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141. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Akira Zeta wrote: Here are a few ideas that I believe could improve the game: 1. Vehicle controls should be altered. I believe the driving controls should be R2 to go forward, L2 to reverse, left analog stick to steer, and the right analog sti...
- by Aighun - at 2012.09.09 00:12:00
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142. Calling Orbital Strikes while in a vehicle. - in Feedback/Requests [original thread]
It does make sense that it is in the vehicle request menu, as those are just assets you call down from the war barge. The orbital strike is another thing you call down from the war barge. But it is frustrating to have too get out of the vehicle yo...
- by Aighun - at 2012.09.05 13:28:00
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143. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Also, you might find this thread of interest: https://forums.dust514.com/default.aspx?g=posts&m=192186#post192186
- by Aighun - at 2012.09.04 13:57:00
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144. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Yes. I would like to see two seperate skill progression paths. One: Vehicle driver/ pilot Two: Vehicle gunner/ mechanic I had assumed this is how things were structured the first time I looked through the market and skill sheet. I thought abou...
- by Aighun - at 2012.09.04 13:45:00
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145. HMG, with heavy heart I find it a more or less useless weapon - in Feedback/Requests [original thread]
Rarely see a heavy. Sometimes they seem to do well though. Keep trying.
- by Aighun - at 2012.09.03 04:02:00
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146. [Feedback] Please dont let bunnyhopping invade Dust - in Feedback/Requests [original thread]
"Ahhh, this thread makes me feel young again. I remember some of the first posts I timidly put to the forums were about bunny hopping. And even then, many builds ago, when you could run and jump like a gazelle and we were all fleet of foot and the...
- by Aighun - at 2012.09.03 01:51:00
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147. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
ZERO STIG wrote: Dakir Osaka wrote: You know its a flawed battle system when its already 6 v 12 and the enemys decide its a great time to bring 5 tanks to the fight... Balance this shite man so frustrating lol, whoever the clans were you are...
- by Aighun - at 2012.09.02 02:12:00
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148. Just a few things to clean up - in Feedback/Requests [original thread]
Obama DAT wrote: Is losing shields while goat hopping up mountains a intended feature or just a bug? Well, the power source for shield generation is in the shoes of the drop suit. Least likely place to take fire during a shoot out, and it us...
- by Aighun - at 2012.09.01 17:38:00
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149. Just a few things to clean up - in Feedback/Requests [original thread]
iDieALotx wrote: DUST has tremendously improved after the last update but there are still some vital parts of gameplay that need to be addressed. It seems like corp battles have been thrown out there to "satisfy" the player base but personally ...
- by Aighun - at 2012.09.01 17:32:00
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150. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Raigne Whiterose wrote: Kro'nak Ralnok wrote: The frustration of playing & constantly restarting a broken game that official testers actually get paid for is starting to outweigh the fun of playing an unreleased game. Perhaps I just nee...
- by Aighun - at 2012.09.01 02:21:00
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151. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
So that went well. Basically it seemed as if we were allowed to choose a game of skirmish for once this build. And other than the match where one side had half the players as the other, no real noticeable difference between corp. battle and other...
- by Aighun - at 2012.09.01 01:33:00
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152. was hit detection always this bad - in Feedback/Requests [original thread]
ChromeBreaker wrote: What suit? do we get a suit? https://forums.dust514.com/default.aspx?g=posts&t=34143&find=unread Suits, new suits.
- by Aighun - at 2012.08.31 14:01:00
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153. was hit detection always this bad - in Feedback/Requests [original thread]
Jin Robot wrote: Or has it been improving? Its one of the most vital (if not the most vital) areas to have an AAA quality precision to it, but this late in the life of dust I would think should be so much better. Honestly sometimes its just rid...
- by Aighun - at 2012.08.31 13:53:00
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154. To hell with Dropships.... - in Feedback/Requests [original thread]
Darky SI wrote: agreed the E3 DS flying model was perfect Old flight model was easy mode. The old dropship physics held your hand and fed you cookies and told you "Wow, you are so good! You are the best pilot ever in the galaxy!" They just...
- by Aighun - at 2012.08.31 12:50:00
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155. Rage Quit - in Feedback/Requests [original thread]
Or, it could have had nothing to do with rage and they were all just booted from the game by the server?
- by Aighun - at 2012.08.31 04:16:00
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156. [Suggestion] Encouraging AUR purchases - in Feedback/Requests [original thread]
Are you sure you wouldn't rather be selling all the gear yourself? By the way, just where did you get that meta level 15 assault rifle? All kidding aside, I think a little of both is good. Does not have to be one way or the other. Yep, most of th...
- by Aighun - at 2012.08.27 00:21:00
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157. What I would pay real money for...2.0 - in Feedback/Requests [original thread]
I am sure someone has posted about this before. But was too lazy and just made my own thread . Which I will link to. Since I would pay for some custom clan/ corporation badges/ logos.
- by Aighun - at 2012.08.22 18:12:00
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158. Logo - in Feedback/Requests [original thread]
A lot of ideas have been kicking around for different ways to customize gear. And there seems to be a lot of interest in paying for custom colors and paint jobs for drop suits, tanks, etc. I would like to see a simple way to add a outfit tag, cor...
- by Aighun - at 2012.08.22 17:52:00
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159. A few hand crafted maps - in Feedback/Requests [original thread]
I really like the map generation for this game, the seeding the universe vid from fanfest is a favorite and I have watched it many times. And I understand that it is logical that most of the "outposts" would be in areas like Nevada, Greenland, A...
- by Aighun - at 2012.08.22 17:43:00
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160. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Pezley McDoff wrote: Tony Calif wrote: Not with you Wolf. As in my militia super shotgun hero will cost me ISK? https://forums.dust514.com/default.aspx?g=posts&t=32441&find=unread It is a test. We are like rats in a cage. Som...
- by Aighun - at 2012.08.22 15:38:00
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