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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 02:33:00 -
[1] - Quote
So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
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William HBonney
Imperfects Negative-Feedback
318
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Posted - 2012.10.19 02:36:00 -
[2] - Quote
you are suppose to have 3 to 4 heavies shooting forges too....it is call teamwork....duh' you need half your team to be dedicated AV so they can get sniped and owned by ARs...just so you can take out that DS/HAV |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 02:38:00 -
[3] - Quote
3-4 heavies who die in 1 hit... Ok...
Edit: didn't notice your sarcasm. Sorry. Too busy raging at my wasted SP & ISK. |
Origami Zan
1
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Posted - 2012.10.19 02:39:00 -
[4] - Quote
Tony Calif wrote:3-4 heavies who die in 1 hit... Ok... I think there was sarcasm in his comment |
Obama DAT
Doomheim
389
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Posted - 2012.10.19 02:40:00 -
[5] - Quote
Yeah I have come across a few guys in dropships this build that are untouchable. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.10.19 02:42:00 -
[6] - Quote
I can take two hits and a splash.. Puff puff sip
The problem is they fly away and re rep in no time. So a co-ordinated effort has to be almost planned on opposite sides of the map. Leaving you extremely vulnerable.
There are a few great pilots out there that take some real effort to crash. |
Sake Monster
Tritan-Industries Legacy Rising
353
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Posted - 2012.10.19 02:44:00 -
[7] - Quote
I think at least the force of the Forge Gun strike should throw the Dropship off course and threaten to roll it over, that way the pilot does have to be decently skilled in order to recover from a single, decently strong Forge Gun hit. This would also make it so that a pilot couldn't simply outrun a well-timed Swarm Launcher attack when they are communicating the timing of their shot with the Forge Gunner. |
Origami Zan
1
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Posted - 2012.10.19 02:47:00 -
[8] - Quote
Also what I found works well is have no AV and make the pilot feel safe to fly around casually. Then have at least 2 good snipers and get rid of them gunners
Usually the pilot doesn't react to much to it and steadies the dropship back up after only a short while.
However, this is not nearly as effective if they have a remote CRU. In that case you might as well try to forge it. |
Gunner Needed
The Southern Legion
111
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Posted - 2012.10.19 02:50:00 -
[9] - Quote
if it took 4 hits with a Forge than that guy spent allot of time and effort on that ship, most likely doesnt even have a decent assault rifle yet but someone has to do it. Also dont forget if you do take that ship down than you can have a shower in the ISK at the end of the match |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 02:55:00 -
[10] - Quote
Once again I feel like we're in the E3 build. Insane damage vehicles owning everything with massive splash damage. Except AV can actually bother tanks a little. |
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HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.10.19 02:59:00 -
[11] - Quote
Gunner Needed wrote:if it took 4 hits with a Forge than that guy spent allot of time and effort on that ship, most likely doesnt even have a decent assault rifle yet but someone has to do it. Also dont forget if you do take that ship down than you can have a shower in the ISK at the end of the match
It was good flying the friendly skies with you. Your a good pilot. Picked me up and drop my fatty at 3 different objectives and then waited for me to hack and flew me again with precision to the next stop.
Outstanding piloting!
P.s good choice on the name. I don't often get in drop ships with strangers but your name made do a double take and you landed so nicely. I thought maybe I can trust this pilot. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.10.19 03:03:00 -
[12] - Quote
A tank you can predict or avoid but a dropship can cause havok on the enemy team and the only way to avoid missiles is to get under a building. My best gunner had 46-0 while other corp members are still aible to get around 20~35 kills. Another thing is dropships cost with a full loadout less then a fully upgraded tank. And you dont really need tons of SP to use 1 properly. And what Tony wants to point out is take a look at the skills like turret operation, small missile turret operation and proficency. When you are done come back and tell me what they do. |
Gunner Needed
The Southern Legion
111
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Posted - 2012.10.19 03:04:00 -
[13] - Quote
HowDidThatTaste wrote:Gunner Needed wrote:if it took 4 hits with a Forge than that guy spent allot of time and effort on that ship, most likely doesnt even have a decent assault rifle yet but someone has to do it. Also dont forget if you do take that ship down than you can have a shower in the ISK at the end of the match It was good flying the friendly skies with you. Your a good pilot. Picked me up and drop my fatty at 3 different objectives and then waited for me to hack and flew me again with precision to the next stop. Outstanding piloting! P.s good choice on the name. I don't often get in drop ships with strangers but your name made do a double take and you landed so nicely. I thought maybe I can trust this pilot.
