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Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.07.19 22:17:00 -
[1] - Quote
The YouTube Clear Sky's
Space Transit:
This idea was brought up on Podside about having space taxi rides from station to station within EVE for both Casuleers (who don't want to flay themselves) and DUST Mercs. This is a great idea and in the off chance that CCP isnGÇÖt working on it at this moment I ask that you add Space Taxi rides to the EVE Universe.
Not only could a random pilot pick up some passengers to make a little extra ISK on his way to Jita, but you could have whole corporation work out a Bus rout and schedule also for high populated systems. This will also add more DUST and EVE interaction with one another. Maybe put in an onboard chat channel as well.
Have an area in the ships much like EVENT HORIZON on PSN Home to wait in while the flight is taking place and also add the ability to put games like Slay aboard so passengers have something to do while they wait.
Please post your thoughts on this below.
This topic can be found on episode #17 of Podside in iTunes search S8 Podside. Go to the 1:15 mark for the part about DUST.
ZionTCD |
Asno Masamang
Odd Shadows Inc
122
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Posted - 2012.07.19 22:32:00 -
[2] - Quote
Greetings,
On paper this may sound like a good idea, but there are too many potential issues with this idea;
- Pilot logs out or disconnects.
- Server Goes down for maintenance.
- Pilot gets ganked in transit.
- Pilot gets ransomed in transit.
- Pilot decides to go "somewhere else".
- Pilot decides to hold the Dust Bunnies for ransom.
Now, normally the answer would be something along the lines of "oh well" or HTFU, but these have the potential to be far more serious when Dust and EVE are married. I have no doubt that CCP will eventually put in contract support between EVE and Dust, but I can't honestly see it going in within the first year. And without contract support any kind of taxi service is far too ripe for abuse.
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Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.07.19 22:51:00 -
[3] - Quote
I see no prob with any of the concerns you bring up.
Quote:Pilot gets ganked in transit. Pilot gets ransomed in transit
Pirating is a big part of EVE and it would add risk of course. If a corp wanted to build a transit system then they may even look at hiring armed guards to escort. Also Pirates would have to scan you first to know you have passengers, so if your a fast pilot they would never know.
Quote:"Pilot decides to go "somewhere else". Pilot decides to hold the Dust Bunnies for ransom.
What CCP could add is a system that tracks successful Transports of pilots. This will allow them to build a good service rep or it allow "would be" passengers to see a recorder of the pilots actions and know if they legit or out to steal ISK.
Quote:Pilot logs out or disconnects. Server Goes down for maintenance.
If a disconnect happens, there are ways to take care of that like instant transport back to the station you departed from or instant transport to the nearest station within the current system you are in.
I'm sorry but all of your points don't seem to be enough for this idea not to work. Thank you for your concerns though. |
Anatoly Gasputin
Doomheim
40
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Posted - 2012.07.19 22:58:00 -
[4] - Quote
Why not take a shuttle? They are practically free and only thing left to worry is the fact that you can be ganked. |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.07.19 23:02:00 -
[5] - Quote
Anatoly Gasputin wrote:Why not take a shuttle? They are practically free and only thing left to worry is the fact that you can be ganked.
Of course if you are a EVE Capsuleers, but do you think DUST mercs are going to just magically jump from station to station? So if this is offered to Dust Mercs, why not have it for eve players that would like to use the bathroom and be flown by someone else around high sec. |
Graz Vaddu
20
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Posted - 2012.07.19 23:07:00 -
[6] - Quote
This would be awesome! I love the idea of chilling out inside a capuleers's ship, playing some slay while being carried to the next war zone!
@Asno, I'm sure contracts between Dust and EvE will be implemented sooner than a year, as it's going to be a key feature and interaction will be harder without it!
Also as for potential issues, only your first two are actual issues, the other four are all in game mechanics and what help make New Eden such a fun place - organised corps won't have to worry so much about those issues as they will have access to capsuleers whom they trust to help with that! Spreading mis-information is also a useful tactic sending possible threats after the wrong transport for example!
There is an NPC corp, "the Interbus", at the moment they aren't really used for anything, this would give CCP a perfect opportunity to flesh them out a bit and make them useful, they could even issue contracts to move mercs around.
