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3521. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
The AR should absolutely be the most used rifle on the battlefield. Modern real life militaries do it, regular fps games do it, its what the weapon was designed for. To assault the objective. Now, I do think it is unbalanced. Because it has the ch...
- by Alena Ventrallis - at 2013.08.12 09:55:00
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3522. Idea for a large scale event and content add on, as well as further merging dust... - in Feedback/Requests [original thread]
A well thought out idea, but the focus is on core mechanics (hit detection, etc) I would love to see this, but a majority of good ideas on these forums require the game to be out of beta, which it isn't. I play eve as well, and I don't want a sepa...
- by Alena Ventrallis - at 2013.08.11 18:20:00
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3523. Logi Lav adjustments - in Feedback/Requests [original thread]
Their defenses are good, the problem is that using them for actual logo is unintuitive, and they should accelerate much slower and have slightly less top speed. The tank is so they can sit there and rep, but the rep they have is almost unusable. T...
- by Alena Ventrallis - at 2013.08.11 18:14:00
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3524. Lavs realistic balancing (ONLY PEOPLE WHO RUN AND SPEC INTO LAVS NOT VICTIMS THA... - in General Discussions [original thread]
What if llavs had their turret removed, and instead had their rep capabilities buffed? Auto target the most damaged in range, rep him for x amount over y seconds. After that time expires, it scans again to see the most damaged in range, then repea...
- by Alena Ventrallis - at 2013.08.11 15:38:00
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3525. Logi Lav is supposed to be a weapon. - in Feedback/Requests [original thread]
There would be a lot less muder taxis if they could logo efficiently. I specced into a play to rep up vehicles, gave up and don't touch them anymore.
- by Alena Ventrallis - at 2013.08.11 15:03:00
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3526. (suggestion) dense urban/city based warfare - in Feedback/Requests [original thread]
Urban combat is so intense, this would breathe some life I to the game. Put in murder holes, a basement type underground system where you can shoot people on ground level from below, room clearings... give us breaching charges to blow in doors and...
- by Alena Ventrallis - at 2013.08.11 15:01:00
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3527. dust should become a bit like starwars battlefront 2 - in Feedback/Requests [original thread]
Boarding ships in eve is impractical. Most ship battles are counted in seconds, occasionally minutes for capital ships, which doesn't give enough time for mercs to capture them. Boarding stations, however...
- by Alena Ventrallis - at 2013.08.10 14:07:00
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3528. Request - High slot armor module / something similar to shield regulator - in Feedback/Requests [original thread]
Resistance across the board is more fitting for what armor tanking is for (sitting around mowing things down like a tank) A module that increases repair rate would benefit more from a set number change rather than a percentile one. Assuming they ...
- by Alena Ventrallis - at 2013.08.10 13:59:00
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3529. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
The reason they have so the way it is is that vets would be raking in the so every match, and noobs wouldn't get any since they don't have the gear to compete.
- by Alena Ventrallis - at 2013.08.10 13:54:00
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3530. [ REQUEST ] Respec - in Feedback/Requests [original thread]
A one-time respect once they release all racial weapons, suits, and vehicles. Preferably before the next expansion. After that, no more, unless they make radical changes to the skill tree (which they should.)
- by Alena Ventrallis - at 2013.08.09 20:41:00
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3531. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
The Attorney General wrote: Alena Ventrallis wrote: Evidently we need a lesson in warfare. Everything in warfare is about mission accomplishment. Looking at skirmish, that mission is to capture and hold objectives. The AR gunner is the mai...
- by Alena Ventrallis - at 2013.08.09 20:37:00
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3532. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Modern grenade launchers, such as 40mm, have an arming range of about 15-30m depending on type, so that the user can avoid blowing themselves up. Still, getting hit with a 40mm projectile moving at about 250 feet per second is more than enough to ...
- by Alena Ventrallis - at 2013.08.09 16:05:00
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3533. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
s long as headshots are unmitigated to reward snipers, I support this. If heavies can't move, then they should be able to sit their and soak up damage as opposed to evade it.
- by Alena Ventrallis - at 2013.08.09 13:44:00
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3534. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Evidently we need a lesson in warfare. Everything in warfare is about mission accomplishment. Looking at skirmish, that mission is to capture and hold objectives. The AR gunner is the main effort to accomplish this. He captures the objective, an...
- by Alena Ventrallis - at 2013.08.09 13:40:00
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3535. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Talos Alomar wrote: Rail guns are supposed to have massive range. This isn't a ball of electricity - It's a physical slug. Besides, you didn't establish WHY this is problem, instead of just being something that you don't like. Rail guns ar...
- by Alena Ventrallis - at 2013.08.09 02:34:00
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3536. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
I, for one, do not believe the forge guns are the next FOTM. It takes a LOT of sp to get anywhere with them, and it does take accuracy in order to hit anything properly. I'll leave in the splash damage it has, because you know what, I'd expect a g...
- by Alena Ventrallis - at 2013.08.09 01:38:00
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3537. Tank EMP Pulse - in Feedback/Requests [original thread]
Or, have a pulse that shuts down all weapons within x radius. Meaning even if someone gets under your guns, you still have a chance at escape.
- by Alena Ventrallis - at 2013.08.08 23:07:00
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3538. suggestion limit on havs - in Feedback/Requests [original thread]
Only if they limit the amount of av allowed to be deployed at once.
- by Alena Ventrallis - at 2013.08.08 23:00:00
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3539. Turrets need some work. - in Feedback/Requests [original thread]
For the record, I came to the game after the Macrosse Missile Massacre and subsequent nerf, so I have no idea how op missiles were then. With that in mind, turrets feel pretty gimped to me, with missiles in particular. I speak mostly for small tu...
- by Alena Ventrallis - at 2013.08.08 22:59:00
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3540. Only 400 WP Til a blueberry leaves the "Academy"? - in Feedback/Requests [original thread]
I-Shayz-I wrote: Guys, you know that the new matchmaking system is right around the corner -_- Someone is new to CCP. They are notorious for getting things done "Soon."
- by Alena Ventrallis - at 2013.08.08 07:57:00
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