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741. New weapons? - in General Discussions [original thread]
You missed the Precision Rifle. We might get the Combat Rifle in 1.3 since we already saw that in a video a while ago. The others are probably a long way off though.
- by Bendtner92 - at 2013.07.07 10:11:00
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742. Optional Respecs after all New Content - in General Discussions [original thread]
I don't see why we wouldn't be able to have a bunch of respecs available each year. Give people 2-4 respecs to use each year, either all free or maybe half of them available for AUR only like Caz said just above. You could always implement a pena...
- by Bendtner92 - at 2013.07.04 08:05:00
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743. When shield recharge delay is fixed, armour will reign supreme - in General Discussions [original thread]
Cat Merc wrote: Yes because 3 seconds with one or two shield regulators is significant right? Sorry bud, Armor has waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more problems than just shields having a bug in the recharg...
- by Bendtner92 - at 2013.06.30 11:45:00
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744. A plea to sanity... The flaylock - in General Discussions [original thread]
Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms...
- by Bendtner92 - at 2013.06.29 06:26:00
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745. Aaaaand I've finally tried the Flaylock pistol... - in General Discussions [original thread]
What's worse is that we probably have to live with this until at least 1.3 drops. And the LAV spam as well...
- by Bendtner92 - at 2013.06.29 05:47:00
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746. Aaaaand I've finally tried the Flaylock pistol... - in General Discussions [original thread]
Yeah I don't know who made this sidearm better than the Mass Driver and then gave it the least fitting requirements of all the sidearms on top of that. Just lol.
- by Bendtner92 - at 2013.06.28 19:07:00
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747. M1 contact locus grenades. - in General Discussions [original thread]
calisk galern wrote: the level 5 contact grenade is isk based right? then isn't this no different the the usual pay to win faster? It's not the same since the AUR versions use less CPU/PG. Also they have a bigger splash radius.
- by Bendtner92 - at 2013.06.28 16:17:00
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748. M1 contact locus grenades. - in General Discussions [original thread]
Dust Project 514 wrote: Bendtner92 wrote: P2W indeed. It's time for CCP to start listening and delete all contact nades from the game forever, or at least balance them with lower damage. If they really listen to the community as they claim ...
- by Bendtner92 - at 2013.06.28 16:02:00
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749. M1 contact locus grenades. - in General Discussions [original thread]
They aren't everywhere because not everyone wants to spend AUR on pub matches.
- by Bendtner92 - at 2013.06.28 15:48:00
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750. M1 contact locus grenades. - in General Discussions [original thread]
P2W indeed. It's time for CCP to start listening and delete all contact nades from the game forever, or at least balance them with lower damage. If they really listen to the community as they claim they do, this is one of the things they will hav...
- by Bendtner92 - at 2013.06.28 14:41:00
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751. Roadmap MISSING - in General Discussions [original thread]
Kane Fyea wrote: Source unless your talking about what Eterne said in which case he didn't say they were releasing a dev blog on the road map. Only on stuff in 1.2 in which they did release those. https://forums.dust514.com/default.aspx?g=po...
- by Bendtner92 - at 2013.06.28 10:04:00
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752. Roadmap MISSING - in General Discussions [original thread]
Kane Fyea wrote: 5aEKUXeRJGJ27kCDnDVYak3 wrote: So, if any CCP staff, at all, is reading this, could you please update us with an ETA of your "roadmap" please, thanks. Well they said in your link he would start working on it once he got ba...
- by Bendtner92 - at 2013.06.28 10:00:00
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753. Is there a schedule for the comming patches? - in General Discussions [original thread]
Robert JD Niewiadomski wrote: I am afraid the roadmap dev blog covering new features will be delayed because CCP is "looking far more on fixing our basic mechanics than other things" (no pun intended, i like this approach) CCP Eterne wrote:...
- by Bendtner92 - at 2013.06.28 09:44:00
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754. Roadmap MISSING - in General Discussions [original thread]
We were actually supposed to get a devblog on their roadmap wednesday this week. Anyone know what happened to that?
- by Bendtner92 - at 2013.06.28 09:01:00
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755. Everyone will be Commando - in General Discussions [original thread]
Alaika Arbosa wrote: I thought it was supposed to be today. Well, he did say wednesday here https://forums.dust514.com/default.aspx?g=posts&m=974560#post974560 It could've been pushed to thursday of course, but we should also be gettin...
- by Bendtner92 - at 2013.06.27 14:15:00
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756. Everyone will be Commando - in General Discussions [original thread]
Django Quik wrote: DUST Fiend wrote: I'm pretty sure someone said it was going to be the commando blog. Either way, it's not going to have the stats that we need to actually judge the suit (or at least, I highly doubt it will have the stats)...
- by Bendtner92 - at 2013.06.27 14:11:00
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757. Sticky:Get your name in the EVE Collector's Edition book! - in General Discussions [original thread]
I fear that CCP aren't capable of making anything but a sub-par lobby shooter with bad gameplay mechanics and gamemodes. I fear that CCP won't be trying to include the community in improving this game by reaching out to the community and listening...
- by Bendtner92 - at 2013.06.27 11:32:00
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758. Everyone will be Commando - in General Discussions [original thread]
Who would really want to though? The suit is looking like it's going to suck and it's going to be a huge SP sink for everyone, at least to get to Proto. Heavies will have to skill into the suit itself and since they're heavies, probably a light w...
- by Bendtner92 - at 2013.06.27 10:06:00
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759. Why the QQ over Commando? - in General Discussions [original thread]
DUST Fiend wrote: We're supposed to get the Commando Dev Blog today, this ought to be rich. I just can't wait!
- by Bendtner92 - at 2013.06.26 12:04:00
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760. If the Commando suit is the biggest thing in 1.2 - in General Discussions [original thread]
Missing racials > Commando suit. Not to mention people are going to spend a lot of SP just to use the Commando suit. Heavies will have to skill into at least one light weapon, and probably two if they want full effect from the suit. Non-heavie...
- by Bendtner92 - at 2013.06.25 18:14:00
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