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21. [Request] locking vehicles for oneself - in Feedback/Requests [original thread]
Greetings, x-Dark Templar-x wrote: Another request i have is that only onself is able to sit in the pilot position of vehicles onself bought. It is a bit frustating that you cannot leave a tank to hack a control station beacause when you do so ...
- by Asno Masamang - at 2012.07.30 14:01:00
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22. Repair Tools For Shields? - in Feedback/Requests [original thread]
Asno Masamang wrote: Hehehe, as I stated, they already do exist, but people do not use them. so I saw a DS pilot today who was running a remote shield repper today. He got behind a well handled - passive shield tanked HAV. The opposing team...
- by Asno Masamang - at 2012.07.30 04:08:00
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23. Skills question - in Feedback/Requests [original thread]
Million Crore wrote: I have another question. I upgraded this skill "Sub machine gun operation (2x)" to level 4. From the description of the skill it should increase my smg damage by +5%. Will this change the damage on every smg in every dropsu...
- by Asno Masamang - at 2012.07.30 03:40:00
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24. Dropsuit training multiplier - in Feedback/Requests [original thread]
Koranra wrote: Heh, I hate to be the person to point it out, but currently you're also earning SP with a 4x multiplier so in live it will be MUCH longer. This is one of the fallacies that I pointed out above. Yes, we are gaining SP 4x speed,...
- by Asno Masamang - at 2012.07.30 02:34:00
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25. Dropsuit training multiplier - in Feedback/Requests [original thread]
Greetings, Ender Jettrix wrote: How to fix this: I would suggest dropping the training level of drop suits to 4x This still means that a good amount of time has to go into getting the next suit but nothing soo outrageous as 30-50 matches. Th...
- by Asno Masamang - at 2012.07.29 17:55:00
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26. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: I don't know of any other game, setting, or even reality where a submachinegun would ever be more useful in a straight up gun fight where both sides have body armor Ummm, the SMGs, like Shotguns in this game fir...
- by Asno Masamang - at 2012.07.27 23:26:00
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27. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Greetings, ilafey wrote: CCP can you please somehow balance sub-machine guns out in this game? They can beat ANY gun in a 1v1 and that just shouldn't be possible with a side-arm. Wow, this statement is wrong on so many levels. In this game, ...
- by Asno Masamang - at 2012.07.27 23:24:00
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28. Give Tanks a weak spot. - in Feedback/Requests [original thread]
Greetings, While I think it does make sense to have a weakness, I think we should prolly wait til damage types are released. My reasoning is simple, it is too easy right now for a Sniper to exploit it. I can't do it, but I see a lot of snipers w...
- by Asno Masamang - at 2012.07.27 23:07:00
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29. Damage mods - in Feedback/Requests [original thread]
Greetings, Carilito wrote: Is there any particular reason damage mods for dropsuits go in medium slots and damage mods for vehicles go in low slots? Not really sure why they did this to be honest, though I suspect it has to do with keeping t...
- by Asno Masamang - at 2012.07.27 22:46:00
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30. Feedback: how the creo ar balances against the others - in Feedback/Requests [original thread]
Greetings, Baron Rittmeister wrote: I personally believe in buffing to meet the highest denominator not using the nerf bat, but either way the breach stands out as being the predominant choice among ar's. It's a simple choice- best hipfire, dmg...
- by Asno Masamang - at 2012.07.27 21:05:00
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31. Missing fiting information - in Feedback/Requests [original thread]
Greetings, Dilectus Himmel wrote: The only way now to know the slots available on a suit is to buy them. Not really usefull if you want to plan ahead This is a known bug that get's brought up on this forum at least 5 times a week. Yes, CCP...
- by Asno Masamang - at 2012.07.27 20:31:00
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32. Repair Tools For Shields? - in Feedback/Requests [original thread]
GreasyFinger Bumsticker wrote: still, a lot of things in this game are unnecessary with that being said there still several huge reasons to use it as im a firm user of it . a shield rechrage tool would be amazing for tanks as one example and th...
- by Asno Masamang - at 2012.07.27 20:07:00
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33. Repair Tools For Shields? - in Feedback/Requests [original thread]
Greetings, GreasyFinger Bumsticker wrote: well what if we were to get a repair tool that doesnt work for armor but shields instead? There are already devices that allow you to do that, however, to be honest, they are not as necessary as of y...
- by Asno Masamang - at 2012.07.27 20:00:00
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34. Battle Summary screen from Merc quarters - in Feedback/Requests [original thread]
Greetings, Zerin7 wrote: I would like to study this information longer and in more depth. There just isn't enought time to do this in a few seconds after the battle is finished. Knowing CCP, we will not get this, but what we will get is the ...
- by Asno Masamang - at 2012.07.27 19:32:00
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35. Forums inside the game - in Feedback/Requests [original thread]
Greetings, Aijul wrote: Since the PS3s browser (Which is incredibly obsolete) can not open the forums, it would be a nice alternative. I know I will get flamed for this, but I think a better solution would be for CCP to put their browser int...
- by Asno Masamang - at 2012.07.27 19:27:00
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36. [Request] Graphics! - in Feedback/Requests [original thread]
Greetings, existenz1 zachary wrote: Post your request or thoughts on game Graphics here please. My thoughts are.... Why would you create this thread when there are fifteen different threads on the first three pages alone about graphics....
- by Asno Masamang - at 2012.07.27 19:23:00
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37. [feedback] Weapon sizes more clear - in Feedback/Requests [original thread]
Buzzwords wrote: i mean it's not a BIG deal, they're default fits, i don't expect them to be good. but i'd like for them to at least be intelligently assembled. it's like they took a fistful of modules and just threw it at the suits and used wh...
- by Asno Masamang - at 2012.07.27 19:22:00
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38. current dropship defense - in Feedback/Requests [original thread]
Shadoe Wolf wrote: Interesting. Guess I will have to play with my Myron on my other char to see how to make that work. Thanks for the tip. :-) Another tip... If you are ever without a gunner and trying to take out an opposing DS... Land on ...
- by Asno Masamang - at 2012.07.27 19:09:00
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39. [feedback] Weapon sizes more clear - in Feedback/Requests [original thread]
Yosef Autaal wrote: I understand that the light weapons can go in heavy slots and such, but my question is mainly about the heavy damage mod effecting the swarm launcher, is it the fact the swarm launcher is in the heavy weapon slot it uses the...
- by Asno Masamang - at 2012.07.27 19:00:00
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40. [feedback] Weapon sizes more clear - in Feedback/Requests [original thread]
Yosef Autaal wrote: They cant be that stupid they have a mod fitted that does nothing at all on the suit right i kno there bad but come on :S Everything on their fits do work, otherwise they would not fit them that way... Dust, like her big ...
- by Asno Masamang - at 2012.07.27 18:48:00
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