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Shattered Mirage
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
361
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Posted - 2013.12.07 15:18:00 -
[91] - Quote
You all realize that it does ~1.5x to shields, yes? And you all realize that most people tank shields nowadays, yes?
So... I'm thinking this is more of an issue with shields vs. armour.
Though... I don't like the ASCR; nerf that to hell and back if you want.
There are no facts, only interpretations.
I am a monument to all your sins
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shaman oga
Nexus Balusa Horizon
1115
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Posted - 2013.12.07 15:22:00 -
[92] - Quote
Make it work like a laser weapon, suck at cqc, great damage in optimal, decreased damage beyond optimal, problem solved. They should do the same with scr pistol, of course considering it is a short range weapon.
"Just another piece of duct tape"
Drugs for mercs
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Knight Soiaire
BurgezzE.T.F Public Disorder.
3568
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Posted - 2013.12.07 15:37:00 -
[93] - Quote
Shattered Mirage wrote: Though... I don't like the ASCR; nerf that to hell and back if you want.
Yes.
Please, yes!
\o/
Forum Prison Escapee
Yes, 1.7 is going to suck. Proto Min Logi here I come!
T_T
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Bunny Demon
Capital Acquisitions LLC Public Disorder.
15
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Posted - 2013.12.07 15:51:00 -
[94] - Quote
CrotchGrab 360 wrote:Tectonic Fusion wrote:Compared to the Duvolle it's balanced. Plus you need the Amarr Assault suit for it to be truly overpowered. Without 2 complex damage mods besides using an Imperial, the gun is garbage compared to my toxin AR. I've only got 2x enhanced armour and 2x enahcned damage mods on my SCR alt. if my 12m SP main gets 2.3 KDR yet my 2m SP SCR alt can get 10.0 KDR with a SCR then something is wrong. With 2m sp you will be playing lower level players who are likely very new to the game, you will therefore have a massive advantage anyway due to your pre existing skill/understanding of the game
Donate isk to the guy above ^
(Or me, whichever you prefer)
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jordy mack
Ultramarine Corp
52
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Posted - 2013.12.07 20:02:00 -
[95] - Quote
Shattered Mirage wrote:You all realize that it does ~1.5x to shields, yes? And you all realize that most people tank shields nowadays, yes?
So... I'm thinking this is more of an issue with shields vs. armour.
Though... I don't like the ASCR; nerf that to hell and back if you want.
No it doesn't, ithink u mean armor tank, and just coz u don't like it, really? |
Flix Keptick
Red Star. EoN.
1448
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Posted - 2013.12.07 20:07:00 -
[96] - Quote
CrotchGrab 360 wrote:!nooooo don't take away mt beloved assault rifle I need to own scrubs some more.
doing 900 damage per second is fine, becuase I kill n00bs with it.
don't put me on a level playing field, pleeeeeeeeeeeease don't!!! fixed it for you
"HP needs no buff, certain weapons need nerf. Or else all other become obsolete."
GÿåForum warrior lvl.1Gÿå
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RED FARM
Punishers of Uranus
12
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Posted - 2013.12.07 20:12:00 -
[97] - Quote
being able to only get 15 shots off before over heat combined with the jumps upward make it not too via for most. IMO |
Pvt Numnutz
Black Phoenix Mercenaries
400
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Posted - 2013.12.07 20:34:00 -
[98] - Quote
Charge shots should use more ammo or while fully charged heat build up continues. That's all it really needs. |
Johnny Guilt
Algintal Core
374
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Posted - 2013.12.07 20:35:00 -
[99] - Quote
Rei Shepard wrote:Johnny Guilt wrote:increase the hipfire spread on the regular variant ,done The SCR is a "mult purpose" weapon, the TAC is a variant in a line of 4 guns... Where does it say it muti purpose? It's built around the idea of a marksman weapon at range being a laser and yet it covers most ranges that players encounter,all in one gun.The Tac is a different matter.
A strange game.
The only winning move is
not to play.
