Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. Railguns Either Mistakes in wording or Cheaper versions are more powerfull then ... - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: Small turrets first all the 20 GJ Railgun 20GJ Particle Accellerator 20GJ Particle Cannon All have the same stats Meta 1 to Meta 7 nothing changes according to the info tab 375 direct 28 splash .1m blast radius 1.3 sec...
- by Asno Masamang - at 2012.07.20 22:38:00
|
82. [Request] Pirate faction gear - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I doubt the pirate groups will have the full range of gear that the major races have, but I hope there are at least a few unique items. Maybe Militia gear could be from the pirates. Currently in EVE, only 1 faction h...
- by Asno Masamang - at 2012.07.20 22:31:00
|
83. Electronics Upgrades Skillbook... missing? - in Feedback/Requests [original thread]
Markin Direce wrote: I was unable to buy Electronics upgrades this evening when I played. Am I doing something wrong, or am I missing the sarcasm? Not sure about the other starting kits, but Assault get's it by default and scout does not. So...
- by Asno Masamang - at 2012.07.20 21:23:00
|
84. [Request] Pirate faction gear - in Feedback/Requests [original thread]
Greetings, Ares Webber wrote: Like a Sansha tanks, Angel dropsuits, Serpentis assault rifles, etc. I can't really say for sure, but think about this for a moment. At present, CCP has only added a handful of the NPC corps in EVE to Dust, but ...
- by Asno Masamang - at 2012.07.20 20:47:00
|
85. There is no level cap right? - in Feedback/Requests [original thread]
Garrett Blacknova wrote: EVE expansions = free = bigger changes than most CoD sequels. Garrett makes a critical point here that many people will miss, even EVE players. As of the most recent expansion a few months ago, CCP has put out 17 e...
- by Asno Masamang - at 2012.07.20 20:18:00
|
86. Some ideas for the future: Hit Detector / HUD - in Feedback/Requests [original thread]
Greetings, Jonny Hagendorf wrote: how would it be, when the hit-detector-circle in the middle of my HUD shows me the difference between armor- and shield-detection. Wouldn't have any real value. The way the Shields work is they absorb all da...
- by Asno Masamang - at 2012.07.20 19:57:00
|
87. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Well, how many times have you been in a fight with someone using a forge gun at close range? Far more often than any scout should. ;) Seriously though, I tend to move around the battle field ALOT , and I run into...
- by Asno Masamang - at 2012.07.20 19:20:00
|
88. There is no level cap right? - in Feedback/Requests [original thread]
KingBlade82 wrote: thats kinda positive but ik i see when eve players talk about us they hate us :P Not at all... We do think you guys need to HTFU and remember that you are joining our world though... Not creating CoD 62 or Battlefield 1929...
- by Asno Masamang - at 2012.07.20 15:53:00
|
89. There is no level cap right? - in Feedback/Requests [original thread]
Sohkar Adelis wrote: But the only way this game will survive 10 years if its made into at least 3 other games over that time. No Console game has lasted more than 3 years. It officially becomes a graveyard game after that. Yes and no. The no...
- by Asno Masamang - at 2012.07.20 15:47:00
|
90. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: Before swarms became big I would have my gunners hitting 30-0 and matches lost where few and inbetween because I was able to be great gun support and spawn guys ontop of objectives. But all of a sudden swarms where everyw...
- by Asno Masamang - at 2012.07.20 15:39:00
|
91. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Heavies with forge guns engaged by infantry ought to be pulling out their sidearm, just as they would if they had a swarm launcher. Either that, or the anti-vehicle ability needs to be taken down a notch in recognition...
- by Asno Masamang - at 2012.07.20 15:31:00
|
92. There is no level cap right? - in Feedback/Requests [original thread]
KingBlade82 wrote: i do not like the idea of 7 years to max things out 2 or 3 years ok but 7 years idk what this game will be that long from now :( Unless CCP pulls another Incarna, I can easily see Dust being around for 10ish years. Once th...
- by Asno Masamang - at 2012.07.20 15:21:00
|
93. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Greetings, Sin3 DeusNomine wrote: Drop ship interaction needs to be changed. Currently in this build a dropship pilot can be followed forever and have no ability to tell if they have lossed them swarms on a building or not. This leads to alot ...
- by Asno Masamang - at 2012.07.20 15:12:00
|
94. There is no level cap right? - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: We are currently gaining SP 4x faster than normal and i read the 7 years thing in a devblog or something like that. I understand that, but forgetting the 4x multiplier right now, we are only getting SP on 3 of 7 da...
- by Asno Masamang - at 2012.07.20 14:56:00
|
95. There is no level cap right? - in Feedback/Requests [original thread]
Greetings, Martin0 Brancaleone wrote: You will need 7 years to train all the skills to LV5. Were this EVE, then yes 5 years sounds about right, but at the current skill gain rate, it looks like someone could get all of the current Dust ski...
- by Asno Masamang - at 2012.07.20 14:00:00
|
96. Electronics Upgrades Skillbook... missing? - in Feedback/Requests [original thread]
Zorasth wrote: I was able to buy electronics upgrade this morning as well as risk repair tools ;) Wait... Wait, are you saying that there really is an Easter Bunny? Or that there really is an ISK version of the repair tool on the market?
- by Asno Masamang - at 2012.07.19 22:35:00
|
97. [REQUEST] Space Transit (Taxi rides like Clear Sky's) - in Feedback/Requests [original thread]
Greetings, On paper this may sound like a good idea, but there are too many potential issues with this idea; Pilot logs out or disconnects.
Server Goes down for maintenance.
Pilot gets ganked in transit.
Pilot gets ransomed in trans...
- by Asno Masamang - at 2012.07.19 22:32:00
|
98. [request] Put dropsuit slots in fittings information section - in Feedback/Requests [original thread]
Greetings, Mr Funless wrote: It would be very helpful to see the slot layout in the info section for dropsuits. When getting a new dropsuit you have to go to the fittings section, see the layout, then go back to the market to get the appropriat...
- by Asno Masamang - at 2012.07.19 22:16:00
|
99. Electronics Upgrades Skillbook... missing? - in Feedback/Requests [original thread]
WOOHOO... Just read the weekly beta news and it claims that Eletronic Upgrades are going to be on the market this evening.... Of course it also claimed that the mythical ISK version of the repair tool will be available too. I know, I know, that la...
- by Asno Masamang - at 2012.07.19 21:32:00
|
100. [request] Gm and Dev Judgment thumbs - in Feedback/Requests [original thread]
Greetings, I can see what you are trying to do, but no. This would actually make things bit worse overall as we and CCP would lose the current back and forth discussions. For your suggestion to work, CCP would have to have someone reply to almos...
- by Asno Masamang - at 2012.07.19 20:38:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |