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DeadlyAztec11
Max-Pain-inc
590
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Posted - 2013.06.29 06:19:00 -
[1] - Quote
I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
Why was every weapon besides the AR severely nerfed in Uprising? Better yet, why do people want to KEEP nerfing them? Honestly it leaves me in disarray. At the end of the day, we should buff up all the weapons. Not nerf them, not even the AR.
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Rogatien Merc
Ill Omens EoN.
170
|
Posted - 2013.06.29 06:23:00 -
[2] - Quote
DeadlyAztec11 wrote:I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
Why was every weapon besides the AR severely nerfed in Uprising? Better yet, why do people want to KEEP nerfing them? Honestly it leaves me in disarray. At the end of the day, we should buff up all the weapons. Not nerf them, not even the AR.
Has to do with ccps intended ttk... if u just buff, ttk goes down |
Sloth9230
Reaper Galactic
2053
|
Posted - 2013.06.29 06:23:00 -
[3] - Quote
Simple, AR users don't like any weapons that can fight back. Is a weapon with a specialized role better than the AR while doing it's intended role? if so then it must be OP.
HMGs could destroy an AR user in CQC? My god, how could CCP have ever allowed this? ARs should be the best at CQC - AR/assault user thought process.
Also, they QQ the hardest. |
Bendtner92
Imperfects Negative-Feedback
649
|
Posted - 2013.06.29 06:26:00 -
[4] - Quote
Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... |
Sloth9230
Reaper Galactic
2053
|
Posted - 2013.06.29 06:28:00 -
[5] - Quote
Bendtner92 wrote:Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... I've never seen a logi with it, who's using them as primaries?
Noobs don't count, it being a noob tube was a design choice.
AR>>> Flaylock, unless you can't aim the AR of course Hell, in hands of a skilled player Scrambler pistol >> Flaylock.
Edit: In case you're questioniing why a game designer would ever include noob tubes in their game http://www.youtube.com/watch?v=EitZRLt2G3w |
Sgt Kirk
SyNergy Gaming EoN.
725
|
Posted - 2013.06.29 06:34:00 -
[6] - Quote
Sloth9230 wrote:Bendtner92 wrote:Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... I've never seen a logi with it, who's using them as primaries? Noobs don't count, it being a noob tube was a design choice. AR>>> Flaylock, unless you can't aim the AR of course Hell, in hands of a skilled player Scrambler pistol >> Flaylock. You don't play the game a lot do you? Also anybody that doesn't say it's a little OP is usually Caldari/Min. spec'd. |
Iron Wolf Saber
Den of Swords
5470
|
Posted - 2013.06.29 06:35:00 -
[7] - Quote
My stance of the flaylock is the cross role stomping it does over the mass driver. |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 06:39:00 -
[8] - Quote
Sgt Kirk wrote:Sloth9230 wrote:Bendtner92 wrote:Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... I've never seen a logi with it, who's using them as primaries? Noobs don't count, it being a noob tube was a design choice. AR>>> Flaylock, unless you can't aim the AR of course Hell, in hands of a skilled player Scrambler pistol >> Flaylock. You don't play the game a lot do you? Also anybody that doesn't say it's a little OP is usually Caldari/Min. spec'd.
It could use a ROF and/or Reload time change so that people have to be more carefull with their shots instead of spamming R1, and it definitely needs higher fitting requirements, but any changes to splash or damage would render it worthless. You need proof? STD version
Amarr, everything you know is a lie. |
XeroTheBigBoss
TeamPlayers EoN.
580
|
Posted - 2013.06.29 06:40:00 -
[9] - Quote
DeadlyAztec11 wrote:I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
Why was every weapon besides the AR severely nerfed in Uprising? Better yet, why do people want to KEEP nerfing them? Honestly it leaves me in disarray. At the end of the day, we should buff up all the weapons. Not nerf them, not even the AR.
Lol we were playing earlier against a group of guys and were beating them by 20 and than they all brought out their core flaylocks and almost nearly took the game from us. Core GODlock pistol FTW! Even in PCs now a days they are getting used a lot more frequently by the "best" players in this game.
I like when they run them as primary :) |
XeroTheBigBoss
TeamPlayers EoN.