lol thanks, good to have passengers that get out when they should |
FORKyouiWIN EV
6
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Posted - 2012.10.19 03:06:00 -
[14] - Quote
Just have to wait till they slow down and blast them with that forge gun.
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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.10.19 03:06:00 -
[15] - Quote
Sake Monster wrote:I think at least the force of the Forge Gun strike should throw the Dropship off course and threaten to roll it over, that way the pilot does have to be decently skilled in order to recover from a single, decently strong Forge Gun hit. This would also make it so that a pilot couldn't simply outrun a well-timed Swarm Launcher attack when they are communicating the timing of their shot with the Forge Gunner.
This has happened. Was in a drop ship and it got flipped by a forge gun. Up was down and down was up and then it crashed.
Also, back to the general question in thread: try mass driver if the ship decides to fly in low enough. Might be worth experimenting with. |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.10.19 03:41:00 -
[16] - Quote
William HBonney wrote:you are suppose to have 3 to 4 heavies shooting forges too....it is call teamwork....duh' you need half your team to be dedicated AV so they can get sniped and owned by ARs...just so you can take out that DS/HAV
Lol, one Scout could take out a HAV. |
Sentient Archon
Red Star.
690
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Posted - 2012.10.19 03:45:00 -
[17] - Quote
Tony Calif wrote:So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
I guess you ran up against the imperfects in an ambush maps huh? |
Belzeebub Santana
SVER True Blood Unclaimed.
409
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Posted - 2012.10.19 03:52:00 -
[18] - Quote
Just a reminder that we have other aerial vehicles coming, deal with them for now, and when something good comes to counter iti say go for it! Or stay behind your AR whatevs!
Just don't go around QQing before anyone specs into a good anti dropship fit, what that is I dunno. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.10.19 04:07:00 -
[19] - Quote
Tony Calif wrote:Once again I feel like we're in the E3 build. Insane damage vehicles owning everything with massive splash damage. Except AV can actually bother tanks a little.
tanks are still made of glass if that makes u feel better :P |
Sobriety Denied
Universal Allies Inc.
432
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Posted - 2012.10.19 04:11:00 -
[20] - Quote
2-3 FL hits will take out a Viper.. expect more for a Myron |
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Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.10.19 04:41:00 -
[21] - Quote
The corp I'm in has a pretty ingenious "thinking outside of the box" way of dealing with dropships. It works quite well when executed right, and is extremely satisfying. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.10.19 04:44:00 -
[22] - Quote
Nope he didnt ran into them. He was on the other team while i had a dropship up. |
General Stonewall
Royal Uhlans Amarr Empire
23
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Posted - 2012.10.19 06:59:00 -
[23] - Quote
OP i figure your probably pretty POed when you posted that so i couldn't agree with you more the Dropships i have been saying for awhile now they need to nerf them somewhat on their speed or at least disallow the speed modules on those things because the swarmers aren't worth a crap now on this build and forge guns take forever to charge up a shot to kill them . hopefully next build patch or update they give those web slingers or what ever the name was they said they were going to give us to slow down the dropships to counter the things because they ruin games now when you play them like last build tanks ruined them now drop ships do . or if they would ever fix swarmers to allow for them to actually hit the thing and be able to do their job to start with non of this would be a issue like you got a point blank shot and you know swarmers are going to hit the ship but instead it just keep following the thing endlessly . |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.10.19 07:15:00 -
[24] - Quote
Tony Calif wrote:So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
We shot half a dozen dropship in 2 Forge Shot yesterday. Works pretty good ^^ |
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.10.19 08:08:00 -
[25] - Quote
With swarm launchers, if you harass a dropship with 2 or 3 m8 on different points of the map, you'll have a chance to hit him and make him crash on the ground ...
