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861. [Suggestion] Prevent spawning on objectives whilst being hacked - in Feedback/Requests [original thread]
ChromeBreaker wrote: Quite sure the timer sets to 10sec if your near the objective. As long as there arent multiple red dots you have enough time to get the hack. Also thats why they invented code breakers + skills There's a delay between ...
- by Arkena Wyrnspire - at 2013.10.03 15:33:00
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862. [Suggestion] Prevent spawning on objectives whilst being hacked - in Feedback/Requests [original thread]
I feel that spawning on objectives is a flawed mechanic because of this issue: When you have killed someone guarding an objective, it is entirely possible for them to spawn in behind you whilst you're hacking and kill you. There's nothing that can...
- by Arkena Wyrnspire - at 2013.10.03 12:26:00
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863. The DUST 514 'Slippery Slopes' - in Feedback/Requests [original thread]
I do like the idea of clone resources on a per structure basis. Your proposed solution for null cannons scaling is actually quite nice. Initially I thought that it'd just make the match take forever if relatively evenly matched but after some thou...
- by Arkena Wyrnspire - at 2013.10.03 12:19:00
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864. [Feedback] Grenades - in Feedback/Requests [original thread]
Aeon Amadi wrote: 3 Instant kills for 48 CPU/6 PG, all you have to do is learn to cook and have a nano-hive. This gives you more than three kills.
- by Arkena Wyrnspire - at 2013.10.03 06:07:00
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865. [Feedback/Request] Put bonuses on skills that are currently just "unlock X&... - in Feedback/Requests [original thread]
Absolutely. It also helps get rid of the dead skills like dropsuit command 4 and 5 which do nothing at all. Actually, I feel that the skill tree and SP system in general could use some streamlining but this would be a good fix, at least for now.
- by Arkena Wyrnspire - at 2013.10.02 23:03:00
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866. [Request] On Vehicle rebalance - in Feedback/Requests [original thread]
We already have the Caldari variants - it's the Minmatar/Amarr variants we don't have.
- by Arkena Wyrnspire - at 2013.10.02 20:28:00
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867. swarms (surface to air missiles) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Are you perhaps the englishman Englishmen prefer to pretend doesn't exist? Who are you talking to?
- by Arkena Wyrnspire - at 2013.10.02 18:08:00
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868. [Request] Battery Ammunition For Amarrian Weapons - in Feedback/Requests [original thread]
Loved the idea last time, still do now.
- by Arkena Wyrnspire - at 2013.10.02 16:25:00
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869. [REQUEST] Bring back the old EVE orbital effects for 1.6 - in Feedback/Requests [original thread]
Agreed.
- by Arkena Wyrnspire - at 2013.10.01 23:15:00
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870. Probably said a thousand times....but - in Feedback/Requests [original thread]
Draco Cerberus wrote: It is honestly not the Proto anything that makes the merc but rather the SP assigned to allow them to be in proto gear. Disagree. I can have literally three times as much HP as a starting merc whilst hitting harder, ha...
- by Arkena Wyrnspire - at 2013.10.01 18:33:00
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871. Who would be a reasonable community voice? - in Feedback/Requests [original thread]
Zeylon Rho wrote: Text Grant wrote: Zeylon Rho wrote: KAGEHOSHI Horned Wolf Cross Atu Cosgar Arkena Wyrnspire ^--all pretty thoughtful posters. Even when I disagree with them, they all seem reasonable and they tend to avoid kn...
- by Arkena Wyrnspire - at 2013.10.01 17:27:00
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872. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
Another vote for Legacy.
- by Arkena Wyrnspire - at 2013.10.01 06:20:00
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873. One way to help balancing armor vs shields in 1.5 - in Feedback/Requests [original thread]
I also support this.
- by Arkena Wyrnspire - at 2013.10.01 06:14:00
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874. I just figured out how to re-balance the assault FG - in Feedback/Requests [original thread]
Hilarious anti-infantry weapon. Tap tap tap and the shots end up being two hit KOs.
- by Arkena Wyrnspire - at 2013.09.29 17:36:00
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875. [REQUEST] More custom fitting slots, please. - in Feedback/Requests [original thread]
Yep, agreed. I do like my fittings. Also some organisation like folders, but that's an acknowledged request.
- by Arkena Wyrnspire - at 2013.09.29 17:05:00
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876. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Small Rail gun 5 hits (Militia), middle 4 hits, big 2/3 hits (depends on several things). Okay. You are aware that small railguns are completely awful and nobody uses them, yes? More importantly, did you know that they...
- by Arkena Wyrnspire - at 2013.09.29 13:10:00
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877. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
DildoMcnutz wrote: Robert JD Niewiadomski wrote: Unmanned turrets are manned by very advanced and sophisticated AI algorithm CCP spent couple of manmonths. And you want to just frow it away? Sophisticated? You mean the algorithm were 9...
- by Arkena Wyrnspire - at 2013.09.29 08:52:00
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878. Expand the New Player Experience Idea into something more. - in Feedback/Requests [original thread]
AUR rewards are a no.
- by Arkena Wyrnspire - at 2013.09.28 17:55:00
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879. TIme for a FIx - in Feedback/Requests [original thread]
That would completely wreck many things. That means a top tier assault can get 300 shields because they can only use one shield extender. It means pure hacking suits can't hack nearly as fast because they can't stack hacking modules. It means sco...
- by Arkena Wyrnspire - at 2013.09.28 17:51:00
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880. Petition for all classes. - in Feedback/Requests [original thread]
TOXICkitten wrote: it should take at least 2-3 guys to bring a heavy down. If heavies are worth more than 1 man in combat, why would you run anything else?
- by Arkena Wyrnspire - at 2013.09.28 12:19:00
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