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201. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
As long as it shoots straight
- by Benjamin Ciscko - at 2014.07.17 00:54:00
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202. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Benjamin Ciscko wrote: I-Shayz-I wrote: My issue with having more missiles per launch is that missiles don't always hit their target. So even with proto you could still have the potential of dealing only standard ...
- by Benjamin Ciscko - at 2014.07.16 22:35:00
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203. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
I-Shayz-I wrote: My issue with having more missiles per launch is that missiles don't always hit their target. So even with proto you could still have the potential of dealing only standard damage. Standardizing the amount of missiles launched...
- by Benjamin Ciscko - at 2014.07.16 20:16:00
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204. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Yay 4/3 Winmatar assault finally.
- by Benjamin Ciscko - at 2014.07.16 18:03:00
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205. tanks are useless - in Feedback/Requests [original thread]
True Adamance wrote: Benjamin Ciscko wrote: Seymour KrelbornX wrote: you are far too serious... Well considering your the type of person to do that due to lack of skill why should I not believe your serious You could have skill or y...
- by Benjamin Ciscko - at 2014.07.16 00:55:00
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206. Proposal for hopping out of vehicles - in Feedback/Requests [original thread]
Harpyja wrote: I'm unsure if this can be done through a server update but at least I'll throw this out there. Would it be possible to force a weapon reload when you jump out of a vehicle? A possible exception could be made for dropship passeng...
- by Benjamin Ciscko - at 2014.07.16 00:54:00
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207. tanks are useless - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: you are far too serious... Well considering your the type of person to do that due to lack of skill why should I not believe your serious
- by Benjamin Ciscko - at 2014.07.16 00:50:00
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208. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
taxi bastard wrote: its not ok to JLAV, but its ok to be a tank scrub with a heavy and HMG to jump out the tank and mow down AV players if their loosing? JLAV is at least a realistic tactic.......instant poping in and out of tanks is not! ...
- by Benjamin Ciscko - at 2014.07.16 00:41:00
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209. tanks are useless - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Benjamin Ciscko wrote: True Adamance wrote: Seymour KrelbornX wrote: can we seriously get some mechanics with tanking that reward skill of the player over just pointing and shooting everything to death and then...
- by Benjamin Ciscko - at 2014.07.15 22:59:00
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210. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
I-Shayz-I wrote: Benjamin Ciscko wrote: Repper was buffed O_O Standard repair tools used to only give 25 armor/s The advanced ones were 40 and the proto 60 BDR-8 was 50 I think, and the six kin was 70 or 75...can't remember. When they f...
- by Benjamin Ciscko - at 2014.07.15 22:56:00
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211. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
Repper was buffed O_O if anything it was nerfed core focused + lvl 5 minlogi is 151 a far cry from the 170 previously. The +35wps is for DS pilots who are not actually killing anything to make WPs I don't see any way without perhaps a client updat...
- by Benjamin Ciscko - at 2014.07.15 22:36:00
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212. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Atiim wrote: Benjamin Ciscko wrote: Fail +1 for creating a perfect synopsis of this thread, and the pilots inside. It was a synopsis of you... Who has to defend a crutch and if you don't know how to properly jihad jeep for near 100% eff...
- by Benjamin Ciscko - at 2014.07.15 22:18:00
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213. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Benjamin Ciscko wrote: Seymour KrelbornX wrote: Tread Loudly 2 wrote: Zindorak wrote: Actually you can lose alot of money if your running a proto suit and you have boundless re's. So we sacrifice alot doing ...
- by Benjamin Ciscko - at 2014.07.15 22:17:00
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214. tanks are useless - in Feedback/Requests [original thread]
True Adamance wrote: Benjamin Ciscko wrote: True Adamance wrote: Seymour KrelbornX wrote: can we seriously get some mechanics with tanking that reward skill of the player over just pointing and shooting everything to death and then run...
- by Benjamin Ciscko - at 2014.07.15 22:15:00
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215. tanks are useless - in Feedback/Requests [original thread]
True Adamance wrote: Seymour KrelbornX wrote: can we seriously get some mechanics with tanking that reward skill of the player over just pointing and shooting everything to death and then running away like a coward the moment something hits ...
- by Benjamin Ciscko - at 2014.07.15 21:42:00
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216. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Tread Loudly 2 wrote: Zindorak wrote: Actually you can lose alot of money if your running a proto suit and you have boundless re's. So we sacrifice alot doing this. This is false JLAV drivers simply put the re...
- by Benjamin Ciscko - at 2014.07.15 20:41:00
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217. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Atiim wrote: Leeroy Gannarsein wrote: How about this, then: in a world of JLAVs, what is the point of FGs and SL vs. HAVs? JLAVs aren't ideal for every situation, because the terrain may be ridiculously bumpy, and you may be facing a tank...
- by Benjamin Ciscko - at 2014.07.15 15:45:00
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218. Request - no sniper game mode - in Feedback/Requests [original thread]
The Black Jackal wrote: Will Driver wrote: Well, you removed vehicles from Tankbush at last. Now it's time to go after the loathsome sniper and create a no sniper game mode. Let's let the players decide what they want to play and what they d...
- by Benjamin Ciscko - at 2014.07.15 01:25:00
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219. Proposed change to PC - in Feedback/Requests [original thread]
No that would turn PC into one big Clusterf*ck Your STD ambush one group rushes another ROFL stomps them into oblivion races to the next spawn location and camps them until it is over. or 2 teams sit across from each other and whoever has the hig...
- by Benjamin Ciscko - at 2014.07.12 22:27:00
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220. i cant believe I'm saying this but... - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Louis Domi wrote: This thread went from RE's being too good, to there is something wrong about scouts? Logis can throw out RE's, why assualts can as well, even commandos, why focus on scout? because only scouts w...
- by Benjamin Ciscko - at 2014.07.12 17:40:00
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