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401. Rebalance armor and shields - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: The shield extenders, like the armor plates are all progressive. The more points you want, the more taxing it is on the CPU and PG of the suit. As for the combining of the hardeners/resistance modules with the armor, NO GO!...
- by Avenger 245 - at 2012.09.20 15:20:00
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402. weapon types: projectiles, plasma, laser and others - in Feedback/Requests [original thread]
I would like to see other AR that use other types of ammunition such as projectile which would have proper trajectory rather than the hard range of plasma weapons. I think laser should be limited to rifles and arc cannons, just don't think laser s...
- by Avenger 245 - at 2012.09.20 15:10:00
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403. [Request] Vehicle seat selection - in Feedback/Requests [original thread]
i would like our merc to actaully get into the vehicle animation and all, so its not a insta escape from battle there, a second for me to finish of him or them me. i would also like a animation for changing seats so people cant just unrealsiticly ...
- by Avenger 245 - at 2012.09.20 14:35:00
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404. Universal EMP trigger - in Feedback/Requests [original thread]
that sound alot like a group wide killstreak
- by Avenger 245 - at 2012.09.20 14:33:00
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405. LAV improvements thread - in Feedback/Requests [original thread]
SYST3M 0V3RL0AD wrote: Seran Jinkar wrote: Well ... it's like people today don't know anymore how to build a Stradivari quality violin no matter how much high tech they use. Some knowledge just gets lost or tones down to not being in the fo...
- by Avenger 245 - at 2012.09.20 14:31:00
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406. Rebalance armor and shields - in Feedback/Requests [original thread]
Song Soulfire wrote: basic shield extenders only buff shield HP by 22........ Milita shield extender give 22, basic gives 66 I think or in that range Soleire wrote: Perfect when all you need is that extra 0.066 seconds! Orginal chan...
- by Avenger 245 - at 2012.09.20 12:25:00
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407. Rebalance armor and shields - in Feedback/Requests [original thread]
Shield and armor are imbalanced and should be addressed soon hopefully. I would suggest... The first thing that any eve to dust player or anyone like me who barreled into eve to see what it was about(failed miserably) will noticed the lack of st...
- by Avenger 245 - at 2012.09.20 03:22:00
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408. other important stuff that has gotten buried - in Feedback/Requests [original thread]
i agree with all of this guns dont feel like thier powerful killing machines more like pew pew lasers i think having a slight delay when you change direction would be a good mechanic i think there should be agility and movement things like slidi...
- by Avenger 245 - at 2012.09.19 14:42:00
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409. No Grenade Resupply - in Feedback/Requests [original thread]
the flux grenade should work sense nanohives can dodge, but having been on the recieving in of thucker and on the other end with grenade spam via nanohives, i diagree nanohives only restock 6 or 7 grenades if they havent restock anything else if s...
- by Avenger 245 - at 2012.09.19 14:36:00
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410. [Request] EMP Grenades That Affect More Than Shields - in Feedback/Requests [original thread]
Johnson McCrea wrote: Almost everything in Dust uses power for something. The dropsuits alone use powerd 'muscles', so an EMPd heavy armor user would fall flat on his face till his systems could reboot. the suits dont do the moving for us ...
- by Avenger 245 - at 2012.09.19 14:33:00
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411. movement - in Feedback/Requests [original thread]
i know other people support this could i get some +1 even a -1 so i can no who one what side and why?
- by Avenger 245 - at 2012.09.19 14:20:00
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412. [Request] EMP Grenades That Affect More Than Shields - in Feedback/Requests [original thread]
i would think EMP grenades would disable equipment, screw with the hud, shut down regen. anything you would expect to have an separate power system, such as uplinks, nanohives, and any other stuff that CCP adds later like drones or other drops
- by Avenger 245 - at 2012.09.19 14:18:00
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413. Depth and complexity dust marketing point - in General Discussions [original thread]
Considering titan cost 2400 USD and the fact that jita was ravaged buy the "evil" goons for days it probable exceeded 10,000 dollor. Though im pretty sure one of are resident dust goon cerebel wolf jr I think would know the round about damage that...
- by Avenger 245 - at 2012.09.19 01:43:00
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414. I'm curious about how many xbox gamers have come over to DUST 514 like I have. - in General Discussions [original thread]
Rhadiem wrote: My fairly new Xbox slim is sitting collecting dust - waiting to be sold when I can be bothered- after I bought a PS3 just to do the E3 event / slay attempt at getting into Dust. I have since bought an old PS3 for cheap to put in...
- by Avenger 245 - at 2012.09.19 01:39:00
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415. other important stuff that has gotten buried - in Feedback/Requests [original thread]
So still these are important issue that still need to be fixed ccp
- by Avenger 245 - at 2012.09.19 01:30:00
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416. just checked out the new patch. - in Feedback/Requests [original thread]
Umm well shamelss bump anyone?
- by Avenger 245 - at 2012.09.19 01:28:00
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417. grenades - in Feedback/Requests [original thread]
*couch* bump *cough*
- by Avenger 245 - at 2012.09.19 01:27:00
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418. custumization something id pay money for - in Feedback/Requests [original thread]
I love to see a dev give a "nod" maybe a "hmm" something "can you here me!" Ever feel like your talking to a two way mirror and no ones on the other side
- by Avenger 245 - at 2012.09.19 01:24:00
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419. Dropships it just hit me. - in Feedback/Requests [original thread]
Corps and more people using their comms would help that, no need for a eject just find a good corp that knows how tobuse air power in the next build when corps are brought in
- by Avenger 245 - at 2012.09.19 01:22:00
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420. [Request] Cover system implemented - in Feedback/Requests [original thread]
I do not support a full blown cover system, however having a few cover mechanics like peach would be to bad crysis 2 did have some cover elements and it worked pretty well. But basing combat around cover system no this is one of those gameplay&g...
- by Avenger 245 - at 2012.09.19 01:19:00
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