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1301. [Request] Current MCC too small and slow! (Perspectively) - in Feedback/Requests [original thread]
They MCC is slow because it is docking. Think of the edge of the map where the MCC appears as the edge of the drive way. Think of the edge of the map where the MCC finally stops as the garage. Now think about a car. A car can go as fast as 200 mp...
- by Aighun - at 2012.07.10 23:28:00
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1302. [Request] Nerf Scissors - in Feedback/Requests [original thread]
Nerf nerf. Nerf can still hurt a little if thrown of swung with enough force. And if the developers allow that to happen I just don't see the vast majority of people sticking with nerf.
- by Aighun - at 2012.07.10 14:37:00
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1303. More matte and darker colors for drop suits - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: I would like this for some default ISK type suits, but they have those for AUR, so kinda already there, but yeahh.. I have tried almost all of the AUR suits I could get, and the darker suits for the most part are still...
- by Aighun - at 2012.07.09 13:19:00
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1304. More matte and darker colors for drop suits - in Feedback/Requests [original thread]
Would be great if the drop suits (especially in the war barge lobby) had more the feel of EVE, as seen in the trailer vids for DUST 514, Etc.. As is they all seem to have plastic coated looking glossy surfaces with sort of cartoony reflections. W...
- by Aighun - at 2012.07.09 04:55:00
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1305. auto reloading of weapon => serious issue - in Feedback/Requests [original thread]
gangsta nachos wrote: Jack McReady wrote: 1. you always autoreload your weapon and for some reason you cant cancel the reload & use melee. 2. it delays switch to side arm currently it is such a nuisance that it is almost always better t...
- by Aighun - at 2012.07.08 22:40:00
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1306. Random Loading Stops & Guns Not Firing - in Technical Support/Bugs [original thread]
Posting in this thread as it seems on topic. I spawned using a drop uplink that someone on my team had deployed on one of the tower pipe clusters that go into the middle of the map. I had used the uplink before but this time there were a lot of ...
- by Aighun - at 2012.07.08 02:11:00
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1307. [Request] Nerf Scissors - in Feedback/Requests [original thread]
Rhadiem wrote: In MAG rocks beat paper and I'm beside myself in rage that EVE doesn't have it this way. Clearly you have no game. -Well, in this game Spock always beats rock. no matter what. Without fail. Spock is the most OP in the whole g...
- by Aighun - at 2012.07.07 23:54:00
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1308. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Rhadiem wrote: Aighun wrote: Or, make it so that the drop ship guns cannot be fired unless someone is piloting the ship and the ship is airborne. No one in the pilot seat? Ship not flying? No guns. Artificial constraints are lame. Ye...
- by Aighun - at 2012.07.07 23:22:00
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1309. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Or, make it so that the drop ship guns cannot be fired unless someone is piloting the ship and the ship is airborne. No one in the pilot seat? Ship not flying? No guns. *edit: I always imagined the drop ship as mainly a troop transport vehicle. I...
- by Aighun - at 2012.07.07 23:09:00
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1310. [Request] Nerf Scissors - in Feedback/Requests [original thread]
Ok, Doesn't anyone else see the huge problem with this thread? Am I the only one that can see this? Shambo players actually know how this game is played. You all keep talking about rock as if that is going to change everything. All you Rosham pla...
- by Aighun - at 2012.07.07 22:55:00
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1311. [Reguest] Please stop requesting things - in Feedback/Requests [original thread]
I was going to make another suggestion but thought better of it.
- by Aighun - at 2012.07.07 19:05:00
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1312. [Reguest] Please stop requesting things - in Feedback/Requests [original thread]
in the General Discussion forum. At work on Friday we were trying to finish up our last project and there was one final difficult part that had to be put in place. Everyone was giving the guy who was in charge their ideas, and he lost it. - For ...
- by Aighun - at 2012.07.07 19:04:00
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1313. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
CCP did say in a demo video when someone jumped out of a drop ship without leaving anyone to pilot it to safety that you would never want to do that "in game." As drop ships would be hard won assets and it woud hurt you to lose one just letting it...
- by Aighun - at 2012.07.07 05:20:00
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1314. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Lilianna Sentinel wrote: Okay, how do you expect someone to get the necessary practice driving tanks? Do you really expect them to pay 100k every time they need to learn a difficult lesson? Virtual training. They could pay 5,000 isk to take ...
- by Aighun - at 2012.07.05 20:49:00
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1315. electronic upgrades (2x) skillbook not found - in Technical Support/Bugs [original thread]
Same here since last Friday...
- by Aighun - at 2012.07.04 20:34:00
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1316. Infinate Loading - Marketplace - in Technical Support/Bugs [original thread]
Same here but with Assault Rifles.
- by Aighun - at 2012.07.04 20:32:00
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1317. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
This thread is a great start. How about making an entire section of the forum for Feedback and Requests? Ok, I will play. One thing? Different HUD for the different suit types. For example, the logistics suit could have the ability to zoom o...
- by Aighun - at 2012.07.03 17:15:00
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1318. Stuck in map, can see through buildings, floating turrets - in Technical Support/Bugs [original thread]
On the first new build day map of Ambush which I think was a new mood for one of the older isntallations from the old build, hopped over the railing at the very frist spawn point and got stuck. In this build's map when moving west from B to A I c...
- by Aighun - at 2012.07.02 12:48:00
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1319. If there really are 1400+ maps... - in General Discussions [original thread]
Noric CLONE004 wrote: The base maps may be unique but the installations are not unique. Watch the seeding the universe video and he talks about small, medium and large installations. There are different kinds of installations: communication, ...
- by Aighun - at 2012.07.02 00:36:00
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1320. spawning - in Feedback/Requests [original thread]
Might be a better thread for general discussion? But it seems like the game is built around the concept that all spawning is made possible by in-game and player controlled tech. It seems a little iffy in the game modes we play now, since we are ...
- by Aighun - at 2012.07.01 14:56:00
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