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1041. A question to the community. - in General Discussions [original thread]
Mainly to the infantry folks. Let's say we removed large blasters from the game. Hypothetical. Take them out completely. Only railguns and missiles are left. Would y'all still have a problem with tanks? Or would their removal be enough that you w...
- by Alena Ventrallis - at 2014.03.22 10:22:00
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1042. What'd you get? - in General Discussions [original thread]
Nova knives to 5, scan precision and range to 5, nova knives proficiency to 3, dampening to 3, biotics to 5. Going to finish fleshing out the scout skills once I get my dropsuit command refund.
- by Alena Ventrallis - at 2014.03.22 08:50:00
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1043. should heavys get there old turn speed back? - in General Discussions [original thread]
Soldiersaint wrote: leave them alone. they need to turn quick so they can react to scouts. Why do you people always pick on heavy players? BEcause scouts are their counters, and reduced turn speed and movement is a price they pay for their t...
- by Alena Ventrallis - at 2014.03.22 01:29:00
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1044. Just to be clear, tankers/avers - in General Discussions [original thread]
Nothing Certain wrote: Alena Ventrallis wrote: It should take a team of AV to kill my tank. But It should take teamwork, in the form of fitting small turrets, for me to kill infantry, at least with a degree of consistency. My large turrets ...
- by Alena Ventrallis - at 2014.03.21 21:05:00
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1045. Just to be clear, tankers/avers - in General Discussions [original thread]
It should take a team of AV to kill my tank. But It should take teamwork, in the form of fitting small turrets, for me to kill infantry, at least with a degree of consistency. My large turrets should wreck vehicles. The only reason I hesitate to ...
- by Alena Ventrallis - at 2014.03.21 12:31:00
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1046. How much SP will you get back? - in General Discussions [original thread]
Enough that I can max out my caldari scout and all associated skills. That is enough for me.
- by Alena Ventrallis - at 2014.03.21 10:59:00
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1047. Scout ck.0 supposed scout hunter - in General Discussions [original thread]
Death Shadow117 wrote: even if u fit 4 presicion enhancers you still cant find my scout yeah that 14 db passive scan is no match for my 13 db scout how ya feel about that My GalLogi 5 would like to speak to you. How does 11dB sound?
- by Alena Ventrallis - at 2014.03.21 04:24:00
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1048. to those that think KDR is important - in General Discussions [original thread]
KDR means nothing. ISK efficiency is everything.
- by Alena Ventrallis - at 2014.03.21 04:22:00
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1049. Who else thinks - in General Discussions [original thread]
I think a weapon respec should have been given. But I am also grateful that I was given a dropsuit respec in the first place.
- by Alena Ventrallis - at 2014.03.21 01:21:00
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1050. Tankers STILL trying to defend tanks after Rhada's expose video! - in General Discussions [original thread]
True Adamance wrote: Michael Arck wrote: Swarms shouldn't have been touched. Or better yet, not as drastically reduced in lock on and damage. Wasn't he the one all for it in the first place? Celebrating the nerf? Now that rail tanks are bl...
- by Alena Ventrallis - at 2014.03.21 01:06:00
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1051. Incomplete 1.8 patch notes - in General Discussions [original thread]
Supernus Gigas wrote: Paran Tadec wrote: Alena Ventrallis wrote: CCP, what of all the bug fixes promised in 1.8? Turret proficiencies not applying, fatal errors, dropsuit coloring inconsistencies. These were said to be fixed in 1.8 yet ...
- by Alena Ventrallis - at 2014.03.20 22:11:00
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1052. Incomplete 1.8 patch notes - in General Discussions [original thread]
I mention bugs that CCP said were to be fixed in 1.8 and did not make it to the patch notes.
- by Alena Ventrallis - at 2014.03.20 22:06:00
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1053. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Shooty Dangerman wrote: Why do shields have a damage threshold before recharge delay? I really don't understand the need for that. Armor regens faster than shields and cannot be stopped, and this is what bugs you?
- by Alena Ventrallis - at 2014.03.20 21:59:00
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1054. Incomplete 1.8 patch notes - in General Discussions [original thread]
CCP, what of all the bug fixes promised in 1.8? Turret proficiencies not applying, fatal errors, dropsuit coloring inconsistencies. These were said to be fixed in 1.8 yet there is no mention of them in the patch notes. Are the patch notes incomp...
- by Alena Ventrallis - at 2014.03.20 21:57:00
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1055. Who do we blame for not getting our weapon sp back? - in General Discussions [original thread]
Rynoceros wrote: It wasn't an issue when it came to vehicles. Full buyback, full respec for all things vehicle.... CCP wrote: Infantry, have you not learned that we don't give a **** about your plight? HAV or GTFO, tryhards. Because al...
- by Alena Ventrallis - at 2014.03.20 21:37:00
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1056. **** you All you lying Tankers - in General Discussions [original thread]
By comparison, here are swarms vs militia tanks as a control group.
- by Alena Ventrallis - at 2014.03.20 21:26:00
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1057. Shield extenders on Assault Dropship - in General Discussions [original thread]
I run double hardeners and an extender. I usually pop both of them at the same time though.
- by Alena Ventrallis - at 2014.03.20 20:45:00
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1058. Does KDR matter to you? - in General Discussions [original thread]
No. ISK efficiency matters to me.
- by Alena Ventrallis - at 2014.03.20 20:09:00
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1059. Scout cko help - in General Discussions [original thread]
In place of the regulator I assume?
- by Alena Ventrallis - at 2014.03.20 07:10:00
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1060. 9.35% vs 7.48% vs 5.61% (1.8 Damage Mod Comparison) - in General Discussions [original thread]
Perhaps have the skill increase damage mod efficiency?
- by Alena Ventrallis - at 2014.03.20 06:41:00
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