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201. [Request] Make scout dropsuit shield-heavy - in Feedback/Requests [original thread]
The scout dropsuit isn't as good at front line combat as the dropsuit designed for front line combat? Bizarre. I wonder if there's some other role a scout suit might be intended for?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.07 23:16:00
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202. [REQUEST] Dropship Etiquette / Dropship AID! - in Feedback/Requests [original thread]
No, he does "evasive maneuvers". Y'know, because vector thrust aircraft with a great deal of inertia are capable of those.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.07 21:49:00
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203. [request] Tank turret pilot - in Feedback/Requests [original thread]
I'm not opposed to the idea of some heavy vehicles working this way, but the whole "ALL HAVs MUST HAVE THIS" is just the lamest way to try to nerf them ever.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.07 12:31:00
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204. [Feedback] Ditch clone count - in Feedback/Requests [original thread]
Clone count makes sense as a victory condition because they're counting the victor as whoever is in control of the battlefield when the battle is over. Basically one team runs out of available clones and can't put any more boots on the ground. Y...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.06 04:03:00
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205. [Feedback] Fixing Tanks Part 4: The Marauder class - in Feedback/Requests [original thread]
Vir Sigvaldt wrote: Charlotte O'Dell wrote: Alan-Ibn-Xuan Al-Alasabe wrote: Marauders, I'm guessing, are supposed to be analogous to a Tech 2 hull, in which case they're a highly specialized, technologically advanced system. That does no...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.05 22:24:00
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206. [Feedback] Fixing Tanks Part 4: The Marauder class - in Feedback/Requests [original thread]
Marauders, I'm guessing, are supposed to be analogous to a Tech 2 hull, in which case they're a highly specialized, technologically advanced system. That does not mean that they're better, certainly not that they're better by an amount that just...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.05 14:49:00
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207. [Request] Logistic Plate - in Feedback/Requests [original thread]
Besides, a watch list would be a good thing to have in addition to voice communication. It would also make an easier way to view protect orders and the like. Maybe there will even be a "broadcast need reps" button some day. Something that would ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.04 15:07:00
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208. [Request] Large Morter Turret - in Feedback/Requests [original thread]
Check the turret section under the market. There's one, albeit currently empty, for "Artillery". They're the long range projectile turrets.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.04 03:24:00
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209. Dropship WP - Survival - in Feedback/Requests [original thread]
Hell, even if you're not good. Call in a viper and spend the match flying at max altitude where no one will even notice you, then near the end crash it into a building. That's 200 warpoints right there, and you'll probably still turn a profit. Spe...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.03 18:08:00
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210. Logistic Dropsuits = All grenades - in Feedback/Requests [original thread]
I believe the Mass Driver is the preferred weapon among dedicated logis for this very reason.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.03 16:58:00
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211. Request Completely remove SP - in Feedback/Requests [original thread]
I really wish they'd just stuck with all passive SP.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.03 13:17:00
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212. [Feedback/Request] SP for Drivers/Pilots - in Feedback/Requests [original thread]
I wouldn't limit it to kills, otherwise dropships are only incentivized to carry troops to firefights, and to never carry logis. Instead make it like a squad leader commission where the pilot gets a commission equal to, say, 1/6th of the score of ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.02 13:31:00
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213. Dropship WP - Survival - in Feedback/Requests [original thread]
Things dropship pilots should get points for: Team support actions
Remote repair
Team spawns
Transport to vital locations
Things pilots should not get points for: Things that do not support the team
Merely existing
Get...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.02 13:24:00
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214. I had a dream lastnight ... (Request .. or Vision about future of DUST vehicles) - in Feedback/Requests [original thread]
Since eventually the MCC is supposed to be player operated, this seems unnecessary.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.01 17:18:00
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215. DEVS are tanks how they are intened? - in Feedback/Requests [original thread]
I couldn't bring myself to read OP, because it got stupid pretty quick, but to answer the actual title of the thread Quote: DEVS are tanks how they are intened? The answer is most definitely "NO". Several features are missing from the game ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.01 16:38:00
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216. [Feedback and Request] Dropship Destruction - in Feedback/Requests [original thread]
I wonder what causes this, because it isn't consistent. Almost every time I kill a dropship I get the full +75 [dropship name] destruction. Last time it even came with three kills, as a few people weren't able to bail out in time.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.03.01 11:53:00
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217. [FEEDBACK] RDV Pilots, if you can call them Pilots. - in Feedback/Requests [original thread]
Actually, while he got the acronym wrong it is a drone. http://dust514.com/news/blog/2011/11/the-future-of-war-dust-514s-rapid-deployment-vehicles-rdv/
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.02.27 23:31:00
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218. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Here's how I'd do it. Like most things, I think of it in terms of "how does this work in EVE?" and then figure out how to apply it to DUST in a way that would be fun. Travelling between planets is as simple as activating a new clone on some other...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.02.26 18:51:00
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219. [Feedback/Suggestion] Ammo Count Is Too Low Across The Board - in Feedback/Requests [original thread]
This is, like, a textbook example of complain-bragging. "Guys, I kill so many people before getting taken out that I have to reload a lot !" My sympathy level is not terribly high.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.02.26 14:13:00
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220. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
Man, I can't imagine having the type of free time you guys have. I feel guilty allowing myself the four or five hours a week I do now.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.02.25 23:46:00
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