580
|
Posted - 2013.06.29 06:41:00 -
[10] - Quote
Sgt Kirk wrote:Sloth9230 wrote:Bendtner92 wrote:Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... I've never seen a logi with it, who's using them as primaries? Noobs don't count, it being a noob tube was a design choice. AR>>> Flaylock, unless you can't aim the AR of course Hell, in hands of a skilled player Scrambler pistol >> Flaylock. You don't play the game a lot do you? Also anybody that doesn't say it's a little OP is usually Caldari/Min. spec'd.
Lol! Thank you Kirk. No offense to you Sloth but you have a awful LOT to say and ALWAYS throw your two cents in and you don't even play Dust, lmfao! |
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Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 06:45:00 -
[11] - Quote
XeroTheBigBoss wrote:DeadlyAztec11 wrote:I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
Why was every weapon besides the AR severely nerfed in Uprising? Better yet, why do people want to KEEP nerfing them? Honestly it leaves me in disarray. At the end of the day, we should buff up all the weapons. Not nerf them, not even the AR.
Lol we were playing earlier against a group of guys and were beating them by 20 and than they all brought out their core flaylocks and almost nearly took the game from us. Core GODlock pistol FTW! Even in PCs now a days they are getting used a lot more frequently by the "best" players in this game. I like when they run them as primary :) BS, considering that you're a "leet" player and you use the Core, the game should have been over before they ever had the chance to pull out their own, yet you claim they caught up easily to you?
H'mm the only way that'd be possible was if you weren't actually as good as you thought you were Nope, that can't be it |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 06:47:00 -
[12] - Quote
XeroTheBigBoss wrote:No offense to you Sloth but you have a awful LOT to say and ALWAYS throw your two cents in and you don't even play Dust, lmfao! What? It's safer in the MCC. Plus, this way I'm unaffected by any changes to balance Nerf the Flaylock, I'll just use my AFK SP to spec into proto SMGs |
Cass Barr
Red Star. EoN.
391
|
Posted - 2013.06.29 06:50:00 -
[13] - Quote
Sloth9230 wrote:XeroTheBigBoss wrote:No offense to you Sloth but you have a awful LOT to say and ALWAYS throw your two cents in and you don't even play Dust, lmfao! What? It's safer in the MCC. Plus, this way I'm unaffected by any changes to balance Nerf the Flaylock, I'll just use my AFK SP to spec into proto SMGs
Please do, they aren't as effective as FPs. Even the Cala's isn't. |
The Cobra Commander
Bojo's School of the Trades
47
|
Posted - 2013.06.29 06:51:00 -
[14] - Quote
XeroTheBigBoss wrote:DeadlyAztec11 wrote:I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
Why was every weapon besides the AR severely nerfed in Uprising? Better yet, why do people want to KEEP nerfing them? Honestly it leaves me in disarray. At the end of the day, we should buff up all the weapons. Not nerf them, not even the AR.
Lol we were playing earlier against a group of guys and were beating them by 20 and than they all brought out their core flaylocks and almost nearly took the game from us. Core GODlock pistol FTW! Even in PCs now a days they are getting used a lot more frequently by the "best" players in this game. I like when they run them as primary :)
Played earlier today and guys in "big name corps" were running proto suits and flaylock pistols....it was a pure pubstomp. A corpmate and I were just getting hammered and then we noticed that most of our team had packed up and left the battle. These guns are showing up more and more... |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 06:54:00 -
[15] - Quote
Cass Barr wrote:Sloth9230 wrote:XeroTheBigBoss wrote:No offense to you Sloth but you have a awful LOT to say and ALWAYS throw your two cents in and you don't even play Dust, lmfao! What? It's safer in the MCC. Plus, this way I'm unaffected by any changes to balance Nerf the Flaylock, I'll just use my AFK SP to spec into proto SMGs Please do, they aren't as effective as FPs. Even the Cala's isn't. My STD Syn is almost as good my Core Flaylock with prof 3.... yeah, I'm sure the Proto version is inferior, yup... |
GLiMPSE X
Internal Error. Negative-Feedback
182
|
Posted - 2013.06.29 06:58:00 -
[16] - Quote
Obvious bias's from the FP users aside. The gun is to strong in its current form. The same complaints that pushed the TAR into a rebalancing can be said for the FP. It is too good at too many things.
My proposal for a fix would be to adjust the fitting requirements to be in line with other sidearms, reduce the splash to that of the standard variant, and make the reload time longer.
You can pick 2/3 things and it would still put it in a better place then it is and still be plenty useful for its intended role. |
Cass Barr
Red Star. EoN.
