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1921. 2.5 Weeks Until 1.4 Deploys? What do we know so far? - in General Discussions [original thread]
How to build a Mech
- by Beren Hurin - at 2013.08.06 17:31:00
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1922. massdriver best weapon ever.... FOTM - in General Discussions [original thread]
I still think that once we get aiming and hit detection fixed people will get a lot more deadly at longer ranges with mid range rifles.
- by Beren Hurin - at 2013.08.06 17:24:00
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1923. massdriver best weapon ever.... FOTM - in General Discussions [original thread]
Try that in an amarr logi suit, or a gallente assault and tell me mass drivers are FOTM. Caldari shield buffers are going to take dedicated anti-shield stuff to take down, especially when you all get your rail rifles. We will be back in the days ...
- by Beren Hurin - at 2013.08.06 17:10:00
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1924. 2.5 Weeks Until 1.4 Deploys? What do we know so far? - in General Discussions [original thread]
ZDub 303 wrote: 2.5 weeks? didn't they say 1.4 was early - mid september? Where are you reading that 1.4 is out in 2.5 weeks? Not sure. I didnt sleep well last night and maybe it was the sleepless dream where I imagined myself stuck in the ...
- by Beren Hurin - at 2013.08.06 16:58:00
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1925. 2.5 Weeks Until 1.4 Deploys? What do we know so far? - in General Discussions [original thread]
Infantry balance? Something about aiming and scanners, maybe something with corp roles or something having to do with corporations doing something that corporations do... What am I missing?
- by Beren Hurin - at 2013.08.06 16:47:00
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1926. Skill Point Allocation Help - in Rookie Training Grounds [original thread]
Rule of thumb: Try to shoot for skills that you will be using most of the time. if you skill into 3 different weapons, you can only use one at a time, however a core dropsuit skill will apply to most suits.
- by Beren Hurin - at 2013.08.06 15:30:00
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1927. I need an easy build - in Rookie Training Grounds [original thread]
Caldari assault is so boring! Prepare to die a lot.
- by Beren Hurin - at 2013.08.06 15:26:00
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1928. If you have literally 1 minute, and the guts of a true Mercenary - Check this out. - in The Locker Room [original thread]
CCP Logibro wrote: I clicked. It's full of puppies and rainbows. And children and pretty shiny necklaces for your legs!
- by Beren Hurin - at 2013.08.06 15:23:00
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1929. 1.3 Question for Dev! - in General Discussions [original thread]
derp
- by Beren Hurin - at 2013.08.06 15:11:00
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1930. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
Cross Atu wrote: Beren Hurin wrote: The other half of your balance you are talking about has to do with whatever racial bonus you are giving to assaults to make their dps clearly superior to logi dps. Until that is clear, we are having a se...
- by Beren Hurin - at 2013.08.06 15:09:00
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1931. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
The other half of your balance you are talking about has to do with whatever racial bonus you are giving to assaults to make their dps clearly superior to logi dps. Until that is clear, we are having a semantic practice argument. BTW, I'm findin...
- by Beren Hurin - at 2013.08.06 14:48:00
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1932. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
How close are you on the regen over time stuff?
- by Beren Hurin - at 2013.08.06 14:24:00
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1933. Make the 2x SP permanent - in General Discussions [original thread]
Or make faction standings, and then make better payouts in FW based on your standings with the faction.
- by Beren Hurin - at 2013.08.06 13:42:00
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1934. (Armor Bro Tips) Fitting Space and Repair Tools - in General Discussions [original thread]
BL4CKST4R wrote: Complex Armor: 42 Fitting Units for 126.5 HP (3 HP/ Fu) Complex Shields: 65 Fitting Units for 73.92 HP (1.1 HP/Fu) This only applies if they had no penalties and were of equal value in HP, as in 1 Shield HP > 1 Armor HP. So...
- by Beren Hurin - at 2013.08.06 12:35:00
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1935. (Armor Bro Tips) Fitting Space and Repair Tools - in General Discussions [original thread]
I've been trying to do a series of posts that more or less relate to the virtues of armor tanking, and logical setups that involve them and how they counter popular fits of the month. This isn't about weapon balance and it isn't about your opinion...
- by Beren Hurin - at 2013.08.06 12:17:00
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1936. CCP Wolfman - in General Discussions [original thread]
I'd say 'no' to any remote repping to shield. Unless it involved something like a shield transfer or capacitor. I'm hoping the deployable shields could work somewhat like nanohives too in that some could have a dropsuit shield benefit. Each depl...
- by Beren Hurin - at 2013.08.06 11:28:00
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1937. [Bug/Item Stats] Grenade throw range - in Technical Support/Bugs [original thread]
GM Unicorn wrote: Beren Hurin wrote: GM Unicorn wrote: Hello! Different grenades have different flight speeds and, therefore, different maximum distances. Since those stats are not too different from each other and the range of a grenade ...
- by Beren Hurin - at 2013.08.06 11:24:00
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1938. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
I think my idea would be even more cool if the boosters gave bonuses to remote reps. But that's probably difficult to program.
- by Beren Hurin - at 2013.08.06 11:08:00
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1939. [Bug/Item Stats] Grenade throw range - in Technical Support/Bugs [original thread]
GM Unicorn wrote: Hello! Different grenades have different flight speeds and, therefore, different maximum distances. Since those stats are not too different from each other and the range of a grenade is around 50m and it's difficult to be cons...
- by Beren Hurin - at 2013.08.06 11:03:00
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1940. CCP Wolfman - in General Discussions [original thread]
Good morning CCP
- by Beren Hurin - at 2013.08.06 05:58:00
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