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101. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
Dude, finding a reason to scream OP after you start screaming is like the epitome of bullshit.
- by Beeeees - at 2013.08.03 04:27:00
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102. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
ITT: Paperscouts complaining about non-CQB non-hitscan weapons rapidly depleting their EHP.
- by Beeeees - at 2013.08.03 04:15:00
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103. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Someone said something about how everything is supposed to counter everything. Please keep your homogenous CODpulp out, thank you. This again is not an issue of unbeatable tactics. Its an issue of tactics being unbeatable by non-tactics. How in...
- by Beeeees - at 2013.08.03 03:45:00
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104. [Feedback] Skills that climax prematurely, and do nothing for you. - in Feedback/Requests [original thread]
I will just repeat the above, those are all placeholders. Dropsuit Control levels 4 and 5 are most propably reserved for MTACs.
- by Beeeees - at 2013.08.01 23:07:00
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105. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
Pretty much the above. If not for passive SP gain I would have stopped playing months ago, simply because I sometimes dont have the chance to play for a week or 2. What you are suggesting is to completely eliminate weekend gamers.
- by Beeeees - at 2013.07.24 08:24:00
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106. [Suggestion] (R) Nanohives should have a different colored aura. - in Feedback/Requests [original thread]
Vyzion Eyri wrote: +1 for green. On this note, I think repair tools should have different coloured nanite streams depending on their primary f unction. Normal repair tools: yellow Triage repair tools: green Vehicle/installation repair tools: ...
- by Beeeees - at 2013.07.24 08:18:00
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107. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
calvin b wrote: They are op the proof is when one side is a squad running Massdriver's and flaylock's and they destroy the other team. In ambush how many have lost and seen the other side have 40+ clones left due to this. Or you were in a skirm...
- by Beeeees - at 2013.07.23 07:25:00
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108. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Some people in here have serious trouble discerning between "is OP" and "has the potential to be OP". Case 1: Gang-bang Some whine about how they get obliterated by packs of massholes, and want them nerfed. I dont see anyone complaining about bei...
- by Beeeees - at 2013.07.22 16:47:00
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109. Give us a prompt before reviving (with option to cancel it) - in Feedback/Requests [original thread]
SirManBoy wrote: Stop your crying, OP. Injectors offer you a chance, not a gaurantee, to get out of a bad spot without losing your suit. That supercedes your concerns about KDR every day of the week. Your suggestion would kill this peice of eq...
- by Beeeees - at 2013.07.15 09:46:00
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110. [Feedback] 4 things that will improve the competitive side. - in Feedback/Requests [original thread]
Deranged Disaster wrote: I figured you are were an MD user. By saying groups I mean 4-5 people, if that sounds logical to you then please, stop replying to this thread. I am perfectly ok with getting killed by MDs, but the abillity to wipe out...
- by Beeeees - at 2013.07.14 12:08:00
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111. [Feedback] 4 things that will improve the competitive side. - in Feedback/Requests [original thread]
Bendtner92 wrote: Mass Drivers, in my opinion they should go back to 4 shots a clip. Their damage is just fine I believe, but they just don't need 6 shots a clip. If up against shield tankers Flux + 1-2 shots kills them. If up against armor t...
- by Beeeees - at 2013.07.14 11:29:00
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112. [Feedback] 4 things that will improve the competitive side. - in Feedback/Requests [original thread]
Django Quik wrote: As another point - I think all explosive weapons that have significant splash radii should have much lower splash DPS. Things like missiles, grenades, flaylocks (mass drivers less so but still a little) - the direct hit damag...
- by Beeeees - at 2013.07.14 11:21:00
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113. [Feedback] 4 things that will improve the competitive side. - in Feedback/Requests [original thread]
Finally, after months, someone crying about being killed by a mass driver! Now to business If you havent noticed, MDs were hard to aim, unwieldy potato launchers for a long time. Now MDs are hard to aim, unwieldy grenade launchers. They do dam...
- by Beeeees - at 2013.07.14 10:40:00
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114. Shot through driver seat in LAV - in Feedback/Requests [original thread]
Ever had a core AV stick to your face in the drivers seat? Good times.
- by Beeeees - at 2013.07.12 03:16:00
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115. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Recognizer XIII wrote: What the **** did you just ******* say about me, you little *****? IGÇÖll have you know I graduated top of my class in the Navy Seals, and IGÇÖve been involved in numerous secret raids on Al-Quaeda, and I have over 300 co...
- by Beeeees - at 2013.07.07 17:27:00
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116. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Eno Raef wrote: My charge SR headshot dmg is 906. I tested this by making one shot in a match which was a headshot. From 50m out, I shot a Caldari logistics suit that was hacking an objective. I had to fire to shots to the head to get the kil...
- by Beeeees - at 2013.07.07 16:12:00
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117. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Recognizer XIII wrote: SNIPERS ARE LONE RANGERS YOU DUMB **** the only tactics in sniping is 1 shooting 1 fixing the aim to account for wind and distance ... snipers dont go in ******* groups aiming at the same targets .. LMAO You crack ...
- by Beeeees - at 2013.07.07 16:10:00
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118. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Recognizer XIII wrote: QQ Use tactics Pick your targets Line up your shots Stop whining
- by Beeeees - at 2013.07.07 16:07:00
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119. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Oh and just because Im in the mood, you think needing 2 shots defeats the purpose? Let me tell you about coordinated sniping, my friend. A team of 2 snipers, they both are spotting and sniping for each other. They get into position, line up the ...
- by Beeeees - at 2013.07.07 16:00:00
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120. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Are you f-¦cking kidding me? Last match our entire team was dominated by 2 able snipers. Dont give me that sh!t, proto gear is supposed to withstand proto guns, wanting proto players to going down like militia scouts is bullshit and you know it.
- by Beeeees - at 2013.07.07 15:50:00
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