391
|
Posted - 2013.06.29 06:59:00 -
[17] - Quote
Sloth9230 wrote:Cass Barr wrote:Sloth9230 wrote:XeroTheBigBoss wrote:No offense to you Sloth but you have a awful LOT to say and ALWAYS throw your two cents in and you don't even play Dust, lmfao! What? It's safer in the MCC. Plus, this way I'm unaffected by any changes to balance Nerf the Flaylock, I'll just use my AFK SP to spec into proto SMGs Please do, they aren't as effective as FPs. Even the Cala's isn't. My STD Syn is almost as good my Core Flaylock with prof 3.... yeah, I'm sure the Proto version is inferior, yup...
Against an armor suit, it most definitely is.
Cala's is officer, though, not proto. |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 07:01:00 -
[18] - Quote
Cass Barr wrote:Sloth9230 wrote:Cass Barr wrote:Sloth9230 wrote:XeroTheBigBoss wrote:No offense to you Sloth but you have a awful LOT to say and ALWAYS throw your two cents in and you don't even play Dust, lmfao! What? It's safer in the MCC. Plus, this way I'm unaffected by any changes to balance Nerf the Flaylock, I'll just use my AFK SP to spec into proto SMGs Please do, they aren't as effective as FPs. Even the Cala's isn't. My STD Syn is almost as good my Core Flaylock with prof 3.... yeah, I'm sure the Proto version is inferior, yup... Against an armor suit, it most definitely is. Cala's is officer, though, not proto. My personal experience with both guns makes me not believe you. |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 07:03:00 -
[19] - Quote
GLiMPSE X wrote:educe the splash to that of the standard variant
Advanced maybe, but STD? I'd rather use Nova Knives, that would render it completely useless, why even have splash damage? |
Cass Barr
Red Star. EoN.
391
|
Posted - 2013.06.29 07:08:00 -
[20] - Quote
Sloth9230 wrote: My personal experience with both guns makes me not believe you.
Awesome then, it's settled. You'll continue putting SP into SMG's like I asked for originally. Since we were in agreement there I'm not sure why you wanted to argue about it.
And as a bonus for you, the SP you put into those (currently) inferior weapons may not be a total waste once FP's get nerfed. So it may not even cost you anything in the long run. How lucky is that? |
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GLiMPSE X
Internal Error. Negative-Feedback
182
|
Posted - 2013.06.29 07:08:00 -
[21] - Quote
Sloth9230 wrote:GLiMPSE X wrote:Reduce the splash to that of the standard variant Advanced maybe, but STD? I'd rather use Nova Knives, that would render it completely useless, why even have splash damage?
Use nova knives then, they do more damage, and have 1m range.
It shouldn't have splash larger then people can jump. Bunny hopping should be a valid counter to the weapon, maybe people will begin to aim for the body. |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 07:09:00 -
[22] - Quote
Cass Barr wrote: How lucky is that?
Very. |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 07:12:00 -
[23] - Quote
GLiMPSE X wrote:Sloth9230 wrote:GLiMPSE X wrote:Reduce the splash to that of the standard variant Advanced maybe, but STD? I'd rather use Nova Knives, that would render it completely useless, why even have splash damage? Use nova knives then, they do more damage, and have 1m range. It shouldn't have splash larger then people can jump. Bunny hopping should be a valid counter to the weapon, maybe people will begin to aim for the body. That is exactly what the breach variant does, it even has more direct damage.
Do you at least plan to increase damage to compensate for that ridiculous splash range nerf? If not, then like I said, worthless, because STD flaylock = Worthless. SMG, Scrambler, Nova Knives, they're all better than the STD Flaylock.
Also... Aim for the body? Do you not understand the concept of a noob tube? You just turned the easiest gun to use in the game, into the hardest gun to use, those rewards better be higher than a scramblers headshot |
GLiMPSE X
Internal Error. Negative-Feedback
182
|
Posted - 2013.06.29 07:14:00 -
[24] - Quote
Sloth9230 wrote:GLiMPSE X wrote:Sloth9230 wrote:GLiMPSE X wrote:Reduce the splash to that of the standard variant Advanced maybe, but STD? I'd rather use Nova Knives, that would render it completely useless, why even have splash damage? Use nova knives then, they do more damage, and have 1m range. It shouldn't have splash larger then people can jump. Bunny hopping should be a valid counter to the weapon, maybe people will begin to aim for the body. That is exactly what the breach variant does, it even has more direct damage. Do you at least plan to increase damage to compensate for that ridiculous splash range nerf? If not, then like I said, worthless, because STD flaylock = Worthless.