It is in CCP's future vision though, to have our characters walk around inside ships and this will be a feature eventually. I can't think of another way for mercs to travel around New Eden unless inside a ship and it only makes sense to allow the capsuleers to take on passengers and they will, because they will get ISK!
-ZionTCD
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Graz Vaddu
20
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Posted - 2012.07.19 23:08:00 -
[7] - Quote
Anatoly Gasputin wrote:Why not take a shuttle? They are practically free and only thing left to worry is the fact that you can be ganked.
A shuttle? That's not very Rock 'n' Roll now is it? |
Anatoly Gasputin
Doomheim
40
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Posted - 2012.07.19 23:09:00 -
[8] - Quote
I can 'magically' suicide and have my consciousness travel to my waiting body (through several transfer points if necessary) on the destination. And I would prefer using the abhorring autopilot in highsec than the possible hijack. |
Graz Vaddu
20
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Posted - 2012.07.19 23:18:00 -
[9] - Quote
Anatoly Gasputin wrote:I can 'magically' suicide and have my consciousness travel to my waiting body (through several transfer points if necessary) on the destination. And I would prefer using the abhorring autopilot in highsec than the possible hijack.
That's not as fun though!
Remember, with the possibility of being ganked, hi-jacked etc, opens up the possibility of doing the same to a rival corp's mercs!
-ZionTCD |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.07.19 23:21:00 -
[10] - Quote
Graz Vaddu wrote:Anatoly Gasputin wrote:I can 'magically' suicide and have my consciousness travel to my waiting body (through several transfer points if necessary) on the destination. And I would prefer using the abhorring autopilot in highsec than the possible hijack. That's not as fun though! Remember, with the possibility of being ganked, hi-jacked etc, opens up the possibility of doing the same to a rival corp's mercs!
So True
Thanks Graz for liking and supporting this idea |
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Beaz337
12
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Posted - 2012.07.19 23:28:00 -
[11] - Quote
I also believe that if there is physical transport many of the concerns that the eve community has about us will be solved. And the concerns found on the second post are solved with the phrase "welcome to eve" new Eden is a rough place and it shouldn't be any easier for us. And like in eve I expect that we will be able to have multiple "jump clones" so while one clone is in transit to some far off location. You could be fighting on a planet multiple jumps away. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.07.19 23:33:00 -
[12] - Quote
Taxis for actual corporation-hired merc companies seems reasonable. As in, if you want to attack a planet you should maybe have to actually bring ships to the planet and press a button before the Dust side opens up the planet to the attacking company.
But for regular people space taxis sounds fairly tedious. I'm also left wondering what difference it'd make what station you're at. I guess maybe when they actually let EVE players manufacture Dust equipment? In that case I think it might be okay, but they should still strive to keep it simple. Complicating such a mundane task doesn't sound like it'd be such a good idea. |
whoshotcha79
15
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Posted - 2012.07.19 23:50:00 -
[13] - Quote
Definately think this is a solid idea it will only furtger the dealings and future bond between eve and dust corps I tgink all the details can be easily ironed out but I think it will prove to be a vital new isk source for capsuleers
ZionTCD |
Anatoly Gasputin
Doomheim
40
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Posted - 2012.07.20 00:02:00 -
[14] - Quote
I get hijacked on transport, guess what? Suicide like a mofo. I just can't imagine this in EvE, never, ever. And our Dust clones can be ported as cargo or "manufactured" on the site.
But I think that I am the only one actively opposing this so I might be fighting a losing fight.
(Luckily CCP will not implement this, I hope.) |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.07.20 00:02:00 -
[15] - Quote
As an Eve player, I'd love to see Dust mercs need hauled to the planets through Eve - another chance to reduce the power of my enemies when they come for what's mine.
As a Dust player, I think it would suck - force Dust players to travel through space and you'd might as well make lowsec and nullsec off limits to Dust players, Gate camps + troop transports = a LOT of dead mercs who never got to fight their battle.
