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81. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
The FW loyalty store market has always been a terribly implemented feature, quite frankly. A great idea, just poorly executed. Now since Hotfix Charlie is addressing Loyalty Point payouts to make people more interested in playing FW, now seems lik...
- by Aero Yassavi - at 2014.07.31 00:09:00
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82. Faction Warfare Loyalty Points, Standings, and Store changes? - in Feedback/Requests [original thread]
Sgt Kirk wrote: I can only speak for the Gallente LP Store since it is literally the only one I traverse. -Commando Suits -Sentinel Suits -Ion Pistol + there should be a specialist Ion Pistol (fully auto Ion Pistol ? ) On top of that there...
- by Aero Yassavi - at 2014.07.29 16:55:00
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83. Faction Warfare Loyalty Points, Standings, and Store changes? - in Feedback/Requests [original thread]
Absolutely what is most important is getting the dropsuits added in, and the ones that are missing are all the ones added in Uprising 1.8. So Amarr Scout, Caldari Scout, Caldari Sentinel, Caldari Commando, Gallente Sentinel, Gallente Commando, Min...
- by Aero Yassavi - at 2014.07.29 00:40:00
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84. LP standings - in Feedback/Requests [original thread]
So are you guys still interested in this?
- by Aero Yassavi - at 2014.07.19 02:08:00
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85. Faction Warfare Loyalty Points, Standings, and Store changes? - in Feedback/Requests [original thread]
Atiim wrote: 5.) Add Missing Items to Loyalty Stores The points I was making were in regard to making the loyalty store more practical in terms of making transactions, so your additional point doesn't really do anything. However, it is defi...
- by Aero Yassavi - at 2014.07.19 02:05:00
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86. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
Pokey Dravon wrote: Forever ETC wrote: Pokey Dravon wrote: Honestly from the way slots are done and compared to dropsuits, what we currently have are the Amarr (2 Highs, 3 Lows) and the Minmatar (3 Highs, 2 Low). I think the idea of bring...
- by Aero Yassavi - at 2014.07.17 20:03:00
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87. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
sabre prime wrote: True Adamance wrote: The dark cloud wrote: Wont happend like ever. Not asking you. Place holders won't happen ever. Considering the assets for the genuine Amarr and Minmatar tanks have probably been generated and...
- by Aero Yassavi - at 2014.07.17 16:30:00
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88. new wepon mods proposal, heat sink and more @ Rattati - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: Too many and ROF is could get real OP real fast. ROF is very similar to a straight up damage increase, which we have now, but with the drawback of consuming more ammo (and the positive improved CQC since higher ...
- by Aero Yassavi - at 2014.07.17 15:07:00
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89. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
It's not really about the racial factor as much as it is having all the damage/tanking types in vehicles for a well rounded/balanced game. I'd say the first priority is having turrets with a laser damage profile as well as turrets with a projecti...
- by Aero Yassavi - at 2014.07.17 15:02:00
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90. Faction Warfare Loyalty Points, Standings, and Store changes? - in Feedback/Requests [original thread]
Really anxious to hear about this, as it is listed as part of the Charlie hotfix. Well, actually only loyalty points are listed, but I'll include standings and the store in this for a little more discussion. Loyalty Points First, let's look...
- by Aero Yassavi - at 2014.07.17 14:40:00
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91. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Logibro wrote: Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indic...
- by Aero Yassavi - at 2014.07.17 13:54:00
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92. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Snake Sellors wrote: I know this is a fps, every role should be able to kill, etc. Don't think of it as a first person shooter, think of it as a first person war game. Now sure, every role should be able to kill. Currently every role can ki...
- by Aero Yassavi - at 2014.07.17 13:20:00
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93. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroyi...
- by Aero Yassavi - at 2014.07.17 13:18:00
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94. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
This crosshair looks nice.
- by Aero Yassavi - at 2014.07.17 13:14:00
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95. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
I am not in favor of assaults gaining a second equipment slot at all, as it may have the side effect of making them a little too self-sufficient (or at least a lot more self-sufficient than other roles).
- by Aero Yassavi - at 2014.07.17 13:07:00
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96. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
As someone who primarily uses Amarr dropsuits, I am really happy with these proposed changes to give those suits the most low slots. I can, however, see why some Gallente dropsuit players would be a little upset since for the longest time during t...
- by Aero Yassavi - at 2014.07.17 13:04:00
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97. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
I must agree that it is far better to have all swarm missiles do the same damage and increase volley count per tier, as that why vehicles have something to go off of.
- by Aero Yassavi - at 2014.07.17 04:15:00
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98. Ideas on how to facilitate pub teams being on the same page - in Feedback/Requests [original thread]
Zatara Rought wrote: I really like the idea of people being manually put into squads from the get go even if entering solo. I didn't know about this. Why was it removed!? And in addition no more wasted WP's?!? Count me in! I'm trying to reme...
- by Aero Yassavi - at 2014.07.14 02:09:00
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99. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread]
The problem with a speed penalty reduction for Amarr assaults is the same as when people suggested it for Amarr scout, and that is the Amarr suit is already the slowest suit so this bonus would simply be used to "catch up" to the the speed that th...
- by Aero Yassavi - at 2014.07.13 17:45:00
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100. [Request] "Jump to Next Dev Post" button - in Feedback/Requests [original thread]
Consider yourself enlightened.
- by Aero Yassavi - at 2014.07.13 17:40:00
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