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841. This game is releasing in 2013....right? - in General Discussions [original thread]
Aijul wrote: The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players They all have remained the same, or are still in great need of improvement. Communication has improved much m...
- by Aighun - at 2012.10.21 05:25:00
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842. DUST is a Total BUST - in General Discussions [original thread]
Sponge Bob, bringin' the globs of doom...
- by Aighun - at 2012.10.21 05:06:00
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843. Transfering Isk to Dust wallets from EvE - in General Discussions [original thread]
It's not my ISK.. I uhh, I'm just holding on to it. For a friend. So do all of these corporations get an automatic disqualification from the tourney for using an exploit? Or will they all just get banned post tourney for using weapons bought with...
- by Aighun - at 2012.10.21 03:25:00
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844. Nevermind: Ability to jump off ladders mid climb already there - in Feedback/Requests [original thread]
Face palm at self... Derp. Just press X... Ah well. I think there is a lesson in here somewhere. What should I do as a player when I cant't figure something out in 2 seconds? I know! Make a forum post and ask that the game be changed to help me ou...
- by Aighun - at 2012.10.21 03:17:00
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845. Nevermind: Ability to jump off ladders mid climb already there - in Feedback/Requests [original thread]
Crimson Moon V wrote: Aighun wrote: If we can jump off of almost anything else, it only makes sense to have a way to let go of a ladder and jump down. Say a double tap to O, something like that. I am pretty sure you can jump off the ladd...
- by Aighun - at 2012.10.21 02:28:00
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846. Dust Maps Poor - in Feedback/Requests [original thread]
From a "lore" perspective it makes sense that all these outposts and installations are in out of the way places. During the cold war no major world powers spent a lot of effort building military installations in the middle of any major population ...
- by Aighun - at 2012.10.21 02:27:00
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847. "invite to squad" as option in corp chat menu - in Feedback/Requests [original thread]
Yes, this is something that is essential to implement.
- by Aighun - at 2012.10.21 02:19:00
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848. Nevermind: Ability to jump off ladders mid climb already there - in Feedback/Requests [original thread]
If we can jump off of almost anything else, it only makes sense to have a way to let go of a ladder and jump down. Say a double tap to O, something like that.
- by Aighun - at 2012.10.21 02:17:00
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849. I just went 54/4 in a skirmish match. - in General Discussions [original thread]
Lag > All.
- by Aighun - at 2012.10.21 02:14:00
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850. [BUG] Not Able to Activate Voice Anywhere - in Technical Support/Bugs [original thread]
I can confirm.
- by Aighun - at 2012.10.20 23:24:00
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851. Nerf these things now, CCP!! It's getting unplayable! - in General Discussions [original thread]
When will people realize that the soy beans need to be released from their cages!
- by Aighun - at 2012.10.20 22:34:00
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852. Laser rifles need nerf. - in General Discussions [original thread]
People who kill more than they die need a nerf. They are horribly OP and it isn't fair. When they have 1 more kill than death their weapons should just stop firing until everyone else has a chance to catch up. Along with everything else in this ga...
- by Aighun - at 2012.10.20 17:20:00
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853. Any way to kill Dropships without being killed 10 times? - in General Discussions [original thread]
Tony Calif wrote: Again, you fit the 20% mods but don't see the OHK as a problem. Btw, a single Proto forgegun costs 120, 280 for top end suit, so with no modules 400k. You can kill them in 1.6 seconds or less. Not even enough time to charge a ...
- by Aighun - at 2012.10.19 16:01:00
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854. How to fix the SP system by ALM1GHTY_STATIUS. - in General Discussions [original thread]
Any system that allows you to quickly level one skill set to max but then requires you to have patience and smarts and skills at planning character progression to branch out or efficiently further develop is a good thing. The initial SP that you ...
- by Aighun - at 2012.10.19 15:41:00
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855. The true story of Tanks and Dropships - in General Discussions [original thread]
EnglishSnake wrote: Flying around in circles is a cheap exploit tbh But it is what every one is doing... And I haven't even gotten to try it yet. Dropship gets blown up before I can make one lap. I am never gonna win the drop ship 5000 at ...
- by Aighun - at 2012.10.19 15:17:00
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856. Any way to kill Dropships without being killed 10 times? - in General Discussions [original thread]
William HBonney wrote: you are suppose to have 3 to 4 heavies shooting forges too....it is call teamwork....duh' you need half your team to be dedicated AV so they can get sniped and owned by ARs...just so you can take out that DS/HAV It's l...
- by Aighun - at 2012.10.19 14:53:00
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857. The true story of Tanks and Dropships - in General Discussions [original thread]
I think it would be great to skill into vehicles and own everyone on the field. But I just can't seem to find the secret win button. Where is that thing? I'll put the TL;DR right up here at the top: You're all welcome for the free kills. Glad I co...
- by Aighun - at 2012.10.19 14:26:00
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858. Swarm Vs Forge for General Armor-Killing. - in General Discussions [original thread]
Gunner Needed wrote: Forge is better for dropships as they are usually packing lotsa shields, swarms for land because of armour Yes, if you see caldari go with the forge gun. Even works well versus caldari tanks.
- by Aighun - at 2012.10.19 03:11:00
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859. Any way to kill Dropships without being killed 10 times? - in General Discussions [original thread]
Sake Monster wrote: I think at least the force of the Forge Gun strike should throw the Dropship off course and threaten to roll it over, that way the pilot does have to be decently skilled in order to recover from a single, decently strong For...
- by Aighun - at 2012.10.19 03:06:00
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860. Question about Laser rifles - in General Discussions [original thread]
KEROSIINI-TERO wrote: From the feels of it, seems that LR is intended as a mid-range squad support weapon. And as this is the first iteration of the gun it's very likely a subject to change. I really hope it isn't changed all that much, if ...
- by Aighun - at 2012.10.18 22:16:00
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