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381. [Request] Disable friendly vehicle on vehicle damamage - in Feedback/Requests [original thread]
LEHON Xeon wrote: Yeah, this definitely needs to be fixed. I was in a tank coming down a hill in a complex and started to turn left. However some blueberries were coming down the hill in a LAV and hit my front tank fender as I came around the c...
- by Boot Booter - at 2014.02.05 07:09:00
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382. Can we fix the.... - in Feedback/Requests [original thread]
... issue with LAVs instantly exploding when bumping into HAVs problem? I've recently started LAVing around in an AV fit to screw with THE tanks. It somehow is the best option to deal with them. Anyway, what really bugs me is that if you bump fr...
- by Boot Booter - at 2014.02.05 07:02:00
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383. Buff Shield Regen Rates - in Feedback/Requests [original thread]
I'd say leave them be but buff the shield regen modules. There is really no reason to use one at the current regen bonus/ CPU cost. At least that how it feels in my Minnie assault suit.
- by Boot Booter - at 2014.01.24 17:20:00
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384. request: remove kill to death ratio - in Feedback/Requests [original thread]
Or instead of removing it, which would make no sense BTW, we should have a points per death ratio . I say it makes no sense because its just one metric to evaluating player skill. We should have many more metrics. Removing something that is a st...
- by Boot Booter - at 2014.01.20 21:09:00
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385. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Sirpidey Adtur wrote: Let's start by looking at the skill bonuses. Sentenel: The base splash resistance is nice. But does it apply to all splash, or just explosives? (IE a railgun shot). As-is, most splash damage effects deal 70% damage to shi...
- by Boot Booter - at 2014.01.18 15:50:00
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386. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
No you read it wrong.
- by Boot Booter - at 2014.01.17 08:52:00
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387. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Chunky Munkey wrote: CCP Saberwing wrote: hoo! (pt 2 of 2) A scout with 4highs!?!? Balance fail. Why?
- by Boot Booter - at 2014.01.17 08:49:00
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388. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Hate to rain on the parade but are the assault and logistics bonuses being looked at and adjusted for 1.8 as well?
- by Boot Booter - at 2014.01.17 08:48:00
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389. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Cargo Containerr wrote: Caldari sentinel's shield depleted recharge delay? 1sec?really? Saw that too. Must be a mistake. Confirm?
- by Boot Booter - at 2014.01.17 08:46:00
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390. CCP. A better way of ranking players. - in Feedback/Requests [original thread]
Artemis Kaiba wrote: How about average WP per match ? A Logi or scout can be really helpful but may have a questionable survivability. It would also bring less interest into camping. Plus, in this game, we're supposed to be immortal so taking d...
- by Boot Booter - at 2013.07.14 20:45:00
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391. CCP. A better way of ranking players. - in Feedback/Requests [original thread]
Agreed! Just thought it would be a cool statistic, and one that is more valuable than the prestigous KDR.
- by Boot Booter - at 2013.07.13 00:46:00
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392. CCP. A better way of ranking players. - in Feedback/Requests [original thread]
I think Dust could use a better way of ranking players. I realize this isn't a very high priority thing but I just thought I'd throw it out there for people to comment on. So my idea is a ranking by WP per Death. As we all know Dust is a lot more ...
- by Boot Booter - at 2013.07.13 00:27:00
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393. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
They reload and fire too quickly, the splash damage or area is too high (maybe both), CPU and PG requirements are not on par with other sidearms. Period. I'm fully specced into SMGs and I've run into people who are fully specced into flaylocks.....
- by Boot Booter - at 2013.07.09 19:46:00
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394. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Still blazn wrote: Can we hear from players that actually use a MD at a high level? I wouldnt be here if it wasnt absolutely BS... Yep I use it at high level... Works great. I actually have no idea what you are talking about. Either you nee...
- by Boot Booter - at 2013.07.08 22:26:00
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395. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I only read the first two pages FYI. 20 seemed kind of excessive. I am mainly a shield guy but entirely agree with a lot that has been said by the OP. I think a large increase in armour plates should be implemented, but (CCP) PLEASE try to balan...
- by Boot Booter - at 2013.07.03 21:24:00
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396. MOAR melee damage. - in Feedback/Requests [original thread]
Well, to be realistic, do you think beating a highly sheilded and armoured futuristic dropsuit with the butt of you AR should one hit somebody? Cause I don't. They also make modules to help you achieve this goal, if you are seriously interested...
- by Boot Booter - at 2013.07.03 01:34:00
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397. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
Harpyja wrote: LLAVs are fine! You want to kill it? Skill into proto AV! You wanting to kill one with an MLT swarm launcher will do you no good! You don't want to skill into proto AV? Too bad, your problem. *Crunch!* Stop asking to nerf vehic...
- by Boot Booter - at 2013.06.30 15:59:00
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