Did it against Sha Dropship (just once ) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 08:22:00 -
[26] - Quote
Sentient Archon wrote:Tony Calif wrote:So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
I guess you ran up against the imperfects in an ambush maps huh?
No, Dark Cloud's Dropship. In a 3 vs 3 game :(
Tbh, if they don't sort something, this tournament is just going to be Dropships sitting over people's spawns. |
Sir Meode
Seraphim Initiative. CRONOS.
317
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Posted - 2012.10.19 09:22:00 -
[27] - Quote
Tony Calif wrote:Sentient Archon wrote:Tony Calif wrote:So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
I guess you ran up against the imperfects in an ambush maps huh? No, Dark Cloud's Dropship. In a 3 vs 3 game :( Tbh, if they don't sort something, this tournament is just going to be Dropships sitting over people's spawns.
That's ok SI has some good Vehicle gunners |
Reout Karaal
Doomheim
85
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Posted - 2012.10.19 09:29:00 -
[28] - Quote
General Stonewall wrote:OP i figure your probably pretty POed when you posted that so i couldn't agree with you more the Dropships i have been saying for awhile now they need to nerf them somewhat on their speed or at least disallow the speed modules on those things because the swarmers aren't worth a crap now on this build and forge guns take forever to charge up a shot to kill them . hopefully next build patch or update they give those web slingers or what ever the name was they said they were going to give us to slow down the dropships to counter the things because they ruin games now when you play them like last build tanks ruined them now drop ships do . or if they would ever fix swarmers to allow for them to actually hit the thing and be able to do their job to start with non of this would be a issue like you got a point blank shot and you know swarmers are going to hit the ship but instead it just keep following the thing endlessly . Or you could stop sucking at AV. DSs can be downed, it's been done and I've done it too. Doing both AV and DS.
There are no chaffs (not other anti-swarm measures) available and I don't think that getting my 600k ISK in flames by every moron who can press and hold R1 is fair. I can be shot down and I was a few times. It's just that when I'm flying in your direction and you swarm me -- you will die. I will go full speed and tell my gunner to kill you. Use your head or hide in the ground.
If thinking is too hard for you and you still want a fighting chance on the cheap -- get a better swarm launcher. I did. Then I learned how to use it and with at least one other brain-wielding merc we can make DS pilot meet the ground. And if somebody survives more than two forge gun hits in short succession, then you can bet your bacon on that they have put everything they had in this baby.
And once they've called it in they need to run for the entire match.
And in the end he will go 0/1 and minus few hundred thousand ISK if you kill them once.
So yeah, they are OP and need a nerf. Everything that killed you last week and was not OHKd by you last week should be nerfed. Hell, just remove it from the game altogether. If it can not be killed with GEK it should not be in the game!
Great QQ, would laugh again.
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Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.10.19 09:41:00 -
[29] - Quote
My corp has a guy that takes all but the toughest Logi Dropships down in 1-2 hits. Maybe you should bring a friend that is skilled in forge gun use instead of trying to use on with minimal skill? The only time my corp has ever been pinned down by Dropships has been when he wasn't with us. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 10:21:00 -
[30] - Quote
I have skilled forgegun... I'm not going to get higher lvl forgegun while I'm being 1 shot. No point. Spawn with 120k forge gun and get 1 shot...
Can we all ignore anyone mentioning swarms? A good pilot won't be getting hit by them. |
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