Pages: 1 2 3 4 5 6 [7] 8 9 10 |
121. Swarm Launcher update - in Feedback/Requests [original thread]
Utrigard wrote: This is endlessly frustrating for dropship pilots. There absolutely needs to be a flight time restriction. Otherwise a player can pop off a launch, and it doesn't matter how fast or how far a ship flies away, the missiles will a...
- by Asno Masamang - at 2012.07.13 22:44:00
|
122. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Ah yes all shooters have to be 1 versus 1 never mind the fact that in looking at the skills in detail we have some form of multiplayer shielding and armour rep. in the skills tree right now. You are not understanding it...
- by Asno Masamang - at 2012.07.13 22:05:00
|
123. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Four soldiers in linked play. Better shields, armour access to much more powerfull versions. Um, in that case no. This is not Voltron online. This is Dust a subset of the game EVE. Now, in EVE and to a much lesser exten...
- by Asno Masamang - at 2012.07.13 21:48:00
|
124. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Greetings, Tech Ohm Eaven wrote: Wheres the MULTIPLAYER WEAPONS?? Are you asking for Crew-Served weaponry? If so, I suspect we will be getting them, though it will be well after launch, and when we do the entirety of the Tank community is go...
- by Asno Masamang - at 2012.07.13 21:30:00
|
125. [Request] Show dropsuit slots in Info - in Feedback/Requests [original thread]
Greetings, Stile451 wrote: Also, am I imagining it or was this in one of the previous builds and taken out? As I understand it is bugged. Yes, it was in the previous build, but is not showing up in the new build due to a DB schema change.
- by Asno Masamang - at 2012.07.13 20:30:00
|
126. [Feedback] Damage amplifier description not clear. - in Feedback/Requests [original thread]
Greetings, Nulldust wrote: At the moment the description isn't clear. Ummm, no the description is very clear. The pistol is a sidearm, regardless of where you equip it. A Sub-machine is a sidearm regardless of where you equip it and an AR is...
- by Asno Masamang - at 2012.07.13 19:58:00
|
127. [request] being a Private Military Company and/or Mercenary - in Feedback/Requests [original thread]
Lorebot wrote: I haven't heard anything about Dust Mercs being able to join EVE corps, I'm pretty sure they won't be able to interact in that way. You have heard it, you just haven't made the connection yet. CCP has stated in multiple blogs ...
- by Asno Masamang - at 2012.07.13 19:55:00
|
128. [request] being a Private Military Company and/or Mercenary - in Feedback/Requests [original thread]
Lorebot wrote: What exactly we'll be fighting over is still a bit of a mystery. I remember being told a long time ago that Dust would be all about fighting over Planetary Installations, or the Planetary Interaction structures built by EVE Playe...
- by Asno Masamang - at 2012.07.13 19:43:00
|
129. [request] being a Private Military Company and/or Mercenary - in Feedback/Requests [original thread]
Greetings, 56 truth wrote: From what I got from the trailers is that we the players are guns for hire and would able to join and leave any eve fraction and/or individual eve players at anytime, maybe I have not played a long enough to find this...
- by Asno Masamang - at 2012.07.13 19:37:00
|
130. AR vs Tank - in Feedback/Requests [original thread]
Greetings, Victor Voychek wrote: im just guna make this short the ar's i dont care whut tipe shod do ZERO damage to the armor on a tan Not sure what you are trying to say, but if you are saying that an AR should not do damage to a tank, then...
- by Asno Masamang - at 2012.07.13 16:51:00
|
131. [request] AV mines please - in Feedback/Requests [original thread]
Greetings, I think a lot of us would like to see AV mines, but your proposals are completely outside of the EVE mechanics; Cyris Fortune wrote: Explosive - (does some explosive damage) In the EVE universe, explosive damage is predominantl...
- by Asno Masamang - at 2012.07.13 16:01:00
|
132. Destroying drop uplinks question - in Feedback/Requests [original thread]
Greetings, Dean Moakes wrote: Do people believe that points should be awarded for destroying drop uplinks as currently none is awarded but you could save your team a lot of hassle by removing them? I go out of my way to destroy enemy DUs and...
- by Asno Masamang - at 2012.07.13 13:53:00
|
133. Is SP earned based purely on KDR? - in Feedback/Requests [original thread]
Greetings, Grilled CheeseSanwich II wrote: Im confused about the SP..I lose a match and come 5th place and get about 70,000+ SP but when I win and come in 2nd or 3rd place i get 40,000+ SP.... That could be related to what you did in the mat...
- by Asno Masamang - at 2012.07.12 23:16:00
|
134. Spawn Camping (NOT about the BUG) - in Feedback/Requests [original thread]
Greetings, Aerik Revenans wrote: EDIT: To clarify the real problem here is with the huge positive feedback loop that's been created. There has been a number of threads about spawn camping and most of them fail to provide any real / ...
- by Asno Masamang - at 2012.07.12 22:50:00
|
135. DUST needs to be more skill based - in Feedback/Requests [original thread]
Avenger 245 wrote: i think both groups will be playing the game i know many Fps players who still play older Fps games even though newer version are out. I really hope you are right. Dust has so much potential, but as I stated, too many of t...
- by Asno Masamang - at 2012.07.12 22:14:00
|
136. DUST needs to be more skill based - in Feedback/Requests [original thread]
Greetings, DrunkMonk 1 wrote: but the majority of people playing this game will not be EVE players or mmorpg fans, like it or not your FPS player, and many of them will be turned off by the fact that people who have played game longer are autom...
- by Asno Masamang - at 2012.07.12 21:39:00
|
137. Swarm Launcher update - in Feedback/Requests [original thread]
You know, if you are going to edit your post after the fact, it is usually bad form to alter the meaning without pointing out where you edited. Oh well. EVICER wrote: I cant believe that they would give a generic rpg tool that can attack air, ...
- by Asno Masamang - at 2012.07.12 21:18:00
|
138. Swarm Launcher update - in Feedback/Requests [original thread]
EVICER wrote: Yer a moron. What a wonderful debate point. I am a moron for pointing out the truth. BTW, that is actually against the rules of the forum. Quote: He only equips the vehicle with his own isk which he purchased Ummm, You ...
- by Asno Masamang - at 2012.07.12 21:01:00
|
139. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Greetings, Garrett Blacknova wrote: This all amounts to a problem where skills > skill, and FPS gamers will be put off horribly by that. If this game wants to retain a solid playerbase on console, it will need to have some kind of measure in...
- by Asno Masamang - at 2012.07.12 19:40:00
|
140. logistics shoudl have more defenses than assault - in Feedback/Requests [original thread]
Greetings, Zero Harpuia wrote: Remember, more armor means a slower soldier, and frontline men have to be fast. Meanwhile, the Medic/Engineer support don't have to push the line, so a slower, more preserving armorsuit would be more prudent. I...
- by Asno Masamang - at 2012.07.12 19:22:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 |
First page | Previous page | Next page | Last page |