It's not worthless, it will still be a great sidearm choice. Your relative worthiness is based off of a sidearm people are building suits around...
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Sgt Kirk
SyNergy Gaming EoN.
728
|
Posted - 2013.06.29 07:19:00 -
[25] - Quote
GLiMPSE X wrote:It's not worthless, it will still be a great sidearm choice. Your relative worthiness is based off of a sidearm people are building suits around...
It's OP D. Tact and OP Laser Rifle defending all over again. |
Sloth9230
Reaper Galactic
2054
|
Posted - 2013.06.29 07:21:00 -
[26] - Quote
GLiMPSE X wrote: It's not worthless, it will still be a great sidearm choice.
At 250 for a direct shot with a rather slow projectile, It would be easier to spam R1 on a scrambler pistol, don't even have to go for head shots. The fact that you think this is a reasonable nerf tells me you've never touched the STD variant in your life.
"great side arm choice"
Anyway, since I think you're actually serious about this, I'm just going to stop. |
GLiMPSE X
Internal Error. Negative-Feedback
182
|
Posted - 2013.06.29 07:43:00 -
[27] - Quote
Sloth9230 wrote:GLiMPSE X wrote: It's not worthless, it will still be a great sidearm choice.
At 250 for a direct shot with a rather slow projectile, It would be easier to spam R1 on a scrambler pistol, don't even have to go for head shots. The fact that you think this is a reasonable nerf tells me you've never touched the STD variant in your life. "great side arm choice" Anyway, since I think you're actually serious about this, I'm just going to stop.
It's a sidearm broski, it outperforms it's equivalent in the light weapon category. People are building suits around carrying two of these. |
Dengru
Red Star. EoN.
31
|
Posted - 2013.06.29 07:51:00 -
[28] - Quote
Sloth9230 wrote:GLiMPSE X wrote: It's not worthless, it will still be a great sidearm choice.
At 250 for a direct shot with a rather slow projectile, It would be easier to spam R1 on a scrambler pistol, don't even have to go for head shots. The fact that you think this is a reasonable nerf tells me you've never touched the STD variant in your life. "great side arm choice" Anyway, since I think you're actually serious about this, I'm just going to stop.
It's good you're stopping people shoot the ground as fast as they can and it's 2 PG yet there are 5 levels of fitting optimization How can any of that make sense to you
SMG vs heavy: SMG wins if they are behind heavy or some other advantageous position; heavy mauls SMG In other circumstances
Flaylocks vs Heavy: Flaylocks jumps at heavy shoots at their feet and kills them; heavy may survive if some shots miss, dies seconds later after the flaylock reloads
It reminds me of the pistol rocket launcher from themission impossible n64 game |
Sloth9230
Reaper Galactic
2055
|
Posted - 2013.06.29 07:56:00 -
[29] - Quote
GLiMPSE X wrote:
It's a sidearm broski, it outperforms it's equivalent in the light weapon category. .
And you're changes would make it the worst side arm bare none, it might even beat out the Plasma Cannon for the "most useless weapon in the game" award.
An SMG out performs ARs when against armor, A Scrambler pistol out preforms the AR and SCR if you're good at headshots, nova knives have no equivalent, but they're not far off from shotguns, and the Flaylock out performs MDs in CQC.
It's a side arm? Gee, thanks I would have never figured that out, but being a side arm doesn't mean that a light weapon should outclass it in every way possible, and it only out classes most light weapons ATM because they've all been nerfed to ****, except for the good ol' AR |
Sloth9230
Reaper Galactic
2055
|
Posted - 2013.06.29 07:58:00 -
[30] - Quote
Dengru wrote: How can any of that make sense to you
I do think it needs some nerfs; however, his splash range nerf is far too extreme.
Quote:people shoot the ground as fast as they can and it's 2 PG yet there are 5 levels of fitting optimization
Sloth9230 wrote: It could use a ROF and/or Reload time change so that people have to be more carefull with their shots instead of spamming R1, and it definitely needs higher fitting requirements, but any changes to splash or damage would render it worthless. You need proof? STD version
Amarr, everything you know is a lie.
Hey, look, we agreed, but no, apparently I can't argue against poorly thought out balancing ideas |
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