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Alena Ventrallis
Osmon Surveillance Caldari State
237
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Posted - 2013.12.07 20:42:00 -
[100] - Quote
Keri Starlight wrote:The Scrambler Rifle might use a bit of rework, especially now that its range is going to be buffed.
But it shouldn't be "nerfed into the ground". Keep in mind that Scrambler users are paying a crazy ton fo PG to run that thing, it's the most expensive weapon from this point of view.
In my honest opinon, the weapon is too devastating in CQC to be a tactical rifle. I wouldn't necessarily reduce the hipfire accuracy, maybe it could use a slight frequency-falloff damage, similar to the Laser rifle, but much less evident, so that the Scrambler's damage is slightly reduced within 15 meters.
Another option to limit the "insta-kill" effect would be to lower the RoF cap a little bit to prevent trigger spamming... (not as much as the Tac AR, it's ridiculously easy to make it jam...) it wouldn't damage tactical gameplay, since charged shots can pretty much melt anything.
I don't know, just a bunch of ideas. I feel like the Scrambler will be in a dangerous place in 1.7 after the range buff. People will cry about it even more and it might receive an exaggerated nerf. I love the weapon (even if I don't use it) and I would rather a slight calculated tweak instead of a sudden un-godly nerf.
The same goes for the AR, the AR is NOT overpowered, it just needs recoil... It wouldn't affect hipfire, it wouldn't affect 0-30m ADS gunfights. It would just give ranged rifles a reason to exist (burst, tactical, laser rifles).
Small tweaks, that's all we need.
Let's throw away that Nerf Hammer, for the love of God... I am 100% against putting a laser rifle damage profile on the scrambler. IT makes no sense to begin with, and doesn't balance so much as gimp it. The damage isn't the issue, just as the damage of the AR isn't an issue. what the big issue is, is the application of that damage. So I will vehemently fight you over this point.
However, I agree on increasing hip fire spread, especially while moving. this would give the CQC weapons an advantage, since they can more reliably apply their damage in close quarters. IF the scrambler user gets lucky and lands some good hits, that fine, because it wasn't his weapon being too powerful or him being skilled. It was simple luck of the draw, and you can't fault the weapon or the user for getting lucky.
Range buff is good. Hip fire spread increase is good. Reduction in magazine ammo I can also get behind. But that god-awful laser rifle wonky-ass damage profile? I am against it wholeheartedly. |
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Dbukalski
Mikramurka Shock Troop Minmatar Republic
7
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Posted - 2013.12.07 20:49:00 -
[101] - Quote
Rei Shepard wrote:CrotchGrab 360 wrote:Jammeh McJam wrote:CrotchGrab 360 wrote:gained about 420k passive SP through not playing thi sgame.
play it for 10 minutes and realise why, sorry to play the broken record and then sing to the choir but every. single. game. is a ******* proto-stomp.
there's no balance, no variety.
what patch is going to bring balance and stop guns doing 3x the damage that other guns do@/?
new players gauranteed are running out of ISK to the point where they can't play the game anymore. The problem is the aim assist eliminating most skill involved yeh thgat's my ISH. I been playing BF3 and if you don't shoot first the flinch will kill you, 5.8 KDr on BF3, go negative in DUST, see? si? k? que? I do the same kind of scores regardless of the FPS game i play, ive been a SCR user since day one they came out, not gonna change it just because they happened to be any good in the hands of someone that can aim, and by aim i mean i land 90% of my shots in normal FPS games, here its gonna be 60% or so ....due to the crappy KBM controls.. I mostly play Templar BPO these days with no damage mods, but you guys had 13ear and Zaria on your side, so when i see a team or equal level players, i crack out the good stuff...any less and i am very very dead against those guys...
U guys are either lying or using hacks. Especially since games track stats. Like bf3 and bf4. Then u can see the best stats in the world.
5.8 kdr isnt happening as infantry. Maybe if u play as scout helo with engineer support so u never die. But then u shouldnt use that as basis for dust infantry play
90% accuracy aint happening unless u use only shotguns. Ur not getting 90% on any fps without cheats.
