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1981. Racial Long Rifles - in General Discussions [original thread]
Do want, +1
- by Awry Barux - at 2013.09.20 18:38:00
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1982. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Django Quik wrote: Was playing with some numbers today and came to 2 conclusions that would make a hell of a difference to scouts: 1) Double passive scanning range to 20m for scout suits - a fully specced minja can get...
- by Awry Barux - at 2013.09.20 18:35:00
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1983. [Idea] The future of the Heavy and Heavy Weapons - in Feedback/Requests [original thread]
Your idea for the commando is deeply flawed. If it can "go one on one with an assault and win most of the time", you've just made the frame more powerful than anything else. Everyone is going to flock to it. Why bother being fast when you can have...
- by Awry Barux - at 2013.09.20 18:14:00
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1984. Cost-effective slaying: The Amarr Logi and 1.4 - in Rookie Training Grounds [original thread]
Okay, I did the math- it comes out to just over 3 million SP (3,059,360), including the needed fitting skills. To see the excellent SP Planner with the relevant skills at their minimum necessary levels, here's a google docs link: https://docs.goo...
- by Awry Barux - at 2013.09.20 16:46:00
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1985. Cost-effective slaying: The Amarr Logi and 1.4 - in Rookie Training Grounds [original thread]
Spectral Clone wrote: Nice guide. This is definately a good fitting for new players. Would be interesting to know how much SP is required to run such a fitting. <-- the OP's alt The clone I run that setup on has ~6.5 million SP, with p...
- by Awry Barux - at 2013.09.20 16:19:00
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1986. Whats the best way to fit scouts? - in General Discussions [original thread]
BARDAS wrote: Depends on how you want to play your Scout. There are quite a few different ways from mobile sniper to nova knifer or shotgunner. What suit you have also depends on what you are going to want to build. Gallente are probably better...
- by Awry Barux - at 2013.09.20 16:01:00
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1987. How active is everyone? - in General Discussions [original thread]
As a college student, I spend more time playing Dust than I do for all my classes combined. I cap 2 characters a week (this one and Muud Kipz), and then occasionally **** around on my heavy alt.
- by Awry Barux - at 2013.09.20 15:55:00
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1988. Whats the best way to fit scouts? - in General Discussions [original thread]
Smooth Assassin wrote: Finding it hard to fit with such low PG and CPU is one shield extender enough? Proto Minja is the only scout that can actually fit a decent tank with its potential for 300+ shield HP. Really, for any other scout suit, ...
- by Awry Barux - at 2013.09.20 15:46:00
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1989. CCP, we *really* need a heavy shield suit to come out next. - in General Discussions [original thread]
Vespasian Andendare wrote: Considering the lone heavy suit is armor based, there is no resistance toward explosive damage (in fact, it's a "negative" resistance). Mass driver and locus grenade space completely obliterates armor, given their dam...
- by Awry Barux - at 2013.09.20 15:43:00
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1990. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Avallo Kantor wrote: What if the additional Equipment slot was limited selection, so it could only be a Scanner? That way -all- scouts could easily fit a scanner to... scout. Also, they'd have one extra piece of equipment to do whatever they ...
- by Awry Barux - at 2013.09.20 15:10:00
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1991. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
+1, there's nothing quite so fun as bringing a sword to a gun fight. I don't care particularly what they are, just give me more melee weapons!
- by Awry Barux - at 2013.09.20 15:01:00
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1992. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
Foo Fighting wrote: It's not possible to do a 360 with most scanners (certainly with DS3). Each scanner has it's own stats for scan duration and it's this plus turn speed that dictates the possible angle. Only the proximity scanner will allow ...
- by Awry Barux - at 2013.09.20 13:52:00
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1993. [Request]Freddom MD needs a buff. ( or nerf the EXO) - in Feedback/Requests [original thread]
Piraten Hovnoret wrote: Awry Barux wrote: Proto gear is MEANT to provide only small benefits over ADV gear, for greatly increased costs. That's the entire design philosophy behind the tier system. All other light weapons (except the swarm) h...
- by Awry Barux - at 2013.09.20 13:48:00
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1994. [Suggest] Fittings folders - in Feedback/Requests [original thread]
Adelia Lafayette wrote: I would love to group my fittings into folders to better organize them. like the cheap pub match folder. the pc match folder. These fittings go with my lav these go with my dropship etc DO WANT. Also, raise the cap on...
- by Awry Barux - at 2013.09.20 06:01:00
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1995. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
IMO it's almost certainly an unintended "feature", AKA a bug that made it through QA. I bet they're not even sure quite how to remove/fix it at this point. And yes, you're thinking of the flux scanner. 30 degree scan area, 150M range.
- by Awry Barux - at 2013.09.20 05:59:00
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1996. Module tiers - in Feedback/Requests [original thread]
TBH what I would really be interested in seeing is removing all shield extension, armor reinforcement, and damage modification modules. Build some more EHP into every suit, and make fitting about utility and EWAR, not maximizing tank and dps. I'm ...
- by Awry Barux - at 2013.09.20 05:55:00
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1997. Module tiers - in Feedback/Requests [original thread]
Mossellia Delt wrote: Im sorry but, really? Just to throw some numbers out there, the militia AR does 400 damage a second, more if theres a headshot or militia light weapon damage mod on the suit. The time to kill is at its all time lowest,...
- by Awry Barux - at 2013.09.20 05:50:00
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1998. [Feedback] The HMG needs rework (with videos and physics) - in Feedback/Requests [original thread]
While I reject your argument-from-Real-Life-performance, as well as the particular numbers of your buff, the HMG does need a buff. However, it definitely doesn't need a buff to both damage AND dispersion. One is sufficient, preferably the latter. ...
- by Awry Barux - at 2013.09.20 05:34:00
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1999. Module tiers - in Feedback/Requests [original thread]
Disclaimer: it's late at night and I'm spitballing here. Discuss please, my sanity is questionable. Module tiers are currently in a bad place in terms of balance between mercs of various SP levels. I'll turn to shield extenders as the main exampl...
- by Awry Barux - at 2013.09.20 05:27:00
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2000. [Request]Freddom MD needs a buff. ( or nerf the EXO) - in Feedback/Requests [original thread]
Proto gear is MEANT to provide only small benefits over ADV gear, for greatly increased costs. That's the entire design philosophy behind the tier system. All other light weapons (except the swarm) have the same tiny amount of improvement. If anyt...
- by Awry Barux - at 2013.09.20 05:13:00
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