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3561. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Mad Syringe wrote: I'm not saying they kill me all the time, but loosing one of my AI weapons on a minmando and having my focus on vehicles, just decreases my KDR considerably (not that I care about my crappy kdr anyway...). My Idea is anyway,...
- by Breakin Stuff - at 2015.03.19 13:47:00
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3562. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Derpty Derp wrote: I personally wanted the fitting to be even more harsh (on both hardeners.) Something along the lines of the shield booster fitting, just to make sure if you have more than 1 at a time, it's going to be crap. Would be nice if...
- by Breakin Stuff - at 2015.03.19 13:44:00
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3563. Dropships: the future - in Feedback/Requests [original thread]
I actually have an idea. Remember I fight dropships routinely. I don't feel under threat by them (even ADS) routinely. A close quarter duel between my calsent and MrShooter01 while he had me dead to rights resulted in me kicking his ass even tho...
- by Breakin Stuff - at 2015.03.19 12:14:00
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3564. Radical Vehicle Idea. - in Feedback/Requests [original thread]
Assuming I don't get reactionary response I'm aiming for six-seven shots for a maxed IAFG range for killing a maddy with hardeners up assuming same-tier pro vs. Pro. No weakspot shots. Assuming no misses from start to finish. I'm against buffing ...
- by Breakin Stuff - at 2015.03.19 12:09:00
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3565. Yeh, yanno - I don't like the new tanks. - in General Discussions [original thread]
Came to sh*tpost. Found that it has already been done well beyond the call of duty. Jesus this is a badposting extravaganza. I disagree with Aeon on a lot of things, but the responses to his assertion that fitting on HAVs needs to be looked at ...
- by Breakin Stuff - at 2015.03.19 12:02:00
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3566. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Let me amend: no alpha increases except the STD forge, which is arguably the worst AV option overall. Even the breach forge has situational utility.
- by Breakin Stuff - at 2015.03.19 11:55:00
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3567. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Turrets are weird as hell progression-wise. That is a simple fact. And yes I agree with you on the proto weapon. But only because damage mods for heavy don't add anything worth singing about. 3 mods for 12% increase. Since damage mods arent anyth...
- by Breakin Stuff - at 2015.03.19 11:47:00
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3568. Active module mechanics - in Feedback/Requests [original thread]
Text Grant wrote: giant nerf to AV because it would allow you to recharge more often without a downside Not as much as you would think. A couple months ago I would have agreed with you. Having severely crunched the actual numbers and wantin...
- by Breakin Stuff - at 2015.03.19 11:38:00
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3569. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Vastly less effective. That is my sticking point. No one ever acknowledges this point. To the point where a triple modded IAFG has slightly more than half the overall DPS of an unmodded wiki swarm. When people say other suits are also effective t...
- by Breakin Stuff - at 2015.03.19 10:14:00
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3570. Ambush - in Feedback/Requests [original thread]
miya tj wrote: I want you to narrow the size of the map. No meaning, even if too wide because the vehicle is no longer put out. Also, the first spawn location I want you to fixed. It is because advantages and disadvantages tend to excessively ...
- by Breakin Stuff - at 2015.03.19 10:02:00
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3571. Dropships: the future - in Feedback/Requests [original thread]
Let's be blunt. AV is going to need to be adjusted to deal with HAVs (excluding swarm launchers). This is a simple fact. This means in turn that dropships will need to be adjusted so they do not become relegated to the scrap heap. This is another...
- by Breakin Stuff - at 2015.03.19 09:59:00
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3572. blaster turret too OP - in Feedback/Requests [original thread]
Ive already made a thread requesting that the nerfs to shield mod fitting be reverted, with reasons. From an AV balance perspective the gunnlogi would have been perfectly in parity offset from the maddy when using the proper weapon to crack their ...
- by Breakin Stuff - at 2015.03.19 09:45:00
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3573. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Rattati please consider reverting the changes made to nerf shield modules. When I was crunching the numbers of the new HAVs my conclusion was that with armor mildly buffed (hardener to 35%) and shield modules remaining the same, the madrugar and ...
- by Breakin Stuff - at 2015.03.19 08:04:00
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3574. Could we get a shield logi? - in Feedback/Requests [original thread]
shaman oga wrote: It would be OP. Imagine a cal sent, with 80 or even more shield recharge and no delays. There isn't a single anti shield weapon that cannot casually annihilate this advantage even with the laser and plasma resists. And qui...
- by Breakin Stuff - at 2015.03.19 07:54:00
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3575. blaster turret too OP - in Feedback/Requests [original thread]
AV gunner here: In the interest of not having shield tanks being complete turds: Please do not utilize reregulators until they are properly reassigned to their intended low slots. Just in case the other HAV drivers were not abundantly clear, YO...
- by Breakin Stuff - at 2015.03.19 07:51:00
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3576. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Breakin Stuff wrote: your statements are not universally true. And the assumption that all AV runs mincom is laughable and hilarious. I actually drop full proto for AV usually which means I'm losing a lot. it's also t...
- by Breakin Stuff - at 2015.03.19 07:47:00
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3577. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: This is very true. I tried running some more interesting Python fits recently (damage mod, to see if that would help my 'waves of opportunity' at all) and a solo ADV Swarmer slapped me about like a rented mule. Not wor...
- by Breakin Stuff - at 2015.03.18 14:29:00
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3578. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Go fit up a basic vehicle with basic modules and watch it get whacked by proto in less than a clip. As it should be.
- by Breakin Stuff - at 2015.03.18 14:14:00
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3579. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Tesfa Alem wrote: Breakin Stuff wrote: Is it your intent that ADS have similar EHP to a madrugar and gunnlogi? These numbers would bring the ability to solidly mount heavy shield extenders and 120mm plates. Having a flying platform with in...
- by Breakin Stuff - at 2015.03.18 13:50:00
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3580. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Breakin Stuff wrote: However this carries a high risk of getting your flying death chariot blown to scrap, just like standing in the open carries a high risk of the AV gunner getting blown to chutney. The big differe...
- by Breakin Stuff - at 2015.03.18 13:43:00
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