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801. KrinGÇÖs LEX-71 Damage Modifier: How it stands up to the competition. - in General Discussions [original thread]
Soldner VonKuechle wrote: i hate that it is quite impossible for me personally to be mad at you. I know right?
- by Alena Ventrallis - at 2015.03.12 04:55:00
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802. What are you going to do with the new damage mods? - in General Discussions [original thread]
DRT 99 wrote: Im going to take a proto Galmando, toss 2 Krin's ARs and throw a Krin's in the high slot so i can krin's with my krin's while i have a krins'd krin's ready in reserve https://imgflip.com/i/iqkez
- by Alena Ventrallis - at 2015.03.12 04:54:00
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803. ATTN: Amarr Assaults! - in General Discussions [original thread]
You think I had a sidearm damage mod? Ha!
- by Alena Ventrallis - at 2015.03.12 03:59:00
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804. KirinGÇÖs LEX-71 Damage Modifier - in General Discussions [original thread]
We are getting other rewards as well, but this is the BPO we were promised.
- by Alena Ventrallis - at 2015.03.12 03:32:00
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805. To Rattati: Helping the AR in CQC. - in Feedback/Requests [original thread]
I feel the same, but to me it seems like we have balance based on those other weapons. So by buffing the ROF, we bring the AR into CQC dominance without having to tweak all the weapons we just got balanced. But a buff on the assault to ROF is also...
- by Alena Ventrallis - at 2015.03.12 02:34:00
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806. To Rattati: Helping the AR in CQC. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Alena Ventrallis wrote: Hmm... supoose we make it have worse dispersion? Gives GalAssault a reason to have the bonus it does. Any case, it needs more DPS in order to be king of CQC. Oh yeah that's great, make the gun perfo...
- by Alena Ventrallis - at 2015.03.12 02:22:00
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807. To Rattati: Sights and rifles - in General Discussions [original thread]
LUGMOS wrote: There was talk about this... However, it does require some coding and a bit of asset modeling, soooo.. But easier to code than making weapons modular. I'm not a programmer, but I see it as slap the art assets of the sights on t...
- by Alena Ventrallis - at 2015.03.12 01:31:00
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808. To Rattati: Sights and rifles - in General Discussions [original thread]
A lot of the community wants sights to be put on their rifles. Now, full customization would be awesome, but I doubt that is a feature that we will be getting in the near future. To mimic this, let's add sights to weapons that use irons (the assau...
- by Alena Ventrallis - at 2015.03.12 01:26:00
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809. To Rattati: Helping the AR in CQC. - in Feedback/Requests [original thread]
Hmm... supoose we make it have worse dispersion? Gives GalAssault a reason to have the bonus it does. Any case, it needs more DPS in order to be king of CQC.
- by Alena Ventrallis - at 2015.03.12 01:21:00
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810. To Rattati: Helping the AR in CQC. - in Feedback/Requests [original thread]
Spreadsheet at the bottom. I feel the lack of presence of ARs in general play, both in pubs and in PC. I think the AR has far too much competition for the CQC king title: while no rifle should be poor in CQC save for DPS differences, I think a la...
- by Alena Ventrallis - at 2015.03.12 00:26:00
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811. FW broken - in General Discussions [original thread]
No one is playing FW. That's the 00:00. it's infinite queue time. No idea on scotty.
- by Alena Ventrallis - at 2015.03.11 23:44:00
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812. To Rattati: Repair tool glow - in Feedback/Requests [original thread]
IT has been asked for time and time again, and I will ask once more here. In days long past, the edges of your screen glowed yellow if you ere being repaired by a rep tool. I ask that this is returned to the game. Rumor has it that it was removed ...
- by Alena Ventrallis - at 2015.03.11 22:35:00
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813. Houdini PC - in General Discussions [original thread]
Just had that happen to me a few minutes ago. So it's not an isolated incident.
- by Alena Ventrallis - at 2015.03.11 22:01:00
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814. Dissecting the Assault role and it's bonuses. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Alena Ventrallis wrote: Sgt Kirk wrote: Pay attention to the point in my thread where I say if the Operator is able or skilled enough. Whatever the word I used. So skill is to be punished? Should we set all weapons to...
- by Alena Ventrallis - at 2015.03.11 18:00:00
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815. LAVs will need an extra high and low after echo. - in Feedback/Requests [original thread]
Completely agree. Unfitted LAVs should be fodder. Fitted LAVs should be better than what we have now.
- by Alena Ventrallis - at 2015.03.11 17:51:00
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816. Dissecting the Assault role and it's bonuses. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Pay attention to the point in my thread where I say if the Operator is able or skilled enough. Whatever the word I used. So skill is to be punished? Should we set all weapons to the same range, damage, ROF, mag size and res...
- by Alena Ventrallis - at 2015.03.11 17:50:00
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817. Until I see... - in General Discussions [original thread]
You're right, scramblers are OP! That's why people are skilling into AmAssault and scramblers instead of MinAssault and combat rifles! Wait...
- by Alena Ventrallis - at 2015.03.11 17:29:00
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818. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Francois Sanchez wrote: Of course it's OP, but people keep thinking the heat mechanic compensates. Heat doesn't matter because the target is dead before the weapon overheats or you can switch to your SMG to finish the work. Even with the weapon...
- by Alena Ventrallis - at 2015.03.11 16:17:00
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819. blaster damage boost - in Feedback/Requests [original thread]
I do not think it is mathematically possible for a double-hardened gunnlogi to lose to a militia blaster unless you are purposefully ignoring him.
- by Alena Ventrallis - at 2015.03.11 04:00:00
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820. On the subject of encrypted strongboxes and guns. - in General Discussions [original thread]
The normal way is a decryptor key. The alternate hway is a hacked decryptor key.
- by Alena Ventrallis - at 2015.03.11 02:32:00
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