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1921. Tankers do have it pretty hard. - in General Discussions [original thread]
DJINN leukoplast wrote: Fizzer94 wrote: It seems like the other team did really badly, probably because you weren't out there to help them. Think that might have had anything to do with it? Omg someone went 35/0, whatever they are using is...
- by Baal Omniscient - at 2013.08.29 18:43:00
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1922. Tankers do have it pretty hard. - in General Discussions [original thread]
0bi wan-jacobi wrote: THE TRAINSPOTTER wrote: 35/0 , yes they have it hard Says the guy who has to drop 600k sp to take out 15 mil sp tanks solo Says the guy in a tank that can still 1 piece a proto heavy from a hill with no SP inves...
- by Baal Omniscient - at 2013.08.29 18:27:00
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1923. 514: the code is broken!... - in General Discussions [original thread]
You're all wrong. 5+1+4=10, and 10 as we all know is the most common, useful and easy to use number in mathematics.
- by Baal Omniscient - at 2013.08.29 18:12:00
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1924. New Squad Radial Menu - in General Discussions [original thread]
Especially now that shared squad vision is going bye-bye, I think that being able to mark targets and such manually is heavily needed for more than just the squad leader. And no, I don't think this needs to be pushed ahead of other more important...
- by Baal Omniscient - at 2013.08.29 14:45:00
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1925. Anyone else miss the Codex Manus Peak? - in General Discussions [original thread]
Jason Pearson wrote: You know, I've been wondering for a while if I imagined the map, thank **** I didn't. It's a damn shame it's not like it was, I had some of my best fights there, some of the most intense trying to push up the damn hill, wa...
- by Baal Omniscient - at 2013.08.25 03:27:00
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1926. Anyone else miss the Codex Manus Peak? - in General Discussions [original thread]
Man I had so many epic wins and devastating losses on that map, and even when redlined it was still a grand battle to break free. I had my first Dust 514 40+ kill game on that map (40+ non OP missile spam kill game that is lol), it had a GREAT pla...
- by Baal Omniscient - at 2013.08.25 03:05:00
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1927. New light frame ability: Wall Climbing - in General Discussions [original thread]
Riiiiight.... let's go ahead and make it so that snipers no longer have to call a dropship to get to those head-glitching sniper positions, they can just get there on foot.....
- by Baal Omniscient - at 2013.08.23 15:29:00
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1928. 1.4 Swarm launcher super OP - Calling it now - in General Discussions [original thread]
Takahiro Kashuken wrote: N1ck Comeau wrote: Sgt Kirk wrote: Caldari 514. I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet. I seriously don't know how they can go on and actually a...
- by Baal Omniscient - at 2013.08.23 15:07:00
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1929. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
CCP Nullarbor wrote: Mossellia Delt wrote: new battlefinder crap and other crap we dont need? Thats great CCP, its like you dont listen to the community. Get off IIRC and maybe play your game on the live servers a bit. The new battle fin...
- by Baal Omniscient - at 2013.08.23 14:13:00
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1930. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
Chances Ghost wrote: Baal Omniscient wrote: Charlotte O'Dell wrote: The answer is not nerfjng another vehicle, it is switching the resistance of the lavs with tanks (20%, 0%). Actually HP means very little for vehicles- it is all about th...
- by Baal Omniscient - at 2013.08.20 10:40:00
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1931. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
Charlotte O'Dell wrote: The answer is not nerfjng another vehicle, it is switching the resistance of the lavs with tanks (20%, 0%). Actually HP means very little for vehicles- it is all about the resistances. That's why a Charybdis can take mor...
- by Baal Omniscient - at 2013.08.20 10:10:00
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1932. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
lowratehitman wrote: Xender17 wrote: Av grenades provide equal capabilities of all level of swarms. Seriously... 1 grenade v 6 missiles? swarms still lose? ok.. swarm launcher across the map fired vs AV grenades at throwing distance... ...
- by Baal Omniscient - at 2013.08.20 09:25:00
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1933. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Delta 749 wrote: Shokhann Echo wrote: just out of curiosity, what the hell restarted al the fuss about av/tnks a few days ago anyway? I mean, 1.5 still wont be here for another month or so, so what the hell caused this uproar to begin with? ...
- by Baal Omniscient - at 2013.08.20 08:32:00
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1934. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Ninjanomyx wrote: lowratehitman wrote: Ninjanomyx wrote: lowratehitman wrote: The reason that I am able to take advantage of these tanks on the battlefield is not due to my OP av grenades, it is due to the mentality of 60-75 % of the t...
- by Baal Omniscient - at 2013.08.19 22:20:00
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1935. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Sorry lowrate, I had a medical emergency this morning and had to make a trip to the hospital. I'll have to catch you some other time
- by Baal Omniscient - at 2013.08.19 21:52:00
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1936. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Baal Omniscient wrote: Takahiro Kashuken wrote: Baal Omniscient wrote: I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 ...
- by Baal Omniscient - at 2013.08.19 13:35:00
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1937. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
lowratehitman wrote: sixteensixty4 wrote: I'll be the first to say that AV can be slightly overwhelming at times, but if you loose your tank to av nades, then you probably deserve it, to close to infantry for too long probably not running i...
- by Baal Omniscient - at 2013.08.19 13:24:00
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1938. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Baal Omniscient wrote: I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 seconds, his tank survived and he got away. 3 back to ...
- by Baal Omniscient - at 2013.08.19 13:21:00
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1939. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 seconds, his tank survived and he got away. 3 back to back AV grenades to start things off and 4 back to bac...
- by Baal Omniscient - at 2013.08.19 12:34:00
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1940. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: 'Why my tank shouldn't die to AV 'nades' Whine whine whine my tank dies when I try to rush people instead of keeping my distance and dominating from safety, moan moan moan I hate using cover and planning escape route...
- by Baal Omniscient - at 2013.08.19 11:45:00
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