Does dust support kbm? Because that would be unfortunate in a console game since that right there is an imbalance but u still dont get 60% |
Mortedeamor
WASTELAND JUNK REMOVAL Top Men.
959
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Posted - 2013.12.07 22:00:00 -
[102] - Quote
its getting buffed what tuesday ? why dont u go get on irc and cry to ccp in person |
Rei Shepard
The Rainbow Effect
1292
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Posted - 2013.12.07 22:29:00 -
[103] - Quote
Dbukalski wrote:Rei Shepard wrote:CrotchGrab 360 wrote:Jammeh McJam wrote:CrotchGrab 360 wrote:gained about 420k passive SP through not playing thi sgame.
play it for 10 minutes and realise why, sorry to play the broken record and then sing to the choir but every. single. game. is a ******* proto-stomp.
there's no balance, no variety.
what patch is going to bring balance and stop guns doing 3x the damage that other guns do@/?
new players gauranteed are running out of ISK to the point where they can't play the game anymore. The problem is the aim assist eliminating most skill involved yeh thgat's my ISH. I been playing BF3 and if you don't shoot first the flinch will kill you, 5.8 KDr on BF3, go negative in DUST, see? si? k? que? I do the same kind of scores regardless of the FPS game i play, ive been a SCR user since day one they came out, not gonna change it just because they happened to be any good in the hands of someone that can aim, and by aim i mean i land 90% of my shots in normal FPS games, here its gonna be 60% or so ....due to the crappy KBM controls.. I mostly play Templar BPO these days with no damage mods, but you guys had 13ear and Zaria on your side, so when i see a team or equal level players, i crack out the good stuff...any less and i am very very dead against those guys... U guys are either lying or using hacks. Especially since games track stats. Like bf3 and bf4. Then u can see the best stats in the world. 5.8 kdr isnt happening as infantry. Maybe if u play as scout helo with engineer support so u never die. But then u shouldnt use that as basis for dust infantry play 90% accuracy aint happening unless u use only shotguns. Ur not getting 90% on any fps without cheats. Does dust support kbm? Because that would be unfortunate in a console game since that right there is an imbalance but u still dont get 60%
People QQ and PM me allot in APB Reloaded as to where i get my hacks & aimbot, because i don't miss there but its just a simple combination of Jump Sniping, Combined with Drag Shots, Quick Scopes and training your self to only release your shot when you are 100% sure that its a hit, with the variable framerate we have here in Dust its impossible but with a stable 100 FPS in APB R, its quite easy.......just click my Accuracy Link, no hacks dude...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2808
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Posted - 2013.12.07 22:31:00 -
[104] - Quote
CrotchGrab 360 wrote:gained about 420k passive SP through not playing thi sgame.
play it for 10 minutes and realise why, sorry to play the broken record and then sing to the choir but every. single. game. is a ******* proto-stomp.
there's no balance, no variety.
what patch is going to bring balance and stop guns doing 3x the damage that other guns do@/?
new players gauranteed are running out of ISK to the point where they can't play the game anymore.
Sweet,sweet tears....
WELCOME! TO ARMORED MED514 : https://forums.dust514.com/default.aspx?g=posts&m=1565076#post1565076
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Judal Wraith
The Corporate Raiders Top Men.
0
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Posted - 2013.12.07 22:34:00 -
[105] - Quote
IVE BEEN USING IT SINCE IT CAME OUT AND I ACTUALLY PRACTICE AND DIED ALOT TO GET WHERE IM AT NOW PPL ARE TAKING A GOOD GUN AND GETTING IT NERFED I UNDERSTAND IT DOES NEED BUT WHY NOT NERF A SECTION OF THE GUN LIKE THE IMPERIAL CAN OVERHEAT QUICKER AND TAKE MORE DAMAGE SO PPL CANT JUST PICK IT UP AND GO 40/0 I ONLY USE CRW AND I CAN GO 20/2 ALOT SO DONT NERF THE WHOLE GUN ITS NOT PPL LIKE ME WHO SKILLED INTO THE RIGHT STUFF FAULT ITS OP NOW JUST THE PUNK FIT OF THE MONTH RUNNERS, |
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