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1. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Proto vehicle scanner LAV just became awesomer.
- by Aqil Aegivan - at 2014.01.23 11:49:00
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2. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
If cloak regen is more like stamina and the cloak can be switched off whenever people would like it seems like cloak to regen ratio staying the same between advanced and proto makes the advanced one a good deal for its fitting costs.
- by Aqil Aegivan - at 2014.01.23 01:52:00
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3. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Reiki Jubo wrote: all good questions we need the answers to. Well, a lot of them have been mentioned in dev posts and others can be inferred but since everything before the devblog is unofficial I thought I'd include stuff that would proba...
- by Aqil Aegivan - at 2014.01.22 12:14:00
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4. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Questions: Does cloak interfere with nanohive or supply depot ammo restock? Does it interfere with armour regen from a nanohive? Does cloak interfere with shield or armour regen? In regards to the "shimmer" associated with movement, if the affe...
- by Aqil Aegivan - at 2014.01.22 06:48:00
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5. [Suggestion] - Take Prototype Out of Pub Matches - in Feedback/Requests [original thread]
CCP already tried to control gear level through cost/benefit. If you watch the videos from last Fanfest concerning the economy you can see what they were going for. Unfortunately they didn't really understand their own model. In order to do thing...
- by Aqil Aegivan - at 2014.01.18 21:01:00
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6. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Brush Master wrote: Aqil Aegivan wrote: For something that ran at a time when few staff were available and which was holiday themed this event seemed reasonable. Not exciting or really ground breaking in any way but I don't think it was supp...
- by Aqil Aegivan - at 2014.01.05 01:20:00
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7. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
For something that ran at a time when few staff were available and which was holiday themed this event seemed reasonable. Not exciting or really ground breaking in any way but I don't think it was supposed to be a highpoint for events anyway. I'm...
- by Aqil Aegivan - at 2014.01.04 06:36:00
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8. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
Stephen Seneca wrote: Well, the idea was you arent just hired for the battle but say 2 weeks at a time and you get bonus lp payouts the longer you continually accept extensions. I think that rewards for exclusivity is the point of having pay...
- by Aqil Aegivan - at 2013.12.18 17:01:00
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9. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
I agree with most of these points, though I too think WP is better than SP for getting into FW. I would also like to see a lot more factors in LP payouts like the size of the EVE side conflict and the amount of LP being given out by that faction o...
- by Aqil Aegivan - at 2013.12.17 09:50:00
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10. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Overall I think the choices made are correct, I won't go into specifics here because there are different threads for this stuff. Unfortunately none of these changes really excite me. No player market? No team queuing or support for corporate level...
- by Aqil Aegivan - at 2013.10.19 01:36:00
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11. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: We are looking at making it so that if you are in a match and invite someone to your squad it pulls them directly into the match. If we can do this then I believe we can remove the need for the squad members role. Removing t...
- by Aqil Aegivan - at 2013.06.07 14:18:00
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12. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
DeeJay One wrote: ...so he can rejoin the battle after an accidental disconnection. How?
- by Aqil Aegivan - at 2013.06.06 17:57:00
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13. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Why would I have 300 squad members who can all join battles when I could have 30 bringing others in as needed? Until there's a kick from warbarge I'd rather keep it simple. Even with a kick option, does anyone want t...
- by Aqil Aegivan - at 2013.06.06 17:50:00
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14. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Squad member should be included. What happens when a squad member's voice coms bug out in the warbarge and they have to reset? What happens when a squad member gets stuck on the loading screen and has to reset? What happens when a reserve needs...
- by Aqil Aegivan - at 2013.06.06 16:35:00
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15. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
CCP FoxFour wrote: Because I won, and because you had a production facility, I take 50 extra clones back with me. Half of what would have been generated. So the attacker only captures clones when attacking a district with a PF? Edit: ignor...
- by Aqil Aegivan - at 2013.03.28 22:51:00
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16. (Feedback) Raider Scout Suit and the future of Dropsuits - in Feedback/Requests [original thread]
Aeon Amadi wrote: I say we should make it known what we want, and be as vocal as possible about it. I.E: Jita Riots. Except CCP feeds on stuff like that. Why would we reward them for this? As beta testers our only power is feedback. We'...
- by Aqil Aegivan - at 2013.02.27 10:31:00
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17. (Feedback) Raider Scout Suit and the future of Dropsuits - in Feedback/Requests [original thread]
Another mind bogglingly bad design choice from a team woefully out of touch with what the players want/are willing to pay for. I'm guessing part of the difficulty with developing this product was raising the team in total isolation so that they co...
- by Aqil Aegivan - at 2013.02.27 08:24:00
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18. Give nova knives a boost. - in Feedback/Requests [original thread]
Mithridates VI wrote: Aqil Aegivan wrote: For these dedicated people are the knives really an equivalent alternative to other sidearms? Or is the extra challenge more of a gimmick? I am by no means a badass with nova knives (I think you'v...
- by Aqil Aegivan - at 2013.02.18 19:51:00
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19. Give nova knives a boost. - in Feedback/Requests [original thread]
Maken Tosch wrote: They are actually quite effective but you have to remember that the nova knives are not the sort of weapon to be used by rookies. They are weapons for professionals only who know how to properly use them. This means that the ...
- by Aqil Aegivan - at 2013.02.18 19:14:00
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20. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: In the case of the Repair Tool reduce the following attributes. War Point awards per cycle, cycle time, and amount healed per cycle. The new GÇÿmicroGÇÖ cycles for the Repair Tool can then be more readily scaled by Meta level ...
- by Aqil Aegivan - at 2013.02.13 08:40:00
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