overall they die fast because you cannot recover fast enough in CQC to make up for the buffer that armor has.
When shield suits are used as intended in skirmish and long range combat they excel. But when most blue and red dots are using armor suits with armor destroying weapons the numbers skew, especially with the recent RR nerfs.
We won't even discuss how mist cal/min players rush into close combat with the enthusiasm of an amarr sentinel.
I remember having to get used to the fact that, as someone who exclusively uses Min suits (mostly 'cause they're fast), I could not simply go head to head with most enemies.
I actually found that I performed better when I traded some shield extenders and armor plates for kincats, shield energizers, and shield regulators. I had to outwit my opponents rather than outgun them for the most part, and I would pop in and out of cover very quickly. My enemies don't regen the same amount that I do when by the time that I pop back out. Rinse, repeat, and eventually they go down.
Given, there is usually at least one smart red who figures out that they should just flush me out of cover. The moment they do that I have the choice either to run and possibly get away (or more likely, get gunned down), or to stay and let them destroy me nearly 100% of the time. Needless to say, I run every time that a such an enemy appears.
Fact is though, most people follow EHP > all else. The few of us that wise up enough to stray from this idea aren't really representative of the whole. Most people just tank EHP as much as they can, unless they dedicate their fit to a specific role (eg. scan-tower scouts, logis, etc.). When using something in a way that it is not optimized for, it will tend to be less effective than something that is optimized for that purpose, and people generally aren't smart enough to realize this.
Personally I feel that I see a fairly balanced number of each weapon except the Plasma Rifle.
The little Min with the little voice.
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