As an Eve player, it's a bad idea for one very simple reason - do you REALLY want to allow the nullsec powerblocs to decide who in Dust fights where? |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.07.20 01:09:00 -
[16] - Quote
WarBarges bridge to the planets, so your clone should be aboard. This is for station to station on a individual level. I am not saying make DUST rely completely on EVE, but would it be fair for DUST Mercs to have the ability to jump station to station system to system and restrict EVE players to have to fly? Why not add the ability to be a passenger if you choose? EVE already has them. And remember I'm just posting an idea brought up in a podcast. It not my own. |
Anatoly Gasputin
Doomheim
40
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Posted - 2012.07.20 01:39:00 -
[17] - Quote
Corvus Ravensong wrote: As an Eve player, it's a bad idea for one very simple reason - do you REALLY want to allow the nullsec powerblocs to decide who in Dust fights where?
^ This. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.20 02:03:00 -
[18] - Quote
Seems like a decent idea. For the people saying big corps will just guard jump gates if they think a Dust attack is going to come - if this happens, then don't bring mercs you cannot afford to lose. Just like people always say - don't fly a ship you can't afford to lose. I think it would be a really cool idea if you actually had to haul your mercs to the planet you wanted to attack, could add an interesting element to fleet battles... Just imagine, 100 vs 100 fleet battle going on above a planet, with several ships remote repairing and guarding the MCC as it makes it's way to dock on the planet. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.20 02:18:00 -
[19] - Quote
Veigar, it already happens. Some of the powerblocks out in null are capable of nearly 100% ship interception through an entire constelation, mostly via controlling the jump gates.
I think the nullsec powerblocks already controll to much of New Eden, if they get to interdict Dust players who don't even get a chance to fight back, then why not just rename Dust to "Eve Coalition only fps"?
I'd love to be able to hunt down war barges in eve and intercept them before they drop - however I also understand that that puts WAY too much controll over Dust to people like Goonies and NC.
100 vs 100 fleet battles in orbit are already going to happen - you don't really think an Eve player is going to let you do orbital bombardment against the mercs he hired without putting up a fight do you? (If he does, he deserves to lose the planet) |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.07.20 02:19:00 -
[20] - Quote
Anatoly Gasputin wrote:Corvus Ravensong wrote: As an Eve player, it's a bad idea for one very simple reason - do you REALLY want to allow the nullsec powerblocs to decide who in Dust fights where?
^ This.
This is a concern with the mechanics of a War barge and has nothing to do with my topic. Maybe you should start a topic about your concerns on War Barges. |
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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.07.20 02:26:00 -
[21] - Quote
Well considering I'm not an EVE veteran (I played for 3 months...) I don't really know what null-sec is like. But I do know that EVE players like tactics and the harsh and brutal environment that EVE provides. I don't know how strong Goonsquad and those other huge corps are, I just know the PvP videos on youtube of those corps are pretty cool :P I suppose it would have to be a feature that is somehow well balanced, but I think it would be cool to have this be a part of the game. Just being able to "warp" from station to station, planet to planet, and so on, would feel so.... dull. The travel in EVE is a very cool part of it if you ask me, makes the experience feel "fuller". |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.20 02:42:00 -
[22] - Quote
Veigar Mordekaiser wrote:Well considering I'm not an EVE veteran (I played for 3 months...) I don't really know what null-sec is like. But I do know that EVE players like tactics and the harsh and brutal environment that EVE provides. I don't know how strong Goonsquad and those other huge corps are, I just know the PvP videos on youtube of those corps are pretty cool :P I suppose it would have to be a feature that is somehow well balanced, but I think it would be cool to have this be a part of the game. Just being able to "warp" from station to station, planet to planet, and so on, would feel so.... dull. The travel in EVE is a very cool part of it if you ask me, makes the experience feel "fuller".
Well, if you look at the size of let's say the Cluster Fuq Coalition, you would see that putting a 10 man gatecamp on hundreds of gates at once is NOT outside their numerical capability. And you are talking about sending slow, poorly armed and armored transports through multiple jumps of what should be all camped gates - not to mention the thousand man fleet forming up at the gate into the destination system because the Merc contract was a trap by the spaceholders to pad their killboards with easy kills.
If you have a great idea that involves Eve, look long, look hard, and try to find every possible way someone could use it to farm, stat pad, or grief each other. Trust me, Eve's players didn't get a reputation for finding novel ways to screw one another by playing nice, or fair........ |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.07.20 03:04:00 -
[23] - Quote
This is still talking about War Barges and has nothing to do with my topic of individual travel. You will not be using War Barges to travel from station to station. They will most likely be capital size and can't jump through gates. Think on a personal scale people, then state your argument on Facts. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.20 03:14:00 -
[24] - Quote
Regardless of gate camping.. I still like the idea of a taxi type service, maybe hi-sec only or something. |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.07.20 03:33:00 -
[25] - Quote
Veigar Mordekaiser wrote:Regardless of gate camping.. I still like the idea of a taxi type service, maybe hi-sec only or something.
