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61. So I've been working on something... - in Feedback/Requests [original thread]
I second prioritizing officer equipment over officer suits.
- by Aero Yassavi - at 2014.11.12 18:30:00
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62. Minor overlook with normalized rifle variant prices - in Feedback/Requests [original thread]
Pokey Dravon wrote: Good catch! Thanks, good sir.
- by Aero Yassavi - at 2014.11.06 21:30:00
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63. Minor overlook with normalized rifle variant prices - in Feedback/Requests [original thread]
The rifle variants now have the same price as their proto/adv base variants which is a very good thing! However, the prices in the loyalty stores do not reflect this. Just a heads up for when you get the time.
- by Aero Yassavi - at 2014.11.06 18:11:00
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64. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Cass Caul wrote: Why "spy uplinks?" What part of New Edan would make the Amarr focus on their deployable equipment being used to detect others? Wouldn't it be better suited for Caldari? Or are you just saying "No creation of new assets, so we'...
- by Aero Yassavi - at 2014.11.03 20:55:00
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65. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Cat Merc wrote: Aero Yassavi wrote: CCP Rattati wrote: Until we get that "one per equipment category" setting I want So if I want to carry a Wirykomi Triage Hive but also something for ammo I won't be able to? I'm just trying to help ...
- by Aero Yassavi - at 2014.11.03 16:07:00
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66. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Cat Merc wrote: CCP Rattati wrote: Aero Yassavi wrote: Will the flux strike hit stuff under surfaces? Because let's not pretend that major positions of uplink spam aren't under a roof. How well this work in FW? Dif...
- by Aero Yassavi - at 2014.11.03 16:01:00
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67. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Will the flux strike hit stuff under surfaces? Because let's not pretend that major positions of uplink spam aren't under a roof. How well this work in FW? Different times for higher tier strikes maybe? Lastly, I love this don't get me wrong, ...
- by Aero Yassavi - at 2014.11.03 15:22:00
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68. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
I appreciate the graphs and all, but as I said before (with Rattati noting himself) is that you can't gather stats that are fully representative of a weapon's effectiveness when the variant models cost significantly more ISK than the base models o...
- by Aero Yassavi - at 2014.10.29 17:52:00
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69. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Aero Yassavi wrote: Are the scouts, logistics, and commandos going to get new slot layouts according to that matrix? Or just assault and sentinel for now? Just Assault and Sentinels. Not even saying "for now", because t...
- by Aero Yassavi - at 2014.08.07 00:38:00
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70. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Are the scouts, logistics, and commandos going to get new slot layouts according to that matrix? Or just assault and sentinel for now?
- by Aero Yassavi - at 2014.08.06 23:56:00
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71. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Still hoping this gets consideration for a future hotfix.
- by Aero Yassavi - at 2014.08.06 23:54:00
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72. Bug Reports - in Feedback/Requests [original thread]
shaman oga wrote: There's another little bug, sometime i can't melee, i don't know why, i press the button again and again but it takes seconds before my char actually performs a melee attack, it happens more frequently when i'm standing still...
- by Aero Yassavi - at 2014.08.01 18:00:00
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73. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
True Adamance wrote: Aero Yassavi wrote: True Adamance wrote: Aero Yassavi wrote: The dark cloud wrote: There is no point in running FW cause the suits you make out of LP cost way too much and you cant even break even with FW. And t...
- by Aero Yassavi - at 2014.08.01 03:41:00
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74. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
True Adamance wrote: Aero Yassavi wrote: The dark cloud wrote: There is no point in running FW cause the suits you make out of LP cost way too much and you cant even break even with FW. And there is no ISK-LP ratio cause there is no playe...
- by Aero Yassavi - at 2014.08.01 02:13:00
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75. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
The dark cloud wrote: There is no point in running FW cause the suits you make out of LP cost way too much and you cant even break even with FW. And there is no ISK-LP ratio cause there is no player market where you could convert it. LP payouts...
- by Aero Yassavi - at 2014.07.31 19:16:00
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76. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
I-Shayz-I wrote: -You earn an amount of lp for a win. The amount of lp earned in comparison to the isk to lp ratio should be rather low, but then be much better than a public match once you reach a high standings level. In other words, a win s...
- by Aero Yassavi - at 2014.07.31 16:38:00
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77. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Even at 550Isk per LP and tier 10 standings, a win gets you, what, 659LP? That's 362k Isk; higher than a pub match unless you're in the top two or three, but not really worth the down sides of friendly fire and getting ...
- by Aero Yassavi - at 2014.07.31 03:12:00
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78. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
The dark cloud wrote: It doesnt matter if you have a nice ISK-LP ratio. The question is: "are these items better then my generic crap"? And in most cases the answer is NO. The suits dont have better fitting, the modules dont give more HP/better...
- by Aero Yassavi - at 2014.07.31 01:37:00
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79. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Nice find Edit: did I just ruin your setup? I'm not seeing anything ruined. I set it up so that only I can edit the spreadsheet, only way you could of done something is if you made a copy and edited that.
- by Aero Yassavi - at 2014.07.31 01:07:00
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80. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Some interesting stats, Number of items in each value range (ISK Per LP) 500-550: 3 450-500: 0 400-450: 7 350-400: 0 300-350: 12 250-300: 1 200-250: 5 150-200: 17 100-150: 16 50-100: 110 0-50: 33 As yo...
- by Aero Yassavi - at 2014.07.31 00:56:00
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