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261. Idea for a useful assault bonus - in Feedback/Requests [original thread]
No that's command bonuses, assaults are heavy assault cruisers, meaning tank, damage, speed. a command suit should be a battlecruiser suit meaning it's commando which is in the wrong tier of suits.
- by Auris Lionesse - at 2014.04.12 23:27:00
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262. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
Tonka Legacy wrote: Many of you complain about grenade spam, but whos fault is it you die by grenades? Its common sense, if your in a tight spot with lots of teammates around you, expect grenades! Its how you are suppose to deal with a gr...
- by Auris Lionesse - at 2014.04.12 23:24:00
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263. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
Seriously these joke suggestions are getting old. it's a terrible idea as is extra equipment and sidearms.
- by Auris Lionesse - at 2014.04.12 23:18:00
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264. Small changes to the Magsec - in Feedback/Requests [original thread]
Concept art is laughably bad just like the bolt pistol design. also if this happens it means we must get a sight fir the plasma cannon and bring back camera sights for other weapons. Non negotiable.
- by Auris Lionesse - at 2014.04.03 08:39:00
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265. Push to talk, Hold to toggle - in Feedback/Requests [original thread]
I like the weaponradial in splinter cell. This isn't spintercell. Remove push to talk completely. I laugh when someone says turn push to talk on in Corp chat. Get outa here lmao.
- by Auris Lionesse - at 2014.04.03 08:32:00
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266. Eve and Dust: The missing Link - in Feedback/Requests [original thread]
Let's finish ambulation and open up stations. You can ferry between them and use isk to buy better quarters. Add Corp headquarters in one station and the ability to open others elsewhere. A factional quarters where you can enlist, shops, bars whe...
- by Auris Lionesse - at 2014.04.03 08:25:00
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267. Jetpacks for Medium frames - in Feedback/Requests [original thread]
No. We need to make roof tops and ledges like fracture road/domination inaccessible so people don't camp. Jetpacks would be awful
- by Auris Lionesse - at 2014.04.03 08:13:00
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268. Repair Tools Change - in Feedback/Requests [original thread]
What's a cal sentinel reach with energizers? like 113-119 a second? Armor gets a max of 25 27 if your gallente and 33.25 if your a gallente logi lol. Can so robe check my math? Sounds right in my head. Learn to use a shield tank properly and ask ...
- by Auris Lionesse - at 2014.04.03 08:10:00
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269. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
No your idea is bad, you should feel bad and anyone else who suggests this or an additional sidearm should biomass themselves and never return.
- by Auris Lionesse - at 2014.04.03 08:05:00
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270. Scrap UE3 and the PS3 and release with Carbon - in Feedback/Requests [original thread]
Spectral Clone wrote: I say, port it to the Quake 1 engine. At least we will have consistent 30 fps then. And the game will not look worse in that engine. And strafe jumping to make all these controller scrubs cry even more about kb/m being ov...
- by Auris Lionesse - at 2014.04.03 08:01:00
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271. Customization - in Feedback/Requests [original thread]
They have that in eve along with clothes and backgrounds. Everyone playing dust already wants it. It should have been part of character creation from day one.
- by Auris Lionesse - at 2014.03.29 08:30:00
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272. Artistic idea for cloak change - in Feedback/Requests [original thread]
I think that would be more useful for telling enemy scouts from friendly scouts if there isn't already a way. I heard about something killing teammates in fw because they couldn't tell the difference. but I don't mind if you want to add the Dopple...
- by Auris Lionesse - at 2014.03.29 08:23:00
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273. allow us to be paid when quiting a match - in Feedback/Requests [original thread]
You already get paid when the match ends. It shows up in your wallet as a contract payment.
- by Auris Lionesse - at 2014.03.29 08:16:00
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274. Buff Armor Repair Modules - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Auris Lionesse wrote: Solution Shields rep passively. With 4 proto armor reps gal get a passive triage nanohive at 40-70 Caldari can reach 113 already with a few energizers Armor should be able to do at least hal...
- by Auris Lionesse - at 2014.03.29 06:12:00
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275. Anti Tank Weaponry - in Feedback/Requests [original thread]
Add caps. Make them learn cap management. Add neut grenades and Webifiers (20-40m range rep tools that slow you down) stream breaks if it passes through an object.
- by Auris Lionesse - at 2014.03.28 18:31:00
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276. Tanks - My take on the "Hot fixes" - in Feedback/Requests [original thread]
can you slip a menu change into your proposal for r2 acceleration? like lavs
- by Auris Lionesse - at 2014.03.28 18:26:00
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277. Scout HP - in Feedback/Requests [original thread]
+1 Light would be 50-75-100 Medium stays as is Heavy is 120-150-180 With a 4-6-8 movement penalty. Maybe 4-7-10 Prototype light falls within medium basic/advanced and heavy basic falls within medium advanced/prototype.
- by Auris Lionesse - at 2014.03.28 18:13:00
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278. [Suggestion] Increase Breach Shotgun Clip Size to 4 - in Feedback/Requests [original thread]
breach should be a fast firing double barrel shotgun. Or a slow firing long range slug monster. It needs some buffs apart from just capacity.
- by Auris Lionesse - at 2014.03.28 18:07:00
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279. make the caldare heavy look cooler - in Feedback/Requests [original thread]
You mean make gallente heavy cooler. Caldari just needs to slim down. They both need new designs because the minmatar are supposed to be the ugliest suits. Min can keep it's cool heavy suit but cal and gal need to kook much cooler.
- by Auris Lionesse - at 2014.03.28 18:03:00
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280. Buff Armor Repair Modules - in Feedback/Requests [original thread]
Solution Shields rep passively. With 4 proto armor reps gal get a passive triage nanohive at 40-70 Caldari can reach 113 already with a few energizers Armor should be able to do at least half that.
- by Auris Lionesse - at 2014.03.28 17:58:00
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