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181. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Can I be the first to say how awesome you guys are?
- by Aero Yassavi - at 2014.01.17 07:38:00
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182. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Lt Royal wrote: Fizzer94 wrote: Passive SP boosters... A 7 day one will get you approximately 84000 SP. This^^ Also: 30 day passive boosters net you just over 1 million SP per month! Exactly what I was going to say. You can already b...
- by Aero Yassavi - at 2014.01.14 22:24:00
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183. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I disagree with the idea that the Commando should be specialized for suppression. That role should belong to the Sentinel with its machine guns (but as I said before, CCP doesn't know what suppression is). I also am not ...
- by Aero Yassavi - at 2014.01.14 17:21:00
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184. [Request] "Assassin" light specialization: 3 sidearms + bonuses to sid... - in Feedback/Requests [original thread]
I swear I made the suggestion of an Assassin class in a couple threads recently Nonetheless, I like the idea. Doesn't need multiple equipment, maybe doesn't even need any equipment. The goal is to assassinate. Three sidearm slots will make it u...
- by Aero Yassavi - at 2014.01.14 16:59:00
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185. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
DeathwindRising wrote: so you want a true suppression unit then?... in my experience, the amount of time needed to effectively suppress an enemy or group even, is usually more than enough time to get sniped in the face. all that shooting and m...
- by Aero Yassavi - at 2014.01.14 15:04:00
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186. Event Suggestion: Officer Weapon Creation Contest - in Feedback/Requests [original thread]
We are long overdue for more officer weapons, as the only officer weapons in the game are the ones that originally launched with Dust closed beta. So why not run a contest of sorts? This was influenced by this post, https://forums.dust514.com/def...
- by Aero Yassavi - at 2014.01.13 19:17:00
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187. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
DeathwindRising wrote: Aero Yassavi wrote: WeapondigitX V7 wrote: I really like the suggested changes that CCP made for the commando. (dmg bonus to certain weapons) I like the commando as a brick tanker and would love it to have that dmg ...
- by Aero Yassavi - at 2014.01.13 08:02:00
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188. Request - Commo Rose or Default team requests selectable from command prompt - in Feedback/Requests [original thread]
Having a commo rose is incredibly helpful in any online shooter because let's face it, not everyone has mics or wants to use mics. So simple commands like: Need ammo Need health Need a ride Get in my vehicle Get out of my vehicle Follow me etc A...
- by Aero Yassavi - at 2014.01.13 06:19:00
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189. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: I really like the suggested changes that CCP made for the commando. (dmg bonus to certain weapons) I like the commando as a brick tanker and would love it to have that dmg bonus to certain weapons. However I do like thos...
- by Aero Yassavi - at 2014.01.13 04:28:00
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190. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
Vicious Minotaur wrote: While your proposed bonus of increased ammo reserves seems nice (it would free up an equipment slot for something other than a nanohive while solo) and fits the role, I can't help but feel that clip size increase also fi...
- by Aero Yassavi - at 2014.01.13 03:11:00
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191. Request: Commando vs commando tournament - in Feedback/Requests [original thread]
This implies that there are at least 32 commandos out there But yes, I'd love this so damn much!
- by Aero Yassavi - at 2014.01.13 02:55:00
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192. why are mcc's so lightly armed? - in Feedback/Requests [original thread]
Because gameplay.
- by Aero Yassavi - at 2014.01.12 02:20:00
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193. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
The game descriptions states (and thus, someone at CCP states) that "the Commando is the ultimate suppression fighter." However, aside from the two light weapons and reload bonus, nothing about the commando encourages suppression. So why not fix t...
- by Aero Yassavi - at 2014.01.12 02:18:00
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194. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Artificer Ghost wrote: They CAN be versatile. But for the last time, it says IN THE DESCRIPTION, it's made to be the ultimate suppressive fighter. A job that it does well. Ironyimation, one of my students/friends, learned this today, if you wan...
- by Aero Yassavi - at 2014.01.12 00:01:00
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195. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Also the 'Neo' Commando ak.0 / Imperial Commando ak.0 is the most bad ass looking protosuit in the entire game, ironically matched with the worst stats of any proto suit. Something that awesome should be feared (as should any proto suit really). ...
- by Aero Yassavi - at 2014.01.11 23:20:00
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196. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: REJOICE COMMANDOS!!!! CCP HAS HEARD OUR PLEA AND HAS COME UP WITH NEW BONUSES!!!! :D Although I still want that shield recharge rate bumped up a bit >:( Hope is not yet lost. CCP has stated that they are reworkin...
- by Aero Yassavi - at 2014.01.11 23:05:00
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197. A Positive Look on the new Class Skill Bonuses - in Feedback/Requests [original thread]
I agree that the all light weapons should benefit from the Assault skill, hence why I stated perhaps keep the bonus and add something for the SCR. Though I do like the fitting idea. So perhaps Assault Class -5% PG/CPU of all light weapons and sid...
- by Aero Yassavi - at 2014.01.08 03:05:00
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198. A slight tweak to racial commando bonuses needed - in Feedback/Requests [original thread]
The following is going off the assumption that each race is going to have it's own light AV weapon. For instance, the Caldari have the swarm launcher, Gallente have the plasma launcher, and the Minmatar and Amarr are yet to get their variant. So ...
- by Aero Yassavi - at 2014.01.08 03:01:00
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199. A Positive Look on the new Class Skill Bonuses - in Feedback/Requests [original thread]
Meee One wrote: BuTtHuRtPEepZ wrote: I do not want to increase the TTK. I want it reduce like in chromosome. The faster the TTK, the closer this feels like COD imo. Troll post please ignore. But 25% ROF increase is insane,especially for w...
- by Aero Yassavi - at 2014.01.08 02:28:00
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200. A Positive Look on the new Class Skill Bonuses - in Feedback/Requests [original thread]
Fizzer94 wrote: BuTtHuRtPEepZ wrote: I do not want to increase the TTK. I want it reduce like in chromosome. The faster the TTK, the closer this feels like COD imo. I think you are confused. If you want a longer TTK, you want it increased...
- by Aero Yassavi - at 2014.01.08 02:24:00
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