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1161. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
Here's the thing. In Eve, I have no problem throwing a 400M ship at nullsec pvp. Even if I die, no big deal. I have a pimped out ship that I can run missions with very little (not nonexistent) risk in highsec. and get that 400M back to do it all a...
- by Alena Ventrallis - at 2014.12.09 02:23:00
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1162. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
KA24DERT wrote: Victor Moody Stahl wrote: And said CR has more DPS anyways . Of course the ACR/CR is going to murder stuff faster, it's already got a higher DPS than the MD does. *facepalm* Megaman Trigger wrote: You can kill with i...
- by Alena Ventrallis - at 2014.12.06 20:55:00
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1163. To Rattati: Bandwidth numbers make no sense. - in Feedback/Requests [original thread]
Amarr/Caldari logi, whose bonuses rely almost exclusively on deployable equipment, have less bandwidth than Minmatar/Gallente logi whose bonuses are for active equipment. Don't get.
- by Alena Ventrallis - at 2014.12.06 17:16:00
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1164. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
True Adamance wrote: Alena Ventrallis wrote: This isn't a bad idea at all. However, the problem then becomes: why run tanks at all? If tanks can only shoot tanks, what is their purpose? Point out one place in this thread where I said tank...
- by Alena Ventrallis - at 2014.12.05 00:04:00
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1165. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
This isn't a bad idea at all. However, the problem then becomes: why run tanks at all? If tanks can only shoot tanks, what is their purpose?
- by Alena Ventrallis - at 2014.12.04 23:06:00
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1166. Overused Gëá Overpowered - in General Discussions [original thread]
DeathwindRising wrote: Cat Merc wrote: Her Chosen wrote: CCP Rattati wrote: Her Chosen wrote: To CCP, underused means UP. Overused means OP. They thought the bolt pistol was UP because it wasn't used, so they buffed it. So, the HM...
- by Alena Ventrallis - at 2014.12.04 05:15:00
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1167. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
zzZaXxx wrote: Alena Ventrallis wrote: 5. hipfire kick reduced and left/right kick removed. When did this happen? Dunno, saw it after i got back after being off for 2 weeks.
- by Alena Ventrallis - at 2014.12.03 08:11:00
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1168. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
zzZaXxx wrote: Alena Ventrallis wrote: I wish to shake your hand. The ARR is now in a very good spot. It fairs far better in CQC due to better charge time and higher DPS, the kick is no longer completely unmanageable, and it has extra ammo i...
- by Alena Ventrallis - at 2014.12.03 05:27:00
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1169. To Rattati: Reimagining the RR - in Feedback/Requests [original thread]
Bump.
- by Alena Ventrallis - at 2014.12.02 22:11:00
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1170. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
0mega Z3R0 wrote: What do you mean by better charge time? Its always been 0.30s. I'm just curious since I've seen a number of people say the charge time has been lowered, but it hasn't. Lower charge than the base RR.
- by Alena Ventrallis - at 2014.12.02 22:09:00
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1171. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
I wish to shake your hand. The ARR is now in a very good spot. It fairs far better in CQC due to better charge time and higher DPS, the kick is no longer completely unmanageable, and it has extra ammo in order to keep it fed. I love it, love it, L...
- by Alena Ventrallis - at 2014.12.02 08:09:00
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1172. Make shields on par with armor - in Feedback/Requests [original thread]
hfderrtgvcd wrote: working as intended. Shields have no movement penalty and regen much faster than armor. Ahem.
- by Alena Ventrallis - at 2014.11.30 09:36:00
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1173. strafe penalties on HP mods - in Feedback/Requests [original thread]
CCP Rattati wrote: Gameplay over lore really, I just want Sentinels to have a weakness so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Using a mass calculation (substituting HP for mass), th...
- by Alena Ventrallis - at 2014.11.26 06:40:00
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1174. [balancing long vs short range weapons] minimum effective range - in Feedback/Requests [original thread]
There aren't enough electrons in the known universe to store the amount of times I want to type no as data. It's an abomination already on the laser rifle. Don't you get that filth anywhere near my rail rifle. Or any weapon for that matter.
- by Alena Ventrallis - at 2014.11.25 07:04:00
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1175. Sticky:[Feedback] Maps and Battlegrounds - in Feedback/Requests [original thread]
Can you recheck that all supply depots have the expanded resupply range? I have found only 1 that does.
- by Alena Ventrallis - at 2014.11.25 01:55:00
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1176. So how would you balance the shotgun? - in General Discussions [original thread]
Reduce ROF, increase range.
- by Alena Ventrallis - at 2014.11.23 09:09:00
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1177. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Cat Merc wrote: I-Shayz-I wrote: Cat Merc wrote: CCP Rattati wrote: I think we should just remove the Depot and see what happens. Don't, this is one of the rare supply depots that are actually useful to hold. Most supply depots are ...
- by Alena Ventrallis - at 2014.11.23 08:14:00
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1178. To Rattati: Bandwidth and empowering the Logi - in Feedback/Requests [original thread]
Your bandwidth proposal has a good foundation to it. Spamming equipment and "tourist logis" who only use logi suits to spam equipment then switch to something else make the game stale and usually one sided. In the end, whoever can get more equipme...
- by Alena Ventrallis - at 2014.11.22 21:56:00
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1179. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
I liked your OP, but I wouldn't care if it didn't change. My MinLogi makes bank on that map.
- by Alena Ventrallis - at 2014.11.22 21:14:00
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1180. To Rattati: Reimagining the RR - in Feedback/Requests [original thread]
Bump. I'd like to hear some more CPM/DEV input on this idea.
- by Alena Ventrallis - at 2014.11.22 21:12:00
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