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141. Regarding officer suits: - in Feedback/Requests [original thread]
this is a bad idea. not because i dont like events. its just this contract would only apply to the first 16 people. and lets face it. the average new players wont even know how to get in or have the skills to use these. so your gonna have nothing ...
- by Auris Lionesse - at 2014.11.17 10:04:00
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142. Adjustment to WarPoints earned for Kills and Assists - in Feedback/Requests [original thread]
I-Shayz-I wrote: I remember back when I played WaW the way the kills worked is that you get 100 points if you do 100% of the damage. If someone stole your kill at the last second, you still get an assist, but that assist is worth 80 points beca...
- by Auris Lionesse - at 2014.11.17 09:58:00
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143. The Gallente Assault skill should reduce the hipfire box - in Feedback/Requests [original thread]
the weapons in this game are all hitscan arent they? this isnt like battlefield with travel time. though i would love it if this were the case. are there a few weapons that use projectiles like that?
- by Auris Lionesse - at 2014.11.17 09:53:00
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144. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
ideas for role bonuses include kincats since they are the microwarpdrive of dust infantry. thats my personal one preference. not everyone fits a mwd on heavy assault cruisers. not everyone fits kin cats on an assault. but its there if you want to ...
- by Auris Lionesse - at 2014.11.17 09:47:00
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145. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
continued, see above post ^ this will apply to all standard unspecialized tech 1 light medium and heavy suits and be used as the framework for making the suits correctly. each suit will have 2 bonuses racially themed that scale on the standard s...
- by Auris Lionesse - at 2014.11.17 09:38:00
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146. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Zatara Rought wrote: Funkmaster Whale wrote: I think I'm gonna be hated on for this but I think all these spool-time/charge-time/range etc. bonuses on certain weapons will remain as garbage bonuses. The reason? They pinhole the suit into a s...
- by Auris Lionesse - at 2014.11.17 09:02:00
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147. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
are we going to do proper bonuses where caldari will apply to all hybrids? and likewise for gallente? meaning gal bonus applies to rails and cal bonuses apply to blasters? as eve dictates it should.
- by Auris Lionesse - at 2014.11.16 09:01:00
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148. Tank BPO - in Feedback/Requests [original thread]
sir RAVEN WING wrote: 137H4RGIC wrote: Fizzer XCIV wrote: Only if it is: 1.) Available on the Loyalty Store 2.) Very expensive, to both reflect the fact that its an HAV, and to make it somewhat uncommon. 400K LP and 40M ISK or 200K AU...
- by Auris Lionesse - at 2014.11.16 00:39:00
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149. Bolt Rifle - in Feedback/Requests [original thread]
this needs to be the burst rail rifle. http://youtu.be/E_didDgUjn0 cool echo sound effect. charge to fire then the 3 round burst is 2100rpm with like a .25-.50 second delay between bursts.
- by Auris Lionesse - at 2014.11.16 00:12:00
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150. Idea for Loyalty Ranks - in Feedback/Requests [original thread]
nah they just need to lower the ammount of points it costs. its like 1000$ at the higher levels to rank up. thats not loyalty its extortion and exploitation.
- by Auris Lionesse - at 2014.11.16 00:06:00
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151. DUST 514 PSN Avatars? - in Feedback/Requests [original thread]
Maken Tosch wrote: I honestly want to have the ability to have my Merc Quarters changed to the Event Horizon Lounge that is featured in PSHome. Also, I like to have a TK-70 Personal Drone in the MQ as well. Jara Kumora is nice and all, actually...
- by Auris Lionesse - at 2014.11.16 00:02:00
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152. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: While I am a big fan of bring DUST and EVE closer in conceptual design... it's a stupid idea for an infantry unit to have no ability to shoot stuff in the face. Almost every player will, at some point, have to run ar...
- by Auris Lionesse - at 2014.11.15 23:54:00
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153. [Idea] Freedom Cluster Grenade (minmitar) - in Feedback/Requests [original thread]
sounds cool and i support but i think the amarr need a grenade first before minmatar get like a 4th variant of the ones they already have. like a flash grenade. or a scrambler grenade that knocks out radar for 20seconds. gal and cal need some var...
- by Auris Lionesse - at 2014.11.15 07:38:00
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154. [Feedback] Ammo Capacity Skills - in Feedback/Requests [original thread]
lol reminds me of how i was checking xp costs vs skill multipliers and accidentally misclicked and bought level 5 swarm ammo back when they were nerfed into obliviom. oh the teeheeing and haahaaing we had that night at my expense. good times. su...
- by Auris Lionesse - at 2014.11.15 07:34:00
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155. So I've been working on something... - in Feedback/Requests [original thread]
Llast 326 wrote: CCP Logibro wrote: Fox Gaden wrote: What are ScotsmanGÇÖs and StormraiderGÇÖs positions at CCP? Have they been doing any work on DUST, or do they just happen to play Scout and Commando respectively? Also, how cool is it...
- by Auris Lionesse - at 2014.11.15 06:51:00
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156. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Mahal Daj wrote: While this seems all well and fair, consider the fact that dust is one of the few games where we must take into account 'injured' soldiers as part of the overall strategy. While I think native reps on all suits is fair-play, I ...
- by Auris Lionesse - at 2014.11.15 06:22:00
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157. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
formerly gal assault and light gal logi cal and min logi need a shield repair tool. gal and amarr need an armor repair tool. both would be primary equipment and be altered by the logis primary bonuses. where secondary bonuses would apply to se...
- by Auris Lionesse - at 2014.11.15 06:16:00
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158. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
if a caldari nanohive can achieve 70-140hp per second armor rep. i dont see the point of chooseing gallente with a +2-3 hp/s advantage. if i fit all my slots with repairers on a proto suit itd cost more than a single proto nanohive on a cheaper ...
- by Auris Lionesse - at 2014.11.15 06:10:00
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159. New module idea, ammo regen modules - in Feedback/Requests [original thread]
i support. both passive ammo regen and max capacity boosts. i cant tell you how many times ive spent looking for logis when im out of ammo and didnt have a nanohive on me. had to stop everything i was doing and go looking for teammates or a supply...
- by Auris Lionesse - at 2014.11.15 06:03:00
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160. [Idea] Demolitionist Dropsuit (Numbers inside!) - in Feedback/Requests [original thread]
no grenade suits jeez. i dont even want the grenade slot thats on the assault. if this gets made can i have a super assault suit with useless no sidearm or grenade slot but 5highs and lows. and good stats? call it the heavy assault suit (LIKE EVE)
- by Auris Lionesse - at 2014.11.15 06:00:00
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