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561. Camping re-spawn points - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: 2 solutions depending on the map style... if in skirmish, back spawns are inside the redline and thus not truly 'spawn camped' in ambush.. IF there is a CRU and you have it, and the enemy is camping it.. DONT SPAWN THE...
- by Arramakaian Eka - at 2013.01.10 16:29:00
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562. Can CCP confirm no SP reset at launch? - in General Discussions [original thread]
CCP Cmdr Wang wrote: Barring any unforseen issues that would require another reset, this one (the reset post TQ migration) should be the last one. Thank you for the clarification/confirmation. I still think it's a massive mistake as outlin...
- by Arramakaian Eka - at 2013.01.10 13:35:00
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563. God of War Multiplayer Beta for PS+ Members - in The Locker Room [original thread]
Played it for a while - it is fun, and the fatalitie... kills are really brutal. Quite a bit of advancement opportunities and unlocks, similar to single-player GoW. Not sure if it can retain interest for longer than a few nights, but if you're int...
- by Arramakaian Eka - at 2013.01.09 23:08:00
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564. When it goes open I think...... - in General Discussions [original thread]
Frank Devine wrote: I don't think the can quick scope on here, but I don't know because I don't do that. *shudder*
- by Arramakaian Eka - at 2013.01.09 20:44:00
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565. How come this is the last reset?! - in General Discussions [original thread]
You guys are masturbating with semantics. I guarantee there will be an "official" release, and Open Beta won't be it. Sony has been pushing Dust pretty hard, and they won't let Dust be released with the whimper of a never-ending Open Beta. They a...
- by Arramakaian Eka - at 2013.01.09 20:34:00
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566. New Dusties want to be a a Top Dawg? (Watch This) - in General Discussions [original thread]
Been following their job boards for years to see if they have openings in corporate finance in Reykjavik - this just reconfirms my desire to work for them
- by Arramakaian Eka - at 2013.01.09 18:42:00
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567. Racial skill specialization wrt rollout schedule of race-specific gear - in Rookie Training Grounds [original thread]
From other forum posts it appears that all races are supposed to get a full selection of dropsuits and vehicles, and perhaps weapons and other gear. Since only a handful have been rolled out , would it make sense to avoid training race-specific sk...
- by Arramakaian Eka - at 2013.01.09 16:37:00
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568. IS VERY DIFICULT KILL ANY OPONENT? How i must to do? - in General Discussions [original thread]
drunfo wrote: Hy. I whant to know how can i kill the oposite because i shoot a lot of them and they dont reallly die and they kill me easely! Is normal be so dificult to kill anyone? It takes skill, but also gear. Dust has a pretty steep le...
- by Arramakaian Eka - at 2013.01.09 16:27:00
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569. What was wrong with MAG? - in The Locker Room [original thread]
I liked MAG a lot. It wasn't a perfect game, but had some really unique features that I'd like to see implemented in other games, such as lots of people on maps, command structure, deep mechanics for stealth and scanning, and proximity chat which ...
- by Arramakaian Eka - at 2013.01.09 16:15:00
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570. Ready for open beta? - in General Discussions [original thread]
Would be better if OP spelled it "lazar" instead of "lazer."
- by Arramakaian Eka - at 2013.01.09 11:00:00
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571. Is it me or is the game more fun with the wipe coming? - in General Discussions [original thread]
DJINN leukoplast wrote: The last days before reset is basically what this game would be like if players didn't have to buy gear with ISK. Meaning, the game is pretty much like all the other FPS games out there. Where players don't have to wor...
- by Arramakaian Eka - at 2013.01.09 01:38:00
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572. Skill up HAV or dropships? - in Rookie Training Grounds [original thread]
I'm a huge tank ***** in BF2/3, and would like to try out vehicles in Dust with the upcoming reset. Dropships are a unique concept, so that might be another option. I have a few questions I've been wondering about before I commit to one or the ot...
- by Arramakaian Eka - at 2013.01.09 00:42:00
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573. CCP: Any Marketplace Specials coming for release? - in General Discussions [original thread]
Dreylor Thunderfall wrote: Just curious if we will be seeing any new/different Merc pack options after release, with any new/interesting BPOs or if it will be the same ol' stuff. Would be great to start seeing some variety in the Merc Packs af...
- by Arramakaian Eka - at 2013.01.08 21:05:00
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574. AFK Farming Incoming? - in General Discussions [original thread]
Latina- Maffia wrote: Redlining and Spawn camping are definitely a huge problem in this game and I wish there were ways around it....with that said I'm not so sure that CCP can do a thing about it. Maybe that's the case, but CCP is making it...
- by Arramakaian Eka - at 2013.01.08 18:40:00
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575. Time to squeeze in those extra merc packs? - in General Discussions [original thread]
Iskandar Zul Karnain wrote: With TQ just arpund the corner should we be expecting to see the merc packs disappear from the PlayStation market? Been wondering about that. I'm sure it'll be gone or at least modified for launch - perhaps for t...
- by Arramakaian Eka - at 2013.01.08 17:43:00
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576. Questions Answered by CCP. A MUST READ! - in General Discussions [original thread]
I'd also like to know whether there will be a wipe for release in case I go crazy enough to splurge on a second Mercenary pack (hopefully this will work) For the record it would a HUGE mistake to release the game without wiping one final time. Ve...
- by Arramakaian Eka - at 2013.01.08 17:40:00
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577. CCP's New SP Cap... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Arramakaian Eka wrote: CCP Frame wrote: Hi guys, Here is further clarification to the Skill Points gain system changes: If you get the active booster the cap is raised to 40.800 SP per day.
The numbers are only fo...
- by Arramakaian Eka - at 2013.01.08 15:36:00
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578. FPS player retention, SP cap help or hurt? - in General Discussions [original thread]
This is indeed the biggest question, after the FPS mechanics are perfected. I feel the key is to offer something for the newbie, ie. they must be able to have a fun experience in militia gear, and not get WTFPWNED by Dust veterans running in pro...
- by Arramakaian Eka - at 2013.01.08 15:30:00
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579. CCP's New SP Cap... - in Feedback/Requests [original thread]
CCP Frame wrote: Hi guys, Here is further clarification to the Skill Points gain system changes: If you get the active booster the cap is raised to 40.800 SP per day.
The numbers are only for the active skill gains.
Passive gain will ...
- by Arramakaian Eka - at 2013.01.08 15:11:00
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580. CCP's New SP Cap... - in Feedback/Requests [original thread]
CCP needs to understand that such rules are incentives. I guarantee AFKing will become an epidemic: if you don't have time to play today, might as well fire up the old PS3 and go AFKing in while you cook and watch TV and go to gym and go to bed....
- by Arramakaian Eka - at 2013.01.08 12:59:00
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