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281. Sub screen / mini screen support - in Feedback/Requests [original thread]
Subscreen, what if for different reason players got a mini-screen to use it be helpful in some places wouldnt it. First I think tanks should automaticly have a subscreen showing whats in front of them if their turrets not facing forward, and wha...
- by Avenger 245 - at 2012.09.27 02:42:00
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282. My take on drones - in Feedback/Requests [original thread]
Drones would be simple small weak bots that fit into your equipment slot, they would be pretty stupid for AI and would just do one task a few different types would be helpful and would make these very useful tools. I would think drones would hav...
- by Avenger 245 - at 2012.09.27 02:36:00
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283. Repeater rifle: assault rifle varition - in Feedback/Requests [original thread]
Its a varition of the assault rifle but sacrifices damage for massive RoF it pretty much a bigger SMG just taced on to the assault rifle type for ease of creation and location
- by Avenger 245 - at 2012.09.27 02:32:00
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284. Plasma lance: mass driver varition - in Feedback/Requests [original thread]
A subgroup of massdrivers Rather than throwing grenades this would throw a powerful slug of plasma matter it would have an arc to it players would have to compensate for but would be a powerful weapon if you could figure it out, ir would have hi...
- by Avenger 245 - at 2012.09.27 02:29:00
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285. Ion rifle: sniper rifle varition - in Feedback/Requests [original thread]
A subgroup within the sniper family This would be a varition of the sniper that would partially ignore shields at the cost of in increased signature radius which is bad for snipers. This would be a powerful tool that gives a player a strong adva...
- by Avenger 245 - at 2012.09.27 02:26:00
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286. Neutron blaster: shotgun varition - in Feedback/Requests [original thread]
A subgroup within the shotgun family Now this would be a varition of the normal shotgun but rather than firing a spread of plasma pellets it would fire a powerful burst of neutrons, this would have zero spread but a slighty further range and unl...
- by Avenger 245 - at 2012.09.27 02:21:00
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287. Under attachments - in Feedback/Requests [original thread]
Now I cant wait till we get underbarrel stuff but I was think what kinda cool and amazing things would the future have so I thought it up. Grenade launcher would work like the mass driver just not have nearly as much ammo for its grenades and wou...
- by Avenger 245 - at 2012.09.27 02:07:00
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288. Revival system improvement suggestion - in Feedback/Requests [original thread]
I think the revive hitbox lining up with the body and a bigger margin of error would be great, I run assault with nanite injector always on hand to revive players.
- by Avenger 245 - at 2012.09.27 00:11:00
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289. [Request] Target Painter Equipment - in Feedback/Requests [original thread]
I would think a module maybe a command module that puts a simi permenant lock onto a target if a regular guy use it it lets him fire 2 or 3 shots before the lock is broke agian, if a command suit equips this mosule then he shares it with ever one ...
- by Avenger 245 - at 2012.09.27 00:09:00
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290. Something everyone seems to be forgetting.... - in General Discussions [original thread]
Jariel Manton wrote: Interesting... if that is indeed how it works. Either way that is an interesting point, even though being able to have a terrible K/D and still winning is nothing to really be proud of. The goons are proud of their acc...
- by Avenger 245 - at 2012.09.26 22:14:00
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291. Mass Driver fixes - in Feedback/Requests [original thread]
more ammo better hit detection please
- by Avenger 245 - at 2012.09.26 22:05:00
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292. dropshipss qued crashing update - in Feedback/Requests [original thread]
where in the word work did you crawl out o 6 threads and bumping you keep bumping them? trolls perplex me.
- by Avenger 245 - at 2012.09.26 22:04:00
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293. Gmt to Est - in General Discussions [original thread]
google it and post it here for the lazy people
- by Avenger 245 - at 2012.09.26 21:59:00
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294. Proto proto everywhere - in General Discussions [original thread]
of couse there is a wipe coming up and people have massive stock piles of isk they are burning though quickly too. dont worry the next build will have a wipe its coming in 1 day to 1 month give or take an hour
- by Avenger 245 - at 2012.09.26 21:55:00
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295. movement - in Feedback/Requests [original thread]
Sigurd Arinbjornson wrote: gabriel login wrote: the biggest problem for me is the strafing speed its way to fast an as it is now a close in gun fight is more of a dance off and a rush to see who can get the other guy to empty his mag first b...
- by Avenger 245 - at 2012.09.26 21:50:00
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296. [Request] Target Painter Equipment - in Feedback/Requests [original thread]
explain how the module would work and where it would fit
- by Avenger 245 - at 2012.09.26 21:46:00
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297. The mouse/keyboard controls give players who use them an unfair advantage - in Feedback/Requests [original thread]
no need change it, im a dedicated DS3 guy and i think its balanced so far those occasion when you get poped by a scrambler are just you being their end of the advantage when you mow into a guy and he never once turns to face you thats them on our ...
- by Avenger 245 - at 2012.09.26 21:45:00
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298. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
real cozy once more AA comes in especially some futuristic AA, i think if people were aware that comms are off by default you wouldnt have this problem at all
- by Avenger 245 - at 2012.09.26 21:43:00
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299. do i have to buy the new merc pack, buy a seprate one or update my current? - in General Discussions [original thread]
So what I would buy it again? Or just redeem my current? Will I get twice the goods if I got the first and buy this one or will I be paying to update my current merc pack? Help a permanent assault suit would be invaluable and I don't want to loose...
- by Avenger 245 - at 2012.09.26 17:35:00
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300. Request feel of movement - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.09.26 17:16:00
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