Fully agree.
It's a sandbox and if someone wants to take the risk take a risk in riding in another's craft then why try to take that option from them. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.20 03:43:00 -
[26] - Quote
Still a bad idea, too easily exploited, and allows Eve players to limit Dust player's movements too much.
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Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.07.20 05:27:00 -
[27] - Quote
Corvus Ravensong wrote:Still a bad idea, too easily exploited, and allows Eve players to limit Dust player's movements too much.
Okey now you're stating that you know exactly how DUST Mercs will move about the systems individually. And from what it sounds like you are saying DUST Merc's should have the ability to jump from station to station without restriction. Do you know how one sided this sounds?
Quote:The idea is that a corporation staffed with members from both EVE and DUST 514 should be able to access all available functions... Tools of the Trade
There are roles within a corp that allow members to receive deliveries on behalf of the corporation. Also renting a office for a Corp requires a member with the right roles to be within the desired office to rent it. When you have items you want to sell, you ether need to be at the station the items are in or have the skill to sell them remotely, which is still limited. And the list goes on for the number of things that require a person to be within an area.
I'm not sure how DUST Merc travel is worked out in your head, but from what it sounds like you are expecting limitless travel for Mercs to any Station within EVE. If this is the case, Corps will automatic give all these roles to DUST Mercs due to the fact they are not restricted to gate to gate travel and can just Warp anywhere in space. EVE Capsuleers will see this to be highly unfair and it will dwarf any reason ever that a DUST merc would want to be in a Ship. Your so called "limit to DUST Player Movement" is a hindrances to the interaction of DUST and EVE and is a highly selfless suggestion, backed with Zero fact or logic behind it.
If you have a problem with whatever mechanics you think a War Barge might have traveling through Null Sec and its restrictions of Bridging or our ability to Jump clone to such War Barges then write your own thread. I respect your concerns, but they are highly flawed. |
Osydius Kilvanov
5
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Posted - 2012.07.20 16:23:00 -
[28] - Quote
I believe this idea could be used to get players not necessarily on the war barge where they need are required such as: pve content, high/low/null sec battles; assuming that the war barge will need to be moved through EVE space.
However an alternative should be used in highsec and lowsec so that Dust players don't need EVE players to help them with day to day activities, maybe just a normal shuttle from station to station. This would allow EVE players to create shuttle services to places more direct than perhaps the NPC shuttles and for cheaper due to the NPC shuttles being higher in price but are safe from ganking. Also in nullsec it will strengthen the allegiance ties between Dust and EVE corps making then a larger need during wars while increasing strategy by being able to bring reinforcements in without the need of a war barge perhaps?
-ZionTCD |
Elias EFsamurai
19
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Posted - 2012.07.20 17:53:00 -
[29] - Quote
love this idea
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Bulletwielder
Doomheim
12
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Posted - 2012.07.20 18:49:00 -
[30] - Quote
Clone reserves are an issue even on the Skirmish maps. What will likely happen is that clones will be part of the contract system and offered a certain number of clones to complete the contract. Anything extra is provided by the merc. I can see Dusters being able to warp around pretty freely from planetary station to planetary station, except for maybe 0.0 space. From there to be part of a battle, they must have clones to participate. These clones will have to be transported to the system some how, maybe by Capsuleers.
These will be corps pilots, or contract truckers hulling 100's of clones from high sec into low sec. Dusters could offer a contract to move 100 clones to X system, and require money upfront to cover his costs in case the pilot decides to keep them or gets blown up on the way. If the pilot makes it, the clones are deposited safely in your bank in that system and isk is transferred for a job well done. With the clones there, now all you do it wait for the battle to being, whatever system they might put in place for this.
New Eden is a risky place, I don't expect them to pull punches in low sec and null sec just to appease carebear dusters that never leave high sec. I expect many clones to die before ever setting foot on a planet. Roadblocks setup in low and null sec to stop invading armies from ever gaining a foothold on a planet. |
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