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441. When was the last time anyone in a PUB match got revived? - in Feedback/Requests [original thread]
Hardly I only got revived like 2 - 4 times since may 6th . I got revived much more last build .
- by Avinash Decker - at 2013.05.15 19:42:00
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442. Launch day predictions - in General Discussions [original thread]
Arron Rift wrote: Well, Dust launches tomorrow (or even today, depending on where you live). What are your predictions on how things will go? -How will gamer-sites (ign, etc.) review this build now that the clock has run out on CCP's hotfixes?...
- by Avinash Decker - at 2013.05.13 19:18:00
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443. New Player's Impressions: - in General Discussions [original thread]
Papillon Leblanc wrote: Hello everyone. Longtime EVE player, wanted to make a transition out of a traditional MMO environment into something that was more pick up and play but still had depth and structure. I found out about DUST, did a lit...
- by Avinash Decker - at 2013.05.12 21:43:00
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444. New Player's Impressions: - in General Discussions [original thread]
Papillon Leblanc wrote: Hello everyone. Longtime EVE player, wanted to make a transition out of a traditional MMO environment into something that was more pick up and play but still had depth and structure. I found out about DUST, did a lit...
- by Avinash Decker - at 2013.05.12 05:15:00
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445. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
The idea seems pretty good.
- by Avinash Decker - at 2013.05.10 22:42:00
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446. New Players - in General Discussions [original thread]
Nova Caledestar wrote: I agree with Iskandar- Even though there should be a separate newberry section of the game, this game is set in New Eden. As such, it is designed to be essentially unfair. A new pilot in Eve shouldn't expect to even dama...
- by Avinash Decker - at 2013.05.09 20:06:00
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447. If anybody didnt know- reload animation has been tweaked - in General Discussions [original thread]
Dexter307 wrote: DS 10 wrote: Dexter307 wrote: Geth Massredux wrote: Dexter307 wrote: It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to ...
- by Avinash Decker - at 2013.05.08 02:40:00
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448. So, the game is "futuristic" - in General Discussions [original thread]
Konohamaru Sarutobi wrote: But weapons have iron sights, and you can drop a granade farther than the range of a pistol, AR or a HMG. What a intelligent concept well during closed beta some people complained about the sights and wanted iron ...
- by Avinash Decker - at 2013.05.07 23:57:00
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449. Player retention - in General Discussions [original thread]
R F Gyro wrote: http://dustboard.com/global 2,203,704 mercenaries (characters created I believe) http://eve-offline.net/?server=dust Current record:4,662 (max peak concurrent users) (thanks Chribba, btw) That's 0.2% I believe. Lets sa...
- by Avinash Decker - at 2013.05.07 23:13:00
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450. 3398 people in dust - in General Discussions [original thread]
The dark cloud wrote: The game hasnt really beeing avdertised. Nor got it a good review. But when it hits comercial release you will see adverts and reviews on gaming sites/magazines etc. The thing is Dust hasnt beeing advertised properly. The ...
- by Avinash Decker - at 2013.05.07 22:46:00
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451. 4376 - in General Discussions [original thread]
R F Gyro wrote: At Fanfest the devs said something about Dust numbers being similar to Eve numbers, but I think they must have been err... what's that word? Oh, yes: wrong. 4,000 is not very impressive is it? http://eve-offline.net/?server=...
- by Avinash Decker - at 2013.05.06 19:31:00
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452. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Justin Tymes wrote: Vets will be annoyed, players like me with 5.8k will be pissed, and new players probably won't even bother picking up the game, because of the SP sink. I can't even focus on Core skills anymore; by the time I max those I wo...
- by Avinash Decker - at 2013.05.04 17:48:00
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453. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: We have skills directly uploaded into our brains, thus passive skilling. It's in the lore, mate. How does my brain make my bullets go further? We are telepathic !?
- by Avinash Decker - at 2013.04.28 23:12:00
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454. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Able to see and join all open squad slots in your Alliance/Corporation .
- by Avinash Decker - at 2013.04.18 20:47:00
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455. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Great idea
- by Avinash Decker - at 2013.04.12 05:00:00
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456. Another brilliant "review" of DUST hits YouTube - in General Discussions [original thread]
Time for the defense force to verbally abuse some random guy on YouTube about his opinion on video game!
- by Avinash Decker - at 2013.04.11 05:04:00
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457. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
Imo I don't really even aim down the sights in the game , you can pretty much hip fire as much as you want . I don't think you even need to burst fire in this . I do fine without burst firing it seems.
- by Avinash Decker - at 2013.04.09 00:39:00
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458. Some morsels of info from GDC2013 - in General Discussions [original thread]
Do u know where a video of the presentation is ?
- by Avinash Decker - at 2013.03.28 02:03:00
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459. New build 'Uprising' on May 6th? - in General Discussions [original thread]
Hmm if .8 is coming out in may , so this game might release in either fall/winter or earlier next year
- by Avinash Decker - at 2013.03.26 19:23:00
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460. How long? - in General Discussions [original thread]
John Xulu wrote: How long has this game been like this? I read somewhere that it hasn't changed for two months, I read somewhere else that it's been this way for a year. Two maps, for an entire year? I can't imagine how dedicated you people are...
- by Avinash Decker - at 2013.03.25 00:38:00
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