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1861. The Role of the Sniper - in Rookie Training Grounds [original thread]
Hey Foxy, you should add something to the guide about the value of sniping equipment now. +5 WP is non-negligible, and killing a crucial drop uplink is often a better use of your time than shooting the people spawning at it. With a little practice...
- by Awry Barux - at 2013.11.02 14:35:00
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1862. shotgun needs new design - in General Discussions [original thread]
Leovarian L Lavitz wrote: Racial shotguns :D Yes. Give me something that shoots ~12 scrambler pistol shots and has a clip size of 1.
- by Awry Barux - at 2013.11.02 08:22:00
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1863. What thing in this game do you considered as being gamebreaking? - in General Discussions [original thread]
Core locus grenades.
- by Awry Barux - at 2013.11.02 04:19:00
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1864. how do people afford to proto so much? - in General Discussions [original thread]
Seymor Krelborn wrote: Michael Epic wrote: Seymor Krelborn wrote: RECON BY FIRE wrote: Seymor Krelborn wrote: 2. the proto suits may use cheap fits (not proto mods) the mods are the real sink. You have no idea what youre talk...
- by Awry Barux - at 2013.11.02 04:14:00
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1865. Shield and armor - in Feedback/Requests [original thread]
Cosgar wrote: Awry Barux wrote: Ku Shala wrote: basic shield extenders should be 33hp and advanced 50 hp prototype are the correct value QFT, shield extenders should scale in the same percentages as armor across tiers. Also shields do...
- by Awry Barux - at 2013.11.01 19:18:00
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1866. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Bunny Demon wrote: Is it just me who thinks that the amount of aim assist for the scrambler rifle is way too low compared to the AR, I'm not saying they should increase it for the SR as that was really OP when AA first came out but they should ...
- by Awry Barux - at 2013.11.01 17:14:00
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1867. Shield and armor - in Feedback/Requests [original thread]
Ku Shala wrote: basic shield extenders should be 33hp and advanced 50 hp prototype are the correct value QFT, shield extenders should scale in the same percentages as armor across tiers. Also shields don't need a buff.
- by Awry Barux - at 2013.11.01 17:13:00
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1868. To my Amarr peeps - in General Discussions [original thread]
KILL THE MUTANT BURN THE HERETIC PURGE THE UNCLEAN
- by Awry Barux - at 2013.11.01 17:03:00
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1869. Why does the basic laser , advanced and prototype laser all have the SAME range? - in General Discussions [original thread]
The LR's range dropoff is ludicrous. A Duvolle AR is more effective at 95m than a LR, and that's just wrong.
- by Awry Barux - at 2013.11.01 15:57:00
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1870. Purify - A Scrambler Rifle Guide - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: Quil Evrything wrote: Arkena Wyrnspire wrote: Basic use of the scrambler rifle As an accurate weapon dealing high damage per shot with a mechanic that limits how much you can shoot, you need to control your f...
- by Awry Barux - at 2013.11.01 15:24:00
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1871. ASSAULT RIFLES ARE OVERPOWERED - in General Discussions [original thread]
pdiddy anfama wrote: Support isn't an effective meaning for the MD. It should kill. It is a freaking grenade launcher. We need to have the same damage overall for every weapon. Every clip size have the ability to inflict say 1500 damage. Then...
- by Awry Barux - at 2013.11.01 15:17:00
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1872. Amarr Logi Not getting its bonus - in Technical Support/Bugs [original thread]
I'm an ALogi and I couldn't care less whether the bonus is working or not. It's garbage- at proto level with a proto repper, that's +1.25 reps/second, and armor reppers are useless on logis in the first place once you've got triage nanohives and 5...
- by Awry Barux - at 2013.11.01 06:35:00
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1873. Discussion: Sell Camo for aur - in General Discussions [original thread]
TROLL DRIVER wrote: late to the party. CCP were told stuff like this nearly 2yrs ago. What people would be happy to pay for, game design etc. They didn't listen.............. 3,000 people left playing. Game over. Learn to math. 3k play...
- by Awry Barux - at 2013.11.01 06:26:00
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1874. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
+1 for more vehicle variety. Siege mode sounds very interesting.
- by Awry Barux - at 2013.11.01 05:54:00
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1875. Fixing matchmaking: 1 simple change - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Are you doing FW or instant battles? because it's a lot easier to queue sync with FW. Instant w/ all 3 game modes checked, on the theory that it gives me the largest pool of matches to join and therefore the best chan...
- by Awry Barux - at 2013.11.01 04:36:00
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1876. Announcement:November Events! - in Announcement and Events [original thread]
Best events ever. Good to see that CCP is listening.
- by Awry Barux - at 2013.10.31 21:12:00
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1877. Fixing matchmaking: 1 simple change - in General Discussions [original thread]
howard sanchez wrote: This is what's so frustrating ( to both dust players and devs)...CCP seems to believe that thier current matchmaker is in good working order. Now, I realize that statement is contentious and debatable. And while I don't ...
- by Awry Barux - at 2013.10.31 21:00:00
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1878. Fixing matchmaking: 1 simple change - in Feedback/Requests [original thread]
X-post from General Discussion: So, two teams are filling up before a battle. The game engine obviously is aware of the existence of squads. Yet, somehow, both of the elite corp squads get put on the same team, while 10-16 randoms are on the othe...
- by Awry Barux - at 2013.10.31 20:50:00
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1879. Commando 1.6 - in General Discussions [original thread]
There are lots of options if your gun game is up to snuff. AR/SR for the ultimate marksman, LR/SG for baiting idiot redberries. PLC/MD if you're really feeling lucky, drop shields with the PC shot and follow up with the MD. Or, just be the ultimat...
- by Awry Barux - at 2013.10.31 20:43:00
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1880. Fixing matchmaking: 1 simple change - in General Discussions [original thread]
howard sanchez wrote: One simple change? I expected to see: ADD PLAYERS Because that is the one simple change that will improve matchmaking Add players Well, obviously, but that's not really something CCP can directly change, and the two ...
- by Awry Barux - at 2013.10.31 20:36:00
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