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1101. Dust 514 canceled? - in General Discussions [original thread]
Mary Overdrive wrote: How would you react to CCP or in general if Dust 514 was going to be scrapped by the end of this year? How would you feel if your 25-life prison sentence was lifted? That's how I would feel.
- by BL4CKST4R - at 2014.04.30 03:29:00
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1102. Shields and Armour - Addressing the disparity. - in Feedback/Requests [original thread]
Quote: You can remove high uptime as it's the same thing as regen for shield. You also don't address fitting costs, HIGHLY favorable toward armor. Nor do you address scaling, again highly favors armor over shields. You also fail to mention ...
- by BL4CKST4R - at 2014.04.29 23:56:00
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1103. Shields and Armour - Addressing the disparity. - in Feedback/Requests [original thread]
Del
- by BL4CKST4R - at 2014.04.29 23:44:00
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1104. Duel wield - in Feedback/Requests [original thread]
DUAL NOT DUEL
- by BL4CKST4R - at 2014.04.29 22:17:00
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1105. CCP please fix the HMG sights already - in General Discussions [original thread]
SPACE SYPHILIS wrote: BL4CKST4R wrote: SPACE SYPHILIS wrote: Lorhak Gannarsein wrote: Um you do realise you can basically wave the sight at the other guy and kill him? The bullets fill the whole reticule. Easier said than done. Wh...
- by BL4CKST4R - at 2014.04.29 22:15:00
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1106. Swarm Missile intelligence - in Feedback/Requests [original thread]
Finn Colman wrote: Tell me, Heavenly, how would these missiles logically work? The missiles should simply go straight if it loses "sight" of it's lock. We're assuming already that they can track a full 360 angle to find their target. Does cu...
- by BL4CKST4R - at 2014.04.29 18:20:00
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1107. Shields and Armour - Addressing the disparity. - in Feedback/Requests [original thread]
Monkey MAC wrote: Korvin Lomont wrote: Monkey MAC wrote: RINON114 wrote: It sounds like a good idea, assuming that there is a problem in the first place. - Armour has a much higher HP pool than shields. - Shields regen MUCH faster. ...
- by BL4CKST4R - at 2014.04.29 17:54:00
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1108. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
I would much rather 1 shot my enemy with a core grenade. This would be much better if we had a tactical grenade slot.
- by BL4CKST4R - at 2014.04.29 10:36:00
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1109. Trying to pick a suit for my bro! - in General Discussions [original thread]
Any Caldari suit for long range engagements and hit and run tactics. Very fast game play A gal scout or heavy - for extreme cqc engagements, very deadly gameplay and damage mitigation is a priority specially for the heavy. A amarr medium or heav...
- by BL4CKST4R - at 2014.04.29 10:29:00
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1110. CCP please fix the HMG sights already - in General Discussions [original thread]
SPACE SYPHILIS wrote: Lorhak Gannarsein wrote: Um you do realise you can basically wave the sight at the other guy and kill him? The bullets fill the whole reticule. Easier said than done. When you are waving the HMG to hit a target tha...
- by BL4CKST4R - at 2014.04.29 10:21:00
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1111. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
Tl; dr segregate the player base to an even smaller number than it is now.
- by BL4CKST4R - at 2014.04.29 10:16:00
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1112. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
Asha Starwind wrote: Operates by diverting suit resources allocated to shield recharge rate towards maintaining higher shield capacities. - Leverages suit shield regen for higher hp buffer. - If implemented would further promote the use of rec...
- by BL4CKST4R - at 2014.04.29 01:52:00
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1113. Why tiericide is a horrible idea - in General Discussions [original thread]
Dust 514 in its current state Proto = 800 HP 400 DPS Basic = 400 HP - 350 DPS Proto winds through sheer numbers A tiercided Dust Basic suit: 400-800 HP 350-400 DPS modules and weapons are what shapes the suit, customization is what matters no...
- by BL4CKST4R - at 2014.04.28 23:21:00
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1114. Shields and Armour - Addressing the disparity. - in Feedback/Requests [original thread]
Massively reduce the amount of HP shields regeneration and massively reduce the speed penalty of armor. If this is what you want... Shields: 50%lower HP for 2x-4x Higher repair and ~20-30% high mobility Armor: HIGH HP for low repair and low mobi...
- by BL4CKST4R - at 2014.04.28 19:50:00
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1115. nerf the madrugar or make 1 armor rep only - in Feedback/Requests [original thread]
THEPIMP NAMED SLICKBACK wrote: Atiim wrote: Odigos Ellinas wrote: You are infantry, it should never be possible for infantry to solo a HAV. You are a tanker, it should never be possible for tankers to solo an AVer. LOL so are you say...
- by BL4CKST4R - at 2014.04.27 00:52:00
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1116. Wow, color me surrpised. - in General Discussions [original thread]
Thumb Green wrote: New Eden isn't as harsh as everyone likes to make it out to be. Started a free trail the day and I was just wowed by what I first saw. Ten freaking canisters floating there in the start area full of stuff for new players to t...
- by BL4CKST4R - at 2014.04.27 00:02:00
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1117. Can we get our old shields back - in General Discussions [original thread]
JARREL THOMAS wrote: I don't see the reason for keeping the shield extender penalty. It doesn't even make a big difference, its like 1 extra second of depleted repair. It is hardly noticeable.
- by BL4CKST4R - at 2014.04.26 20:27:00
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1118. The damps and precision enhancers should have equal bonuses - in General Discussions [original thread]
JARREL THOMAS wrote: The damp - 5% OB The precision enhancers +5% OB Just examples and please dont say that then Gal scouts cant see Cal scouts cause then this should fix it. They are balance as they are, you can't detect a dampened scout...
- by BL4CKST4R - at 2014.04.26 20:02:00
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1119. nerf the madrugar or make 1 armor rep only - in Feedback/Requests [original thread]
Odigos Ellinas wrote: Kratek Heshan wrote: the madrugar have 3 heavy armor rep it heals 100% every charge on my forge gun and same on swarm it just ignoring my shoots You are infantry, it should never be possible for infantry to solo a HA...
- by BL4CKST4R - at 2014.04.26 19:50:00
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1120. Large Blaster Tanks - in General Discussions [original thread]
C Saunders wrote: You know their overpowered against vehicles. Dont deny it. Can't tell if trolling must suppress negative comments!
- by BL4CKST4R - at 2014.04.26 14:52:00
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