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1521. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
Keri Starlight wrote: The Scrambler Rifle might use a bit of rework, especially now that its range is going to be buffed. But it shouldn't be "nerfed into the ground". Keep in mind that Scrambler users are paying a crazy ton fo PG to run that ...
- by Alena Ventrallis - at 2013.12.07 20:42:00
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1522. Instant fix to grenade's power - in General Discussions [original thread]
I'm for reducing the amount of grenades you can carry, but they should perform close to how they are now. Grenades are used to clear out entrenched enemies and to break up enemy formations. They need power to do this. Otherwise, why use them? Thr...
- by Alena Ventrallis - at 2013.12.07 20:34:00
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1523. maybe a way to fix armor + damage mods to stop QQ - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: Move all scanning and EWAR to high slots. Move damage mods to low slots. When we get EWAR like webifiers and the like, it'll give armor tanking suits/vehicles a better tradeoff for having less mobility by being ...
- by Alena Ventrallis - at 2013.12.07 05:31:00
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1524. It's just sad. - in General Discussions [original thread]
The problem with Dust isn't protostomping. Protostomping has its place. Just as nullsec briefing has its place in Eve. However, Eve has highsec, where they are protected from griefers by CONCORD, and can do their thing in relative security, wardec...
- by Alena Ventrallis - at 2013.12.07 04:16:00
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1525. Uprising 1.8... 1.9... 2.0...? - in General Discussions [original thread]
Funkmaster Whale wrote: Based on the current decimal system of patching, 1.8 will be early January, 1.9 early Feb, and 2.0? Do we expect 2.0 to be the first major expansion? I'm thinking 2.0 will come out in May while we sit on 1.9 for two to ...
- by Alena Ventrallis - at 2013.12.05 22:43:00
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1526. King Checkmate Welcomes you = TO ARMOREDMED514 - in General Discussions [original thread]
DUST Fiend wrote: QQ 1.7 = Vehicle rebalance patch 1.8 = Probably dropsuit balance patch Chill your biscuits Considering the pushbacks on the vehicle rebalance, I think we have a few good months before infantry get a rebalance.
- by Alena Ventrallis - at 2013.12.05 22:34:00
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1527. Are Orbital Strike Effective against MCC? - in General Discussions [original thread]
vilstan wrote: Thematically this seems so backwards. We have a space ship that could shoot their space ship out of the sky. But instead, we're going to land some infantry dudes, use our space ship for orbital strikes on THEIR infantry dudes...
- by Alena Ventrallis - at 2013.12.05 20:47:00
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1528. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
An addendum CCP: rep tool health bars. I'm so happy I literally jumped up and danced.
- by Alena Ventrallis - at 2013.12.05 06:45:00
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1529. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Not everything I wanted was in here, but you know what? You done good, CCP. I am pleased. I can wait on my other complaints. A salute for you. o7
- by Alena Ventrallis - at 2013.12.05 04:33:00
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1530. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
CCP, You have done well this day.
- by Alena Ventrallis - at 2013.12.05 04:28:00
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1531. Be Careful what you wish for. - in General Discussions [original thread]
I'm for an all passive system. One character accrues sp at 48000 sp a day. You still have the passive booster to increase the accrual rate by 1.5. Active boosters instead turn into a PLEX type object that allows the 48000 sp to apply to another ch...
- by Alena Ventrallis - at 2013.12.03 23:37:00
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1532. We *might* have Patch Notes today... - in General Discussions [original thread]
CCP FoxFour wrote: hehehehehehehehehe /me runs away Thou damnded Dev! Thus, I release the spear!
- by Alena Ventrallis - at 2013.12.03 17:24:00
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1533. Let's talk dust: Mass Drivers. - in General Discussions [original thread]
Vulpes Dolosus wrote: I still have no idea how the round gets from the mag to the barrel. Take a look at it and try to explain. Aside from that, I think they're fine. http://en.wikipedia.org/wiki/Milkor_MGL Something like that. Useful if ...
- by Alena Ventrallis - at 2013.12.03 17:06:00
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1534. i think the minmitar proto assaults should get an extra equipment slot. - in General Discussions [original thread]
The dark cloud wrote: no assault suit has 2 equipment slots. So why should the minmatarr assault get one? No Logi has a sidearm. Why should Amarr get one? It's They're unique flavor. I see no problem with them having extra equipment. Theyre ...
- by Alena Ventrallis - at 2013.12.02 20:42:00
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1535. You have no skill if... - in General Discussions [original thread]
chase rowland wrote: God Hates Lags wrote: You use an active scanner You fit light weapons on a heavy suit You use a scout suit's small hotbox You use a logi's CPU/PG and slots to fit a slayer suit You fit nanohives on an assault to repa...
- by Alena Ventrallis - at 2013.12.02 20:08:00
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1536. Paid Respecs - in General Discussions [original thread]
Respecs go against the NEw Eden vibe. You made your bed, now sleep in it. That said, we weren't given a mattress or a comforter, so it sucks to sleep in. After they release the mattress and the pillow, then give us a respec so I can get those too...
- by Alena Ventrallis - at 2013.12.02 19:49:00
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1537. Is hit detection really good now, or is it just an illusion? - in General Discussions [original thread]
xxwhitedevilxx M wrote: this never happened to me... happens only on enemies. They should fix this latency issue somehow. Perhaps it has happened to you, and you didn't notice it. Probably really bad lag. Still needs to be fixed.
- by Alena Ventrallis - at 2013.12.02 15:06:00
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1538. For those asking about the server shut down - in General Discussions [original thread]
http://community.eveonline.com/news/news-channels/eve-online-news/emergency-downtime-due-to-tq-power-issues
- by Alena Ventrallis - at 2013.12.02 15:01:00
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1539. Why is this STILL an issue? - in General Discussions [original thread]
Iron Wolf Saber wrote: ovary obliterator wrote: Iron Wolf Saber wrote: /me Trolls by summoning all the LAVs. Locked of course. productive cpm Eve doesn't have vehicle locks at all btw :P EVE only has one person in a ship at a...
- by Alena Ventrallis - at 2013.12.02 07:48:00
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1540. Why are Damage Modules High-Slot Items? - in General Discussions [original thread]
Templar 514 wrote: That said, if damage went into the lows, and I could pile utility mods into highs, I don't think I'd mind that much. Of course, an armor hardening mod in the highs would sweeten the deal a bit (and a shield hardener mod, thou...
- by Alena Ventrallis - at 2013.12.02 07:37:00
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