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2081. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
The dev blog doesn't mention one thing that I feel to be of critical importance: separate sensitivities for ADS and hip fire. Right now, we're forced to choose between overly sensitive hip fire with good ADS, and good hip fire with extremely slugg...
- by Awry Barux - at 2013.07.25 18:51:00
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2082. Tried the Laser Rifle today for the heck of it. - in General Discussions [original thread]
I understand that CCP wants weapons to have distinct ranges, but the LR suffering a massive close range damage reduction is ridiculous. I don't think there's any argument to be made that making the LR's optimal, say, 20-80 with an effective range ...
- by Awry Barux - at 2013.07.25 17:00:00
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2083. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
I agree they probably shouldn't exist, but they do so I'll use them. My point is, this nerf is not going to help anything. If I want to f--k your day with contact nades, I'll just stand on a nanohive. A proto logi can carry 6+ hives... halving the...
- by Awry Barux - at 2013.07.24 18:16:00
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2084. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Said it once, time to say it again. The contact grenade nerf is wrong. It's not right. It won't have the desired balancing effect. How many ways can I say it? Halving the ammo capacity is not going to fix anything. The fact that the win button can...
- by Awry Barux - at 2013.07.24 18:10:00
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2085. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Bhrutus Othis wrote: Till contact grenades are in the game i know that at least a player from France will abuse of them, i don't know why, they are more inclined to use that sh!t. What the f--k? Who let drunk incoherent Captain Nationalism i...
- by Awry Barux - at 2013.07.24 17:50:00
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2086. How can I improve my aim? - in Rookie Training Grounds [original thread]
http://www.amazon.com/FPS-Freek-SNIPR-KontrolFreek-XBox360-PlayStation3/dp/B005Z2DRXU/ Not even kidding, and no I have no affiliation with FPS Freek and that's not an amazon affiliate link. I bought a pair these and I love them. You'll instantl...
- by Awry Barux - at 2013.07.24 17:44:00
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2087. The Newb's Best Defense Against the Proto-stomp - in Rookie Training Grounds [original thread]
KR-91N wrote: Basically you have to land your flux grenade or its GG. No, really? You're saying I have to actually use my weapons and hit with them in order to win in a FPS? I had no idea. I thought everyone within 20 meters of me would just...
- by Awry Barux - at 2013.07.24 17:39:00
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2088. Sniping is unfair... - in Rookie Training Grounds [original thread]
That's cool, but you're going to find that life gets much harder outside the academy. Heavies and proto logis will take you 2-3 headshots or 5-7 body shots to kill, not like the academy where you're basically guaranteed OHK headshots or 2-shot bod...
- by Awry Barux - at 2013.07.24 17:31:00
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2089. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Gorgoth24Reborn wrote: Imo if you bought an OP weapon it should've been in the back of your mind that it'd get nerfed to hell at some point. Watch the forums for feedback on said weapons and it's easy to avoid these sorts of things. It's a chan...
- by Awry Barux - at 2013.07.24 17:22:00
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2090. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
I see three good options for CCP here, in order of "morally upright" nature: 1. Nerf in a less heavy-handed, easy-to-circumvent way. Let's see you tune some stats like damage and blast radius instead of just halving ammo capacity. 2. Nerf it as de...
- by Awry Barux - at 2013.07.23 20:34:00
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2091. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
N1ck Comeau wrote: Contact grenades were to easily spammable, leaving them at one is fine, because there intended purpose is in sticky QQC scenarios. Just get a nanohive or supply depot. Translation: Contact grenades are too easily spammab...
- by Awry Barux - at 2013.07.23 20:24:00
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2092. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Malkai Inos wrote: BGoat wrote: Zael Junma wrote: CCP needs to also stop nerfing previously bought items. If an item is directly paid for (AUR), and that item is "defective", then that item should be removed from the market and phased out...
- by Awry Barux - at 2013.07.23 20:15:00
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2093. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
I approve of the flaylock changes. However, as someone who bought a lot (literally 1000s stockpiled) of fused locus nades, the clip size change is ridiculous, bordering on sleazy bait-and-switch business tactics. A weapon that I paid real money...
- by Awry Barux - at 2013.07.23 18:19:00
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2094. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
I approve of the flaylock changes. However, as someone who bought a lot (literally 1000s stockpiled) of fused locus nades, the clip size change is ridiculous, bordering on sleazy bait-and-switch business tactics. A weapon that I paid real mone...
- by Awry Barux - at 2013.07.23 18:16:00
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