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5441. Thank you nameless tankers - in General Discussions [original thread]
Bahirae Serugiusu wrote: Madrugars and Somas need buffs. Fixed that for you
- by Breakin Stuff - at 2014.12.30 16:36:00
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5442. FPS? Reward Warriors More WP, And Logis Less WP - in General Discussions [original thread]
Clone D wrote: Breakin Stuff wrote: Once again Clone D's ability to present anecdote and opinion as undeniable fact is nothing short of amazing. Well trolled sir. Well trolled. War points are arbitrary. The game is what CCP makes it. I s...
- by Breakin Stuff - at 2014.12.30 16:31:00
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5443. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Breakin Stuff wrote: It's cherrypicking when you pick out only things you don't like and ignore every other relevant thing in a post. So yes, you cherry pick. There's enough examples on the forums that anyone not utter...
- by Breakin Stuff - at 2014.12.30 16:21:00
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5444. To Rattati: anti-infantry large blasters. - in Feedback/Requests [original thread]
Blasters couldn't pop my AV suits if their lives depended on it. Rails get lucky blapping me about as often as I successfully blap assaults with an IAFG.
- by Breakin Stuff - at 2014.12.30 15:57:00
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5445. HMG balance - in Feedback/Requests [original thread]
abdullah muzaffar wrote: Removing AA from such a weapon will make it completely up against scout and assault strafers, This is the normal state of things for me. I run M/kb with raw input and have only recently began running an emulator to ...
- by Breakin Stuff - at 2014.12.30 15:55:00
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5446. FPS? Reward Warriors More WP, And Logis Less WP - in General Discussions [original thread]
Once again Clone D's ability to present anecdote and opinion as undeniable fact is nothing short of amazing. Well trolled sir. Well trolled.
- by Breakin Stuff - at 2014.12.30 15:51:00
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5447. To Rattati: anti-infantry large blasters. - in Feedback/Requests [original thread]
Swarm launchers are one of the primary reasons blasters need less dispersion. I have said this before and I'll say it again. An ineffectual weapon in any venue is a useless weapon. The blaster cannon is outclassed at all levels by the railgun an...
- by Breakin Stuff - at 2014.12.30 15:09:00
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5448. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
It's cherrypicking when you pick out only things you don't like and ignore every other relevant thing in a post. So yes, you cherry pick. There's enough examples on the forums that anyone not utterly monofocused on one party line could spot.
- by Breakin Stuff - at 2014.12.30 15:03:00
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5449. Why all the talk that Tanks are horrible? - in General Discussions [original thread]
True Adamance wrote: Timtron Victory wrote: I am in matches that the winners and losers and determined by which team brings in the most tanks. I dont see how any nerf has made tanks glass cannons. I still see tankers going 30/0 in a match ...
- by Breakin Stuff - at 2014.12.30 13:09:00
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5450. Thank you nameless tankers - in General Discussions [original thread]
From a dedicated AV perspective: What you describe is why I specced forge gun and never looked back. Except for gunnlogis, vehicle spam allows me to maintain my fireball farm and rake in WP. There is nothing sweeter to a dedicated AV nerd than t...
- by Breakin Stuff - at 2014.12.30 13:07:00
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5451. To Rattati: anti-infantry large blasters. - in Feedback/Requests [original thread]
Honestly I think what you want to have happen here can be accomplished by simply reducing large blaster dispersion. Unfortunately one of the issues with the changes to the turret is that every change to reduce it vs. Infantry has affected it's AV ...
- by Breakin Stuff - at 2014.12.30 12:57:00
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5452. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
Feedback369 wrote: Hey guys im not sure about you guys but ive heard of this amazing thing assaults have called a sidearm slot where you carry weapon. Seriously guys you all need to start carrying magsecs,SMGs,Bolt pistol or even flaylock along...
- by Breakin Stuff - at 2014.12.30 12:46:00
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5453. Training II - in Feedback/Requests [original thread]
FraggerMike wrote: Not sure why original thread Original Training Thread has been locked. But, we still need a training mode of some sorts. Threads autolock three months after the last post registered to prevent flagrant threadomancy
- by Breakin Stuff - at 2014.12.30 12:43:00
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5454. Changing delay - in Feedback/Requests [original thread]
TheEnd762 wrote: What delay? This. The OP lacks context.
- by Breakin Stuff - at 2014.12.30 11:15:00
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5455. Can matchmaking and hit detection have work done ... - in General Discussions [original thread]
Mu isn't matchmaking remember. It shuffles the people in the queue so that the win/loss ratios and warpoint margins of the individual players on each team are more even. It doesn't, say, notice that True Adamance is in the queue, see me and go "...
- by Breakin Stuff - at 2014.12.30 11:13:00
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5456. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Seriously. If you want people to start using th AScR, the best way to do that would be to get rigpd of the shaking, of just tone it down a lot. Its DPS and damage profile are fine. If you are landing all the rounds, like you ...
- by Breakin Stuff - at 2014.12.30 11:03:00
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5457. Tiericide pros/cons. Discussion, not a call to arms. - in Feedback/Requests [original thread]
Does anyone else want to weigh in on the cons? Honestly I'd rather that the STD and ADV suits be repurposed into other sidegrade dropsuits rather than deleted. But if we tiericide the suits we still have 32 distinct dropsuits (20 specialist and ...
- by Breakin Stuff - at 2014.12.30 11:01:00
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5458. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
You're going to lose any argument you base off of faulty or anecdotal evidence. Is the scram utterly deadly to shield suits? Yes. Will your profile change kill the laser's usefulness? No. Can the laser be beaten by shield suits? Absolutely. ...
- by Breakin Stuff - at 2014.12.30 10:52:00
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5459. HMG balance - in Feedback/Requests [original thread]
If the numbers show that the HMG is still overperforming, then for the next nerf simply disable aim assist. Should cause a SHARP drop in efficiency.
- by Breakin Stuff - at 2014.12.30 10:47:00
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5460. Plasma cannon - in Feedback/Requests [original thread]
3.5m blast is currently the largest piece of splash damage in play.
- by Breakin Stuff - at 2014.12.30